Grandmasters: FFSThisGameMeltsGPUs /114
| 統計數據 | Value | 
|---|---|
| IsDisabled | 0 | 
| level | 2 | 
| main hand weapon type | 5 | 
| off hand weapon type | 5 | 
| physical damage +% | 12 | 
| maximum physical damage reduction % | 90 | 
| base evasion rating | 15 | 
| base maximum life | 38 | 
| base maximum mana | 34 | 
| mana regeneration rate per minute % | 105 | 
| energy shield recharge rate per minute % | 2000 | 
| resist all elements % per endurance charge | 4 | 
| max endurance charges | 3 | 
| max frenzy charges | 3 | 
| max power charges | 3 | 
| main hand base weapon attack duration ms | 833 | 
| off hand base weapon attack duration ms | 833 | 
| main hand base maximum attack distance | 11 | 
| off hand base maximum attack distance | 11 | 
| base attack speed +% per frenzy charge | 4 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 6 | 
| physical damage reduction % per endurance charge | 4 | 
| elemental damage +% | 20 | 
| maximum block % | 75 | 
| base cast speed +% per frenzy charge | 4 | 
| max viper strike orbs | 4 | 
| max fuse arrow orbs | 5 | 
| critical strike chance +% per power charge | 50 | 
| accuracy rating per level | 2 | 
| base critical strike multiplier | 150 | 
| from armour movement speed +% | -3 | 
| main hand local minimum added physical damage | 8 | 
| main hand local maximum added physical damage | 11 | 
| main hand local critical strike chance | 600 | 
| off hand local minimum added physical damage | 8 | 
| off hand local maximum added physical damage | 11 | 
| off hand local critical strike chance | 600 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 15 | 
| base number of remote mines allowed | 15 | 
| dual wield inherent attack speed +% final | 10 | 
| footstep effect variation | 1 | 
| traps invulnerable for duration ms | 2000 | 
| mines invulnerable for duration ms | 2000 | 
| actor scale +% limit | 100 | 
| pet slot1 | 159 | 
| pet slot2 | 173 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| pvp shield damage +% final | -15 | 
| maximum life leech rate % per minute | 1200 | 
| maximum mana leech rate % per minute | 1200 | 
| minion damage taken +% from spike traps final | -90 | 
| minions have labyrinth trap degen effect +% | -90 | 
| minion damage taken +% from guillotine traps final | -90 | 
| max talisman degen stacks | 20 | 
| max frost nova stacks | 20 | 
| max charged attack stacks | 6 | 
| current difficulty | 1 | 
| number of equipped items | 7 | 
| number of equipped normal items | 7 | 
| max fire beam stacks | 8 | 
| traps explode on timeout | 1 | 
| critical ailment dot multiplier + | 50 | 
| object inherent damage +% final per frenzy charge | 4 | 
| maximum rage | 50 | 
| base helmet maximum energy shield | 8 | 
| base body armour maximum energy shield | 20 | 
| base maximum spell block % | 75 | 
| max delve degen stacks | 5000 | 
| max azurite debuff stacks | 10 | 
| melee variation | 1 | 
| impaled debuff base duration ms | 8000 | 
| impaled debuff number of reflected hits | 5 | 
| base total number of sigils allowed | 3 | 
| maximum energy shield leech rate % per minute | 600 | 
| maximum life leech amount per leech % max life | 10 | 
| maximum mana leech amount per leech % max mana | 10 | 
| maximum energy shield leech amount per leech % max energy shield | 10 | 
| enable movement skill animation skipping | 1 | 
| object inherent melee hit stun duration +% final | 50 | 
| melee hit damage stun multiplier +% | 25 | 
| non physical hit damage stun multiplier +% | -25 | 
| maximum righteous charges | 5 | 
| wearing gloves | 1 | 
| additional insanity effects while delirious | 1 | 
| max steel ammo | 12 | 
| chance to deal triple damage % per brutal charge | 3 | 
| stun threshold +% per brutal charge | 10 | 
| ailment damage +% final per affliction charge | 8 | 
| non damaging ailment effect +% final per affliction charge | 8 | 
| elemental damage taken goes to energy shield over 4 seconds % per absorption charge | 12 | 
| maximum blood scythe charges | 5 | 
| base max fortification | 20 | 
| damage taken when hit +% final per fortification | -1 | 
| number of red sockets on main hand weapon | 1 | 
| base gloves armour | 8 | 
| base boots evasion rating | 13 | 
| inherent block while dual wielding % | 15 | 
| starting attribute strength | 23 | 
| starting attribute dexterity | 14 | 
| starting attribute intelligence | 23 | 
| number of socketed skill gems | 1 | 
| base presence radius | 80 | 
| character kill count | 10 | 
| 1000 | |
| number of total gem levels in main hand | 2 | 
| class ascendancy | 5 | 
| non melee hit damage stun multiplier +% final | -25 | 
| mtx max killcounter stacks | 30000 | 
| base maximum all resistances % | 75 | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.