Grandmasters: QuetzalCoatle /133
統計數據 | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 91 |
main hand weapon type | 10 |
off hand weapon type | 13 |
shield block % | 24 |
block while dual wielding % | 15 |
damage +% | 17 |
spell damage +% | 116 |
physical damage +% | 86 |
chaos damage +% | 210 |
attack speed +% | 21 |
melee attack speed +% | 4 |
accuracy rating | 20 |
base life gained on enemy death | 25 |
base mana gained on enemy death | 1 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 300 |
physical damage reduction rating +% | 50 |
base evasion rating | 308 |
evasion rating +% | 68 |
base maximum life | 605 |
maximum life +% | 196 |
base life regeneration rate per minute | 770 |
base maximum mana | 154 |
maximum mana +% | 32 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 145 |
base maximum energy shield | 53 |
maximum energy shield +% | 55 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | 6 |
base resist all elements % | 53 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 79 |
base cold damage resistance % | 70 |
base lightning damage resistance % | 86 |
base chaos damage resistance % | 20 |
base item found rarity +% | 25 |
base projectile speed +% | 30 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 9 |
skill effect duration +% | 5 |
base cast speed +% | 11 |
imp variation | 2 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 5 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 756 |
base global chance to knockback % | 10 |
elemental damage +% | 20 |
melee physical damage +% | 26 |
maximum block % | 75 |
base shield physical damage reduction rating | 267 |
base shield maximum energy shield | 78 |
projectile damage +% | 80 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed fire gem level + | 1 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 80 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 215 |
additional strength | 114 |
base intelligence | 125 |
additional intelligence | 65 |
base dexterity | 140 |
base critical strike multiplier | 150 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 90 |
local armour and evasion +% | 18 |
movement velocity +% when on low life | 10 |
main hand local minimum added physical damage | 19 |
main hand local maximum added physical damage | 76 |
main hand local critical strike chance | 700 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 84 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
avoid ignite % when on low life | 100 |
fire damage resistance % when on low life | 25 |
local six linked white sockets | 1 |
local unique tabula rasa no requirement or energy shield | 1 |
melee damage +% | 14 |
footstep effect variation | 15 |
number of equipped uniques | 4 |
base fire damage % to convert to chaos | 75 |
local has X sockets | 1 |
fire and cold damage resistance % | 12 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
damage over time +% | 122 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
attack damage +% | 12 |
chaos damage poisons | 1 |
cold critical strike chance +% | 18 |
pvp shield damage +% final | -15 |
cast speed for chaos skills +% | 4 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 2 |
spell damage +% while holding shield | 15 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 40 |
stun threshold +% | 20 |
minion damage taken +% from spike traps final | -90 |
minion damage taken +% from arrow traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
local stat monsters pick up item | 1 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.