Grandmasters: Pistar /119
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 |
| level | 70 |
| main hand weapon type | 12 |
| off hand weapon type | 13 |
| shield block % | 56 |
| old do not use spell block % from assumed block value | 50 |
| block while dual wielding % | 15 |
| block recovery +% | 180 |
| shield armour +% | 250 |
| physical damage +% | 19 |
| local physical damage +% | 177 |
| local minimum added physical damage | 12 |
| local maximum added physical damage | 18 |
| attack speed +% | 20 |
| local attack speed +% | 5 |
| melee attack speed +% | 4 |
| accuracy rating +% | 70 |
| life leech from physical attack damage permyriad | 8 |
| mana leech from physical attack damage permyriad | 1 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 1337 |
| physical damage reduction rating +% | 32 |
| base evasion rating | 500 |
| local evasion rating +% | 106 |
| base maximum life | 653 |
| maximum life +% | 97 |
| base life regeneration rate per minute | 624 |
| base maximum mana | 137 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 49 |
| base maximum energy shield | 116 |
| maximum energy shield +% | 10 |
| local energy shield | 6 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 46 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 89 |
| base cold damage resistance % | 86 |
| base lightning damage resistance % | 139 |
| base chaos damage resistance % | 68 |
| base item found rarity +% | 23 |
| base movement velocity +% | 20 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base mana cost -% | 8 |
| base cast speed +% | 10 |
| base stun recovery +% | 32 |
| main hand base weapon attack duration ms | 741 |
| main hand base maximum attack distance | 5 |
| main hand quality | 20 |
| local base physical damage reduction rating | 292 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on take crit | 3 |
| resist all elements +% while holding shield | 12 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 288 |
| melee physical damage +% | 84 |
| maximum block % | 75 |
| base shield evasion rating | 540 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| local accuracy rating | 20 |
| base strength | 273 |
| additional strength | 31 |
| base intelligence | 103 |
| additional intelligence | 40 |
| base dexterity | 214 |
| additional dexterity | 9 |
| base critical strike multiplier | 150 |
| global always hit | 1 |
| global cannot crit | 1 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -7 |
| local armour and evasion +% | 39 |
| dual wield or shield block % | 6 |
| minimum physical damage to return to melee attacker | 4 |
| main hand local physical damage +% | 177 |
| main hand local minimum added physical damage | 28 |
| main hand local maximum added physical damage | 81 |
| main hand local attack speed +% | 5 |
| main hand local critical strike chance | 650 |
| main hand local accuracy rating | 20 |
| keystone projectile evasion | 1 |
| local additional block chance % | 5 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| evasion and physical damage reduction rating +% | 48 |
| melee range + | 2 |
| mana gained on block | 8 |
| minimum physical damage to return on block | 1 |
| maximum physical damage to return on block | 1000 |
| footstep effect variation | 1 |
| number of equipped uniques | 2 |
| additional strength and intelligence | 10 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| melee physical damage +% while holding shield | 74 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.