Grandmasters: MouZe_V /158
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| level | 97 |
| main hand weapon type | 5 |
| off hand weapon type | 13 |
| block while dual wielding % | 15 |
| damage +% | 14 |
| spell damage +% | 22 |
| physical damage +% | 12 |
| fire damage +% | 224 |
| attack minimum added cold damage | 7 |
| attack maximum added cold damage | 12 |
| attack speed +% | 16 |
| accuracy rating +% | 30 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 519 |
| physical damage reduction rating +% | 218 |
| base evasion rating | 277 |
| base maximum life | 1183 |
| maximum life +% | 280 |
| life regeneration rate per minute % per endurance charge | 60 |
| base maximum mana | 62 |
| maximum mana +% | 6 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 40 |
| maximum energy shield +% | 16 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | -28 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 118 |
| base cold damage resistance % | 81 |
| base lightning damage resistance % | 144 |
| base chaos damage resistance % | -48 |
| base movement velocity +% | 44 |
| max endurance charges | 9 |
| max frenzy charges | 3 |
| max power charges | 3 |
| burn damage +% | 159 |
| base mana cost -% | 15 |
| base cast speed +% | 20 |
| base stun recovery +% | 18 |
| imp variation | 3 |
| main hand base weapon attack duration ms | 800 |
| main hand base maximum attack distance | 9 |
| base stun duration +% | 33 |
| base life gain per target | 6 |
| local base evasion rating | 42 |
| local base physical damage reduction rating | 30 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| endurance charge duration +% | 72 |
| physical damage reduction % per endurance charge | 5 |
| life regeneration rate per minute % | 1001 |
| base damage taken +% | -5 |
| elemental damage +% | 74 |
| minion damage +% | 10 |
| melee physical damage +% | 8 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 223 |
| base shield maximum energy shield | 43 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% per power charge | 40 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 417 |
| additional strength | 74 |
| base intelligence | 139 |
| base dexterity | 119 |
| base critical strike multiplier | 150 |
| base chance to ignite % | 15 |
| area damage +% | 12 |
| base cannot be stunned | 1 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -3 |
| keystone elemental equilibrium | 1 |
| local has no sockets | 1 |
| main hand local minimum added physical damage | 49 |
| main hand local maximum added physical damage | 73 |
| main hand local critical strike chance | 650 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 5 |
| cannot block attacks | 1 |
| base maximum fire damage resistance % | 76 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| additional maximum all resistances % | 4 |
| dual wield inherent attack speed +% final | 10 |
| evasion and physical damage reduction rating +% | 24 |
| melee range + | 2 |
| footstep effect variation | 41 |
| number of equipped uniques | 5 |
| chance to gain endurance charge when hit % | 30 |
| chance to freeze shock ignite % | 5 |
| attack and cast speed +% | 5 |
| map spawn two bosses | 20 |
| base spell block % | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| life recovery rate +% | 18 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 2 |
| number of equipped corrupted items | 1 |
| base strength and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| recover % maximum life on kill | 1 |
| action speed cannot be reduced below base | 1 |
| movement speed cannot be reduced below base | 1 |
| stun threshold +% | 20 |
| elemental damage taken +% at maximum endurance charges | -8 |
| damage reduction rating from body armour doubled | 1 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display attack with edict of spite when hit % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 3 |
| max talisman degen stacks | 20 |
| keystone elemental overload | 1 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| base body armour physical damage reduction rating | 931 |
| current difficulty | 1 |
| number of equipped items | 10 |
| gain maximum endurance charges on endurance charge gained % chance | 25 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| fire beam length +% | 25 |
| traps explode on timeout | 1 |
| bleeding damage +% | 18 |
| critical ailment dot multiplier + | 50 |
| recover % maximum mana on kill | 2 |
| object inherent damage +% final per frenzy charge | 4 |
| local display grants skill scorching ray level | 25 |
| local display grants skill enduring cry level | 22 |
| damage +% per 15 strength | 1 |
| number of equipped elder items | 3 |
| life recovery rate +% while affected by vitality | 21 |
| gain phasing while affected by haste | 1 |
| chaos damage resistance % per endurance charge | 4 |
| chaos damage resistance % while affected by purity of elements | 49 |
| maximum rage | 50 |
| gain endurance charge per second if have been hit recently | 1 |
| gain % total phys damage prevented in the past 10 sec as life regen per sec | 15 |
| base helmet maximum energy shield | 58 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| base block chance % from shield | 24 |
| melee variation | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.