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血翅烏鴉
創造物
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
monster no drops or experience [1]
cannot have affliction mods [1]
40% 更多攻擊速度
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Bloodwing's Raven
幽魂N
標籤bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead
生命
80%
異常狀態臨界值
80%
抗性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
傷害
56%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
0.855 秒
傷害分佈
±20%
經驗值
80%
Model Size
100%
類型
BloodwingSummonedSkull
Metadata
SummonedBloodRavenBossBloodwing
等級
68
生命
5,147
護甲值
28,790
閃避值
4,739
傷害
209
法術傷害
209
命中
580
攻擊間隔
0.855
經驗值
8,204
召喚物生命
1,116
召喚物傷害
167
異常狀態臨界值
5,147
冰緩
16
感電
16
易碎
92
焦灼
16
殘喘
45
Phys Convert Ele
240%
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 167—251
暴擊率: 5%
攻擊間隔: 0.855 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
}

Stats
{
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1

}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/SummonedSkull/SummonedRaven.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedBloodRavenBossBloodwing"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Bloodwing's Raven",
    life = 0.8,
    damage = 0.56,
    damageSpread = 0.2,
    attackTime = 0.855,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 全域 Unscalable Value
  • cannot have affliction mods [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods 1 — 1 全域 Unscalable Value
  • 40% 更多攻擊速度
    FamilyIncreasedAttackSpeed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • active skill attack speed +% final 40 — 40 全域 Unscalable Value
  • Craft Tags攻擊 速度
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 全域 Unscalable Value
  • cant possess this 1 — 1 全域 Unscalable Value
  • cannot be afflicted 1 — 1 全域 Unscalable Value
  • monster no talismans 1 — 1 全域 Unscalable Value
  • cannot have azmeri dust 1 — 1 全域 Unscalable Value
  • cannot have affliction mods 1 — 1 全域 Unscalable Value
  • cannot be tagged by sentinel 1 — 1 全域 Unscalable Value
  • Edit

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