監牢毒蛛
Cell Crawler
幽魂Y
地區禁靈之獄下層, 禁靈之獄上層, 永恆實驗室, [DNT] Kalguur Tileset Test
標籤animal_claw_weapon, beast, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, not_int, not_str, physical_affinity, spider
Packs
  • 禁靈之獄下層, 禁靈之獄上層: 監牢毒蛛
  • 永恆實驗室: 監牢毒蛛
  • 生命
    100%
    閃避
    +15%
    異常狀態臨界值
    100%
    抗性
    0 0 0 40
    傷害
    133%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 8
    攻擊間隔
    1.2 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    70%
    類型
    PrisonSpider
    Metadata
    PrisonSpider
    等級
    68
    生命
    6,433
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    497
    法術傷害
    497
    命中
    0
    攻擊間隔
    1.2
    經驗值
    10,255
    異常狀態臨界值
    6,433
    冰緩
    20
    感電
    20
    易碎
    115
    焦灼
    20
    殘喘
    56
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 397–596
    暴擊率: 5%
    攻擊間隔: 1.2 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	selection_height_override = 80
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act1/prison_spider/death_glow.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act1/prison_spider/death_glow_idle.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PrisonSpider/PrisonSpider"] = {
        name = "Cell Crawler",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.33,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 全域
  • Craft Tagsattack
    Edit

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