Grandmasters: GUNDAM_cyc /122
統計數據 | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] cyclone extra distance [10] 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 減少 100% 技能保留 |
level | 76 |
main hand weapon type | 7 |
off hand weapon type | 13 |
shield block % | 62 |
block while dual wielding % | 15 |
block recovery +% | 40 |
shield armour +% | 60 |
physical damage +% | 18 |
local physical damage +% | 129 |
attack minimum added physical damage | 44 |
attack maximum added physical damage | 68 |
local minimum added physical damage | 10 |
local maximum added physical damage | 20 |
physical axe damage +% | 120 |
attack minimum added fire damage | 13 |
attack maximum added fire damage | 20 |
lightning damage +% | 5 |
attack minimum added lightning damage | 3 |
attack maximum added lightning damage | 63 |
attack speed +% | 36 |
local attack speed +% | 22 |
axe attack speed +% | 2 |
axe accuracy rating +% | 20 |
old do not use life leech from physical damage % | 1 |
base stun threshold reduction +% | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1506 |
physical damage reduction rating +% | 94 |
local physical damage reduction rating +% | 350 |
base evasion rating | 849 |
base maximum life | 669 |
maximum life +% | 142 |
base maximum mana | 40 |
maximum mana +% | 8 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 11 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 33 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 73 |
base cold damage resistance % | 75 |
base lightning damage resistance % | 47 |
base chaos damage resistance % | 23 |
base movement velocity +% | 15 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 3 |
base stun recovery +% | 37 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
weapon elemental damage +% | 20 |
one handed melee physical damage +% | 46 |
one handed melee attack speed +% | 3 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 69 |
resist all elements +% while holding shield | 22 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 210 |
melee physical damage +% | 36 |
maximum block % | 75 |
shield physical damage reduction rating +% | 80 |
base shield physical damage reduction rating | 1433 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
physical damage taken +% | 44 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 342 |
base intelligence | 44 |
base dexterity | 84 |
additional all attributes | 124 |
base critical strike multiplier | 150 |
global always hit | 1 |
global cannot crit | 1 |
ignore armour movement penalties | 1 |
from armour movement speed +% | -6 |
local armour and evasion +% | 107 |
main hand local physical damage +% | 129 |
main hand local minimum added physical damage | 42 |
main hand local maximum added physical damage | 79 |
main hand local attack speed +% | 22 |
main hand local critical strike chance | 500 |
base reservation +% | -14 |
base aura area of effect +% | 12 |
physical attack damage taken + | -4 |
physical ranged attack damage taken + | -25 |
local additional block chance % | 5 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as lightning | 40 |
evasion and physical damage reduction rating +% | 56 |
melee range + | 2 |
melee weapon critical strike multiplier + | 133 |
dummy stat display nothing | 1 |
melee attacks usable without mana cost | 1 |
number of equipped uniques | 5 |
physical damage can chill | 1 |
map spawn two bosses | 20 |
aura effect +% | 10 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |