Grandmasters: HM_IU /143
| 統計數據 | Value |
|---|---|
| IsDisabled | 1 |
| Modifier | max fire beam stacks [8] |
| level | 92 |
| main hand weapon type | 9 |
| off hand weapon type | 14 |
| local extra max charges | 11 |
| block while dual wielding % | 15 |
| spell damage +% | 14 |
| physical damage +% | 23 |
| fire damage +% | 14 |
| attack minimum added fire damage | 6 |
| attack maximum added fire damage | 12 |
| attack minimum added cold damage | 9 |
| attack maximum added cold damage | 16 |
| attack minimum added lightning damage | 3 |
| attack maximum added lightning damage | 66 |
| local minimum added chaos damage | 54 |
| local maximum added chaos damage | 141 |
| attack speed +% | 43 |
| local attack speed +% | 8 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 1368 |
| physical damage reduction rating +% | 20 |
| local physical damage reduction rating +% | 72 |
| base evasion rating | 993 |
| base maximum life | 761 |
| maximum life +% | 157 |
| base life regeneration rate per minute | 236 |
| base maximum mana | 40 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 80 |
| base maximum energy shield | 57 |
| maximum energy shield +% | 35 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 40 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 128 |
| base cold damage resistance % | 111 |
| base lightning damage resistance % | 95 |
| base chaos damage resistance % | 26 |
| base item found rarity +% | 24 |
| base number of zombies allowed | 1 |
| arrows pierce 1 additional target per 10 stat value | 10 |
| base movement velocity +% | 26 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| skill effect duration +% | 90 |
| base cast speed +% | 12 |
| base stun recovery +% | 17 |
| imp variation | 1 |
| main hand base weapon attack duration ms | 769 |
| main hand base maximum attack distance | 120 |
| main hand quality | 20 |
| weapon elemental damage +% | 127 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on crit | 1 |
| local recharge on take crit | 3 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 240 |
| base global chance to knockback % | 6 |
| elemental damage +% | 46 |
| minion damage +% | 93 |
| maximum block % | 75 |
| projectile damage +% | 44 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| local socketed minion gem level + | 2 |
| max fuse arrow orbs | 5 |
| base number of skeletons allowed | 1 |
| critical strike chance +% | 20 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 185 |
| additional strength | 29 |
| base intelligence | 220 |
| additional intelligence | 30 |
| base dexterity | 160 |
| additional dexterity | 73 |
| additional all attributes | 21 |
| base critical strike multiplier | 150 |
| from armour movement speed +% | -3 |
| local armour and evasion +% | 162 |
| main hand local minimum added physical damage | 34 |
| main hand local maximum added physical damage | 79 |
| main hand local minimum added chaos damage | 54 |
| main hand local maximum added chaos damage | 141 |
| main hand local attack speed +% | 8 |
| main hand local critical strike chance | 600 |
| base reservation +% | -34 |
| base aura area of effect +% | 54 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| physical damage taken % as lightning | 30 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 24 |
| melee damage +% | 14 |
| footstep effect variation | 12 |
| number of equipped uniques | 3 |
| mine damage +% | 16 |
| fire and cold damage resistance % | 12 |
| fire and lightning damage resistance % | 23 |
| chance to freeze shock ignite % | 5 |
| attack and cast speed +% | 5 |
| map spawn two bosses | 20 |
| aura effect +% | 51 |
| minion attack speed +% | 12 |
| minion cast speed +% | 12 |
| minion elemental resistance % | 19 |
| arrow damage +50% vs pierced targets | 1 |
| attack minimum added physical damage with bow | 10 |
| attack maximum added physical damage with bow | 23 |
| local intelligence requirement + | 212 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| cast socketed minion skills on bow kill % | 100 |
| minion damage +% per 5 dex | 1 |
| cast speed for cold skills +% | 4 |
| cast speed for lightning skills +% | 5 |
| resolute technique | 1 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 1 |
| object inherent damage +% final per frenzy charge | 4 |
| base strength and intelligence | 30 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.