費爾羅烈焰犬幻獸
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, 法術, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Packs |
生命
450%
閃避
+25%
異常狀態臨界值
450%
抗性
40
40
40
25
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
9 ~ 12
攻擊間隔
1.455 秒
傷害分佈
±20%
經驗值
300%
Model Size
130%
類型
HellionBestiary
Metadata
HellionBestiary
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
28,950
護甲
28,790
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
0
攻擊間隔
1.455
經驗值
30,765
異常狀態臨界值
28,950
冰緩
92
感電
92
易碎
518
焦灼
92
殘喘
253
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.455 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
BestiaryFireSpray
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
施放時間: 1.5 秒
冷卻時間: 8 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
投射物穿透全部目標
造成 137.9 至 206.9 火焰傷害
發射 1 個額外投射物
增加 33% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact direction [1]
projectile uses contact position [1]
造成 137.9 至 206.9 火焰傷害
發射 1 個額外投射物
增加 33% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare" Render { preload_animated_object = "GroundFireOnDeathEffect" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/HellionBestiary"] = { name = "Farric Flame Hellion Alpha", life = 4.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.455, attackRange = 12, accuracy = 1, skillList = { "Melee", "BestiaryFireSpray", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryFireSpray"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "base_projectile_speed_+%", "always_pierce", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, 1, 33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
增加 15% 傷害
增加 30% 攻擊速度
增加 30% 移動速度
Id | BestiaryEnrageMonsterFerocity_ |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
level 33 or lower life +% final [-20]
Id | MonsterLifeLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.