憎恨之兆
創造物
Banner of Hatred
幽魂 | N |
---|---|
標籤 | bone_armour, cleaving_weapon, cold_affinity, construct, immobile, is_unarmed, medium_height, non_attacking |
生命
200%
異常狀態臨界值
200%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
115%
類型
VisibleHatredZone
Metadata
InvisibleHatredStationary
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,867
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
12,867
冰緩
41
感電
41
易碎
230
焦灼
41
殘喘
112
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AxisLunarisChampionHatred
法術, 範圍, 增益, 消耗保留, 圖騰施放單獨, 圖騰技能, 光環, 冰冷, 可觸發, 範圍法術, 冷卻
施放時間: 1.2 秒
冷卻時間: 1000 秒
獲得 30% 物理傷害的冰冷傷害
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { force_placement = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 base_avoid_chill_% = 100 base_avoid_freeze_% = 100 base_avoid_ignite_% = 100 unaffected_by_shock = 1 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 cannot_have_life_leeched_from = 1 cannot_have_mana_leeched_from = 1 set_immune_vaal_lighting_warp = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/frost_bomb/frostpulse.ao" } Render { allow_attached_arrows = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleAura/InvisibleHatredStationary"] = { name = "Banner of Hatred", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AxisLunarisChampionHatred", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AxisLunarisChampionHatred"] = { name = "AxisLunarisChampionHatred", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }