館長密姆
惡魔
增加 % 物品掉落稀有度
monster throws fire bombs text [1]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
同時最多可以放置 50 個額外陷阱
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Curator Miem
幽魂N
地區廢舊窯爐, 撤守駐屯, 遺忘峽谷, 廢舊窯爐, 撤守駐屯, 遺忘峽谷
標籤法術, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying, vaalsidearea_boss
生命
160%
閃避
+100%
異常狀態臨界值
160%
抗性
30 30 30 20
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 7
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
169%
類型
PyromaniacBossSideArea
Metadata
PyromaniacBossSideArea
等級
68
生命
10,293
護甲
28,790
閃避
4,739
能量護盾
0
傷害
1,121
法術傷害
1,121
命中
0
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
10,293
冰緩
33
感電
33
易碎
184
焦灼
33
殘喘
90
MonsterFireBombBossSideArea
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 5%
施放時間: 1 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +2.5
每秒造成 668.8 基本火焰傷害
+4.5 秒基礎持續時間
造成 13762064 火焰傷害
投擲最多 2 個額外陷阱
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
PyroFireballBossSideArea
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
火球
暴擊率: 6%
施放時間: 0.85 秒
釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
造成 305.2457.8 火焰傷害
發射 3 個額外投射物
增加 120% 施放速度
基礎範圍為 0.9
base is projectile [1]
spell maximum action distance +% [-50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
}

Animated
{
}

Life
{
	on_death = "DetachAllContainingText( fire );"
	on_spawned_dead = "DetachAllContainingText( fire );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Pyromaniac/PyromaniacBossSideArea"] = {
    name = "Curator Miem",
    life = 1.6,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "PyroFireballBossSideArea",
        "MonsterFireBombBossSideArea",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PyroFireballBossSideArea"] = {
    name = "Fireball",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "base_cast_speed_+%",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, -50, 120, 9, critChance = 6, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 2, -50, 120, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 3, -50, 120, 9, critChance = 6, levelRequirement = 52, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireBombBossSideArea"] = {
    name = "Fire Trap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "number_of_additional_traps_to_throw",
        "base_trap_duration",
        "base_skill_effect_duration",
        "trap_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1.3999999761581, 0, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 1.3999999761581, 1, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 1.3999999761581, 2, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1},  cost = { }, },
    },
}
增加 % 物品掉落稀有度
IdMonsterSideAreaBoss
FamilyMonsterSideAreaBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • monster throws fire bombs text [1]
    IdMonsterThrowsFireBombsText
    FamilyMonsterThrowsFireBombsText
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster throws fire bombs text Min: 1 Max: 1 全域
  • IdMonsterFireStormBossSideArea
    Name火焰使者
    FamilyMonsterNemesis
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    IdMonsterInvasionMercilessDrops2
    FamilyMonsterMercilessDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 750 Max: 750 全域
  • monster additional quantity of dropped items in cruel +% Min: 500 Max: 500 全域
  • monster additional rarity of dropped items in merciless +% Min: 1500 Max: 1500 全域
  • monster additional quantity of dropped items in merciless +% Min: 1000 Max: 1000 全域
  • 同時最多可以放置 50 個額外陷阱
    IdMonsterIncreasedTrapsAllowedBossSideArea2
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 50 Max: 50 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 全域
  • level 33 or lower damage +% final Min: -20 Max: -20 全域
  • Craft Tagsresource life damage
    館長密姆
    惡魔
    地區: InvasionBoss
    增加 % 物品掉落稀有度
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    同時最多可以放置 50 個額外陷阱
    monster no map drops [1]
    monster is invasion boss [1]
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    Curator Miem
    幽魂N
    地區InvasionBoss
    End Game增加 50% 最大生命
    標籤法術, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying
    Packs
  • InvasionBoss: 館長密姆, 不朽之炎, 不朽惡棍, 不朽惡棍
  • 生命
    160%
    閃避
    +100%
    異常狀態臨界值
    160%
    抗性
    30 30 30 20
    傷害
    300%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 7
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    169%
    類型
    PyromaniacBossSideArea
    Metadata
    PyromaniacBossSideAreaInvasion
    等級
    68
    生命
    10,293
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    1,121
    法術傷害
    1,121
    命中
    0
    攻擊間隔
    1.5
    經驗值
    20,510
    異常狀態臨界值
    10,293
    冰緩
    33
    感電
    33
    易碎
    184
    焦灼
    33
    殘喘
    90
    MonsterFireBombBossSideArea
    法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
    火焰陷阱
    暴擊率: 5%
    施放時間: 1 秒
    投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
    陷阱持續 +2.5
    每秒造成 668.8 基本火焰傷害
    +4.5 秒基礎持續時間
    造成 13762064 火焰傷害
    投擲最多 2 個額外陷阱
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    trap variation [1]
    PyroFireballBossSideArea
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 0.85 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 305.2457.8 火焰傷害
    發射 3 個額外投射物
    增加 120% 施放速度
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    }
    
    Animated
    {
    }
    
    Life
    {
    	on_death = "DetachAllContainingText( fire );"
    	on_spawned_dead = "DetachAllContainingText( fire );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Pyromaniac/PyromaniacBossSideAreaInvasion"] = {
        name = "Curator Miem",
        life = 1.6,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "PyroFireballBossSideArea",
            "MonsterFireBombBossSideArea",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PyroFireballBossSideArea"] = {
        name = "Fireball",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "base_cast_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -50, 120, 9, critChance = 6, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2, -50, 120, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 3, -50, 120, 9, critChance = 6, levelRequirement = 52, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireBombBossSideArea"] = {
        name = "Fire Trap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "number_of_additional_traps_to_throw",
            "base_trap_duration",
            "base_skill_effect_duration",
            "trap_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_trap",
            "is_area_damage",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1.3999999761581, 0, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1.3999999761581, 1, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1.3999999761581, 2, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        },
    }
    
    增加 % 物品掉落稀有度
    IdMonsterSideAreaBoss
    FamilyMonsterSideAreaBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • IdMonsterFireStormBossSideArea
    Name火焰使者
    FamilyMonsterNemesis
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    IdMonsterInvasionMercilessDrops2
    FamilyMonsterMercilessDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 750 Max: 750 全域
  • monster additional quantity of dropped items in cruel +% Min: 500 Max: 500 全域
  • monster additional rarity of dropped items in merciless +% Min: 1500 Max: 1500 全域
  • monster additional quantity of dropped items in merciless +% Min: 1000 Max: 1000 全域
  • 同時最多可以放置 50 個額外陷阱
    IdMonsterIncreasedTrapsAllowedBossSideArea2
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 50 Max: 50 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 全域
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 全域
  • level 33 or lower damage +% final Min: -20 Max: -20 全域
  • Craft Tagsresource life damage
    Edit

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