牢房爬行者
Cell Crawler
幽魂Y
地区禁灵之狱下层, 禁灵之狱上层, 永恒的实验室, [DNT] Kalguur Tileset Test
标签animal_claw_weapon, beast, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, not_int, not_str, physical_affinity, spider
Packs
  • 禁灵之狱下层, 禁灵之狱上层: 牢房爬行者
  • 永恒的实验室: 牢房爬行者
  • 生命
    100%
    闪避值
    +15%
    异常状态临界值
    100%
    抗性
    0 0 0 40
    伤害
    133%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 8
    攻击间隔
    1.2 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    70%
    类型
    PrisonSpider
    Metadata
    PrisonSpider
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    5,450
    能量护盾
    0
    伤害
    497
    法术伤害
    497
    命中
    290
    攻击间隔
    1.2
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 397–596
    攻击暴击率: 5%
    攻击间隔: 1.2 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	selection_height_override = 80
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act1/prison_spider/death_glow.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act1/prison_spider/death_glow_idle.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PrisonSpider/PrisonSpider"] = {
        name = "Cell Crawler",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.33,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 全域
  • Craft Tagsattack
    Edit

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