Grandmasters: Omgidontwanttodie /136
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] cyclone extra distance [10] |
| level | 78 |
| main hand weapon type | 14 |
| off hand weapon type | 13 |
| local extra max charges | 26 |
| shield block % | 48 |
| block while dual wielding % | 15 |
| block recovery +% | 120 |
| shield armour +% | 140 |
| spell damage +% | 14 |
| physical damage +% | 28 |
| attack minimum added physical damage | 31 |
| attack maximum added physical damage | 68 |
| attack minimum added fire damage | 12 |
| attack maximum added fire damage | 24 |
| attack minimum added cold damage | 26 |
| attack maximum added cold damage | 45 |
| attack speed +% | 30 |
| melee attack speed +% | 4 |
| accuracy rating | 146 |
| accuracy rating +% | 20 |
| base critical strike multiplier + | 60 |
| base stun threshold reduction +% | 10 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 983 |
| physical damage reduction rating +% | 133 |
| local physical damage reduction rating +% | 15 |
| base evasion rating | 226 |
| base maximum life | 480 |
| maximum life +% | 170 |
| base life regeneration rate per minute | 726 |
| base maximum mana | 40 |
| mana regeneration rate per minute % | 105 |
| base maximum energy shield | 8 |
| maximum energy shield +% | 10 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 55 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 46 |
| base cold damage resistance % | 60 |
| base lightning damage resistance % | 54 |
| base chaos damage resistance % | 12 |
| base item found rarity +% | 10 |
| base movement velocity +% | 23 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base stun recovery +% | 20 |
| main hand base weapon attack duration ms | 833 |
| main hand base maximum attack distance | 4 |
| base life gain per target | 2 |
| local base evasion rating | 37 |
| local base physical damage reduction rating | 307 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| local charges added +% | 33 |
| local recharge on take crit | 3 |
| resist all elements +% while holding shield | 12 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 354 |
| melee physical damage +% | 88 |
| maximum block % | 75 |
| base shield evasion rating | 46 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 353 |
| additional strength | 133 |
| base intelligence | 64 |
| base dexterity | 83 |
| additional dexterity | 79 |
| base critical strike multiplier | 150 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -8 |
| movement velocity +% when on low life | -40 |
| main hand local minimum added physical damage | 2 |
| main hand local maximum added physical damage | 6 |
| local additional block chance % | 5 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| unique facebreaker unarmed melee physical damage +% final | 799 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 36 |
| cannot be stunned when on low life | 1 |
| melee range + | 3 |
| melee damage +% | 14 |
| mana gained on block | 8 |
| footstep effect variation | 8 |
| number of equipped uniques | 5 |
| additional strength and dexterity | 22 |
| attack and cast speed +% | 5 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| physical attack damage +% | 26 |
| melee physical damage +% while holding shield | 88 |
| attack speed +% while holding shield | 12 |
| attack damage +% | 8 |
| resolute technique | 1 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 1 |
| object inherent damage +% final per frenzy charge | 4 |
| fortify duration +% | 10 |
| base strength and intelligence | 20 |
| physical damage reduction rating +% while fortify is active | 20 |
| melee physical damage +% while fortify is active | 35 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| life leech from physical attack damage permyriad | 60 |
| stun threshold +% | 20 |
| physical damage to return to melee attacker | 4 |
| minion damage taken +% from spike traps final | -90 |
| minion damage taken +% from arrow traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 3 |
| max talisman degen stacks | 20 |
| max fortification +1 per 5 | 15 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.