Grandmasters: Jommms /156
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| level | 91 |
| main hand weapon type | 12 |
| off hand weapon type | 13 |
| local extra max charges | 11 |
| shield block % | 24 |
| old do not use spell block % from assumed block value | 50 |
| block while dual wielding % | 15 |
| spell damage +% | 30 |
| local physical damage +% | 114 |
| attack minimum added physical damage | 3 |
| attack maximum added physical damage | 6 |
| attack minimum added cold damage | 4 |
| attack maximum added cold damage | 7 |
| melee attack speed +% | 4 |
| accuracy rating | 20 |
| accuracy rating +% | 30 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 160 |
| physical damage reduction rating +% | 80 |
| base evasion rating | 420 |
| base maximum life | 701 |
| maximum life +% | 209 |
| base maximum mana | 334 |
| maximum mana +% | 173 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 155 |
| base maximum energy shield | 514 |
| maximum energy shield +% | 22 |
| local energy shield +% | 251 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | -23 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 155 |
| base cold damage resistance % | 102 |
| base lightning damage resistance % | 107 |
| base chaos damage resistance % | -19 |
| minion maximum life +% | 143 |
| base spectre maximum life +% | 100 |
| base number of spectres allowed | 3 |
| base number of zombies allowed | 5 |
| base movement velocity +% | 8 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base mana cost -% | 24 |
| skill effect duration +% | 30 |
| base cast speed +% | 21 |
| main hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 9 |
| main hand quality | 1 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| local charges added +% | 25 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 432 |
| base global chance to knockback % | 5 |
| minion damage +% | 213 |
| melee physical damage +% | 26 |
| maximum block % | 75 |
| base shield evasion rating | 242 |
| base shield maximum energy shield | 47 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| base number of skeletons allowed | 3 |
| critical strike chance +% per power charge | 40 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 164 |
| base intelligence | 232 |
| additional intelligence | 29 |
| base dexterity | 74 |
| additional dexterity | 80 |
| base critical strike multiplier | 150 |
| from armour movement speed +% | -6 |
| local armour and evasion +% | 63 |
| keystone elemental equilibrium | 1 |
| main hand local physical damage +% | 114 |
| main hand local minimum added physical damage | 20 |
| main hand local maximum added physical damage | 53 |
| main hand local critical strike chance | 630 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| monster base block % | 15 |
| melee damage +% | 14 |
| footstep effect variation | 28 |
| number of equipped uniques | 5 |
| local charges used +% | -45 |
| attack and cast speed +% | 11 |
| map spawn two bosses | 20 |
| keystone mana shield | 1 |
| base spell suppression chance % | 4 |
| minion block % | 10 |
| minion physical damage reduction rating | 344 |
| minion attack speed +% | 20 |
| minion cast speed +% | 20 |
| minion life regeneration rate per minute % | 390 |
| minion elemental resistance % | 39 |
| minion unholy might on kill duration ms | 10000 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 2 |
| base strength and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| local life gain per target | 44 |
| base main hand local life gain per target | 44 |
| minion life leech from any damage permyriad | 80 |
| extra damage taken from crit -% if taken critical strike recently | 10 |
| stun threshold +% | 20 |
| physical damage to return to melee attacker | 79 |
| spectre damage +% | 100 |
| offerings also buff you | 1 |
| auras grant attack and cast speed +% to you and your allies | 3 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| herald of thunder damage +% | 25 |
| local display socketed gems supported by level x fortify | 12 |
| convocation cooldown speed +% | 50 |
| damage +% for you and allies affected by your auras | 30 |
| current difficulty | 1 |
| number of equipped items | 10 |
| elemental resistances +% for you and allies affected by your auras | 20 |
| damage +% if you have consumed a corpse recently | 40 |
| attack and cast speed +% per corpse consumed recently | 2 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| traps explode on timeout | 1 |
| critical ailment dot multiplier + | 50 |
| non aura vaal skills soul requirement +% | 100 |
| object inherent damage +% final per frenzy charge | 4 |
| minion global minimum added fire damage | 5 |
| minion global maximum added fire damage | 7 |
| additional physical damage reduction % vs abyssal monsters | 4 |
| minion attacks chance to blind on hit % | 5 |
| number of minion abyss jewels | 3 |
| maximum rage | 50 |
| self offering effect +% | -50 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.