Grandmasters: InCinernity /125
統計數據 | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 減少 100% 技能保留 no cost [1] |
level | 87 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 24 |
old do not use spell block % from assumed block value | 78 |
block while dual wielding % | 15 |
spell damage +% | 163 |
cold damage +% | 24 |
attack minimum added cold damage | 8 |
attack maximum added cold damage | 18 |
attack speed +% | 22 |
accuracy rating | 87 |
life leech from physical attack damage permyriad | 2 |
base life gained on enemy death | 25 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 264 |
physical damage reduction rating +% | 20 |
local physical damage reduction rating +% | 116 |
base evasion rating | 695 |
local evasion rating +% | 180 |
base maximum life | 710 |
maximum life +% | 194 |
base life regeneration rate per minute | 498 |
base maximum mana | 72 |
maximum mana +% | 5 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 300 |
base maximum energy shield | 219 |
maximum energy shield +% | 54 |
local energy shield +% | 52 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 26 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 82 |
base cold damage resistance % | 195 |
base lightning damage resistance % | 39 |
base chaos damage resistance % | 49 |
base item found rarity +% | 33 |
base projectile speed +% | 60 |
base movement velocity +% | 36 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid stun % | 30 |
ignite duration +% | 41 |
base cast speed +% | 35 |
base stun recovery +% | 15 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base stun duration +% | 24 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 69 |
local recharge on crit | 1 |
buff effect on self +% | 26 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 300 |
elemental damage +% | 130 |
maximum block % | 75 |
base shield physical damage reduction rating | 194 |
base shield maximum energy shield | 56 |
projectile damage +% | 45 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed cold gem level + | 2 |
max fuse arrow orbs | 5 |
critical strike chance +% | 20 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 123 |
additional strength | 25 |
base intelligence | 153 |
additional intelligence | 69 |
base dexterity | 174 |
base reduce enemy fire resistance % | 2 |
base reduce enemy cold resistance % | 2 |
base reduce enemy lightning resistance % | 2 |
base critical strike multiplier | 150 |
base chance to ignite % | 10 |
from armour movement speed +% | -6 |
minimum fire damage to return to melee attacker | 15 |
keystone acrobatics | 1 |
main hand local minimum added physical damage | 25 |
main hand local maximum added physical damage | 47 |
main hand local critical strike chance | 860 |
keystone phase acrobatics | 1 |
base reservation +% | -18 |
base aura area of effect +% | 24 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
cannot block attacks | 1 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
additional maximum all resistances % | 4 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as fire | 20 |
light radius +% | 20 |
melee damage +% | 14 |
number of equipped uniques | 3 |
additional strength and intelligence | 30 |
fire and lightning damage resistance % | 15 |
cold and lightning damage resistance % | 14 |
chance to freeze shock ignite % | 10 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
base spell suppression chance % | 16 |
aura effect +% | 28 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage +% vs frozen shocked ignited enemies | 25 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |