Grandmasters: MouZe_V /158
統計數據Value
IsDisabled0
level97
main hand weapon type5
off hand weapon type13
block while dual wielding %15
damage +%14
spell damage +%22
physical damage +%12
fire damage +%224
attack minimum added cold damage7
attack maximum added cold damage12
attack speed +%16
accuracy rating +%30
maximum physical damage reduction %90
base physical damage reduction rating519
physical damage reduction rating +%218
base evasion rating277
base maximum life1183
maximum life +%280
life regeneration rate per minute % per endurance charge60
base maximum mana62
maximum mana +%6
mana regeneration rate per minute %105
mana regeneration rate +%40
maximum energy shield +%16
energy shield recharge rate per minute %1200
base resist all elements %-28
resist all elements % per endurance charge4
base fire damage resistance %118
base cold damage resistance %81
base lightning damage resistance %144
base chaos damage resistance %-48
base movement velocity +%44
max endurance charges9
max frenzy charges3
max power charges3
burn damage +%159
base mana cost -%15
base cast speed +%20
base stun recovery +%18
imp variation3
main hand base weapon attack duration ms800
main hand base maximum attack distance9
base stun duration +%33
base life gain per target6
local base evasion rating42
local base physical damage reduction rating30
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
endurance charge duration +%72
physical damage reduction % per endurance charge5
life regeneration rate per minute %1001
base damage taken +%-5
elemental damage +%74
minion damage +%10
melee physical damage +%8
maximum block %75
base shield physical damage reduction rating223
base shield maximum energy shield43
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge40
accuracy rating per level2
evasion rating per level300
base strength417
additional strength74
base intelligence139
base dexterity119
base critical strike multiplier150
base chance to ignite %15
area damage +%12
base cannot be stunned1
ignore armour movement penalties20
from armour movement speed +%-3
keystone elemental equilibrium1
local has no sockets1
main hand local minimum added physical damage49
main hand local maximum added physical damage73
main hand local critical strike chance650
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed5
cannot block attacks1
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
additional maximum all resistances %4
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
melee range +2
footstep effect variation41
number of equipped uniques5
chance to gain endurance charge when hit %30
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
base spell block %20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
life recovery rate +%18
pvp shield damage +% final-15
number of assigned keystones2
number of equipped corrupted items1
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
recover % maximum life on kill1
action speed cannot be reduced below base1
movement speed cannot be reduced below base1
stun threshold +%20
elemental damage taken +% at maximum endurance charges-8
damage reduction rating from body armour doubled1
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display attack with edict of spite when hit %100
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
keystone elemental overload1
max frost nova stacks20
max charged attack stacks6
base body armour physical damage reduction rating931
current difficulty1
number of equipped items10
gain maximum endurance charges on endurance charge gained % chance25
damage +% final vs non taunt target from ot-10
max fire beam stacks8
fire beam length +%25
traps explode on timeout1
bleeding damage +%18
critical ailment dot multiplier +50
recover % maximum mana on kill2
object inherent damage +% final per frenzy charge4
local display grants skill scorching ray level25
local display grants skill enduring cry level22
damage +% per 15 strength1
number of equipped elder items3
life recovery rate +% while affected by vitality21
gain phasing while affected by haste1
chaos damage resistance % per endurance charge4
chaos damage resistance % while affected by purity of elements49
maximum rage50
gain endurance charge per second if have been hit recently1
gain % total phys damage prevented in the past 10 sec as life regen per sec15
base helmet maximum energy shield58
base maximum spell block %75
max delve degen stacks5000
max azurite debuff stacks10
base block chance % from shield24
melee variation1
damage taken when hit +% final per fortification-1
base max fortification20