獻祭獵譜 /3 ⍟
名字Recipe
製造通貨: 鏈結石
製造通貨: 1 個堆疊 2 個的束縛石
調整物品: 擁有最大可能連結
奎爾珊噴砂爪蟹
野獸
種類: 毒蛇
屬類: 甲殼動物
科類: 深潭
level 33 or lower life +% final [-20]
Craicic Sand Spitter
幽魂N
標籤beast, bestiary_beast_boss, bestiary_deep, extra_extra_small_height, hard_armour, insect, is_unarmed, no_cannot_die_aura, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement
Packs
  • 奎爾珊噴砂爪蟹, 奎爾珊吞礫獸, 奎爾珊嚼石獸
  • 生命
    450%
    異常狀態臨界值
    450%
    抗性
    40 40 40 25
    傷害
    225%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 30
    攻擊間隔
    0.99 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    100%
    類型
    SandSpitterBestiary
    Metadata
    SandSpitterBestiary
    等級
    68
    生命
    28,950
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    840
    法術傷害
    840
    命中
    290
    攻擊間隔
    0.99
    經驗值
    30,765
    異常狀態臨界值
    28,950
    冰緩
    92
    感電
    92
    易碎
    518
    焦灼
    92
    殘喘
    253
    MMASandSpitterProjectile
    投射物, 玩家投射物, 攻擊, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發
    基本傷害: 672–1009
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    +1.5 米近戰打擊距離
    action should face away from target [1]
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    projectile minimum range [50]
    projectile spread radius [3]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    
    BaseEvents
    {
    	on_construction_complete = "parent.HideMeshSegment( polySurfaceShape1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/SandSpitterBestiary"] = {
        name = "Craicic Sand Spitter",
        life = 4.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.25,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 30,
        accuracy = 1,
        skillList = {
            "MMASandSpitterProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMASandSpitterProjectile"] = {
        name = "MMASandSpitterProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_spread_radius",
            "projectile_minimum_range",
            "melee_range_+",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_should_face_away_from_target",
            "maintain_projectile_direction_when_using_contact_position",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    level 33 or lower life +% final [-20]
    IdMonsterLifeLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 全域
  • Craft Tagsresource life damage
    Edit

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