冬の化身
コンストラクト
モンスターの付与する経験値が20000%増加する
ドロップするアイテムの数量が2000%増加する
ドロップするアイテムのレアリティが2000%増加する
monster penalty against minions damage +% final vs player minions [-25]
ドロップするアイテムの数量が2000%増加する
ドロップするアイテムのレアリティが2000%増加する
monster penalty against minions damage +% final vs player minions [-25]
透明化
アクションスピードは基礎値よりも低く修正されることがない
stance movement speed +% final [10]
suppress phasing visual [1]
アクションスピードは基礎値よりも低く修正されることがない
stance movement speed +% final [10]
suppress phasing visual [1]
Avatar of Winter
Spectre | N |
---|---|
Tags | キャスター, cold_affinity, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
ライフ
2400%
アーマー
+25%
Ailment Threshold
1600%
耐性
40 40 40 25
Damage
280%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
160%
Type
AnimatedArmourWestBoss
Metadata
SkeletonBossMapWest2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
3,344,313
アーマー
35,988
回避力
4,739
エナジーシールド
0
Damage
1,191
スペルダメージ
1,778
命中
290
Attack Time
1.005
経験値
112,805
Ailment Threshold
1,404,611
Chill
4,441
Shock
4,441
Brittle
25,127
Scorch
4,441
Sap
12,271
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WestIcestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
ファイヤーストーム
キャストタイム: 0.9 秒
クールダウン時間: 2 秒
炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。
138.5から207.7の冷気ダメージを与える
基礎持続時間は2秒
0.06秒ごとに一回の衝突
基礎半径は1m
firestorm base area of effect +% [21]
firestorm drop ground ice duration ms [2000]
is area damage [1]
基礎持続時間は2秒
0.06秒ごとに一回の衝突
基礎半径は1m
firestorm base area of effect +% [21]
firestorm drop ground ice duration ms [2000]
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 837–1255
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KiteWestBossUsePortal
Spell
キャストタイム: 1 秒
WestIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 0.85 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
737.1から1106の冷気ダメージを与える
キャストスピードが20%低下する
追加の投射物を2個放つ
第二形態はクリティカル率が5000%増加する
敵を凍結させることができない
active skill chill duration +% final [98]
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
use scaled contact offset [1]
キャストスピードが20%低下する
追加の投射物を2個放つ
第二形態はクリティカル率が5000%増加する
敵を凍結させることができない
active skill chill duration +% final [98]
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
use scaled contact offset [1]
WestFreezingPulse
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
フリージングパルス
クリティカル率: 6%
追加ダメージ効率: 125%
キャストタイム: 0.85 秒
貫通した敵を凍結させる可能性を持つ氷の投射物を放つ。投射物はすぐに消え始め、完全に消えるまでにダメージと凍結確率が減少し続ける。
1409から2113の冷気ダメージを与える
投射物は全ての対象を貫通する
追加の投射物を2個放つ
敵を凍結させることができない
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill visual scale +% [15]
use scaled contact offset [1]
投射物は全ての対象を貫通する
追加の投射物を2個放つ
敵を凍結させることができない
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill visual scale +% [15]
use scaled contact offset [1]
WestIceNovaTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
アイスノヴァ
キャストタイム: 2.8 秒
凍える氷の輪が使用者の周囲に放たれる。
548.7から857.4の冷気ダメージを与える
ヒット時に敵をノックバックする
プレイヤーによるヒットは敵をスタンさせることができない
10%の冷気耐性を突破する
基礎半径は2.6m
active skill area of effect radius +% final [125]
is area damage [1]
ヒット時に敵をノックバックする
プレイヤーによるヒットは敵をスタンさせることができない
10%の冷気耐性を突破する
基礎半径は2.6m
active skill area of effect radius +% final [125]
is area damage [1]
EmptyActionSpellWest
Spell
キャストタイム: 2.8 秒
クールダウン時間: 13 秒
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase" Actor { on_start_EmptyActionSpell = "AddEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/blue/artic/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );" on_end_EmptyActionSpell = "RemoveEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/blue/artic/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMapWest2"] = { name = "Avatar of Winter", life = 24, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, weaponType1 = "Staff", skillList = { "WestIceNovaTriggered", "Melee", "WestIceSpear", "WestFreezingPulse", "WestIcestorm", "KiteWestBossUsePortal", "EmptyActionSpellWest", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WestIceNovaTriggered"] = { name = "Ice Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "base_reduce_enemy_cold_resistance_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "global_knockback", }, levels = { [1] = {0.80000001192093, 1.25, 26, 10, 125, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_chill_duration_+%_final", "ice_spear_second_form_critical_strike_chance_+%", "active_skill_cast_speed_+%_final", "number_of_additional_projectiles", "base_is_projectile", "never_freeze", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 98, 5000, -20, 2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestFreezingPulse"] = { name = "Freezing Pulse", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "always_pierce", "never_freeze", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {2.7999999523163, 4.1999998092651, 15, 2, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestIcestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 2000, 60, 21, 2000, 10, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiteWestBossUsePortal"] = { name = "KiteWestBossUsePortal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWest"] = { name = "EmptyActionSpellWest", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が20000%増加する
ドロップするアイテムの数量が2000%増加する
ドロップするアイテムのレアリティが2000%増加する
Id | MonsterWestBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-25]
Id | MonsterDamageVersusPlayerMinions25 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Id | WestDaemonColdAttached__ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
透明化
アクションスピードは基礎値よりも低く修正されることがない
stance movement speed +% final [10]
suppress phasing visual [1]
Id | StanceWestBossWalk |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |