Grandmasters: Tricksey /154
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] |
| level | 92 |
| main hand weapon type | 12 |
| off hand weapon type | 5 |
| block while dual wielding % | 17 |
| spell damage +% | 12 |
| physical damage +% | 74 |
| local physical damage +% | 133 |
| attack minimum added physical damage | 64 |
| attack maximum added physical damage | 104 |
| local minimum added physical damage | 56 |
| local maximum added physical damage | 125 |
| physical claw damage +% | 128 |
| local minimum added fire damage | 32 |
| local maximum added fire damage | 53 |
| lightning damage +% | 3 |
| attack minimum added lightning damage | 1 |
| attack maximum added lightning damage | 21 |
| attack speed +% | 45 |
| local attack speed +% | 23 |
| attack speed while dual wielding +% | 12 |
| claw attack speed +% | 36 |
| accuracy rating +% | 52 |
| accuracy rating while dual wielding +% | 18 |
| claw accuracy rating +% | 10 |
| base critical strike multiplier + | 91 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 1921 |
| local physical damage reduction rating +% | 276 |
| base evasion rating | 987 |
| evasion rating +% | 34 |
| evasion rating +% per frenzy charge | 4 |
| base maximum life | 499 |
| maximum life +% | 168 |
| base maximum mana | 101 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 20 |
| maximum energy shield +% | 25 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 15 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 145 |
| base cold damage resistance % | 146 |
| base lightning damage resistance % | 156 |
| base item found rarity +% | 13 |
| base movement velocity +% | 5 |
| max endurance charges | 3 |
| max frenzy charges | 7 |
| max power charges | 4 |
| base cast speed +% | 6 |
| base stun recovery +% | 13 |
| imp variation | 3 |
| main hand base weapon attack duration ms | 769 |
| off hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 5 |
| off hand base maximum attack distance | 5 |
| main hand quality | 20 |
| off hand quality | 20 |
| physical damage while dual wielding +% | 48 |
| one handed melee physical damage +% | 52 |
| one handed melee attack speed +% | 8 |
| local base evasion rating | 50 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on crit | 1 |
| base frenzy charge duration +% | 36 |
| power charge duration +% | 36 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 156 |
| elemental damage +% | 30 |
| melee physical damage +% | 18 |
| maximum block % | 75 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| physical damage taken +% | 40 |
| critical strike chance +% | 249 |
| critical strike chance +% per power charge | 50 |
| local critical strike chance +% | 50 |
| claw critical strike chance +% | 120 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 93 |
| additional strength | 63 |
| base intelligence | 94 |
| additional intelligence | 15 |
| base dexterity | 303 |
| additional all attributes | 21 |
| base critical strike multiplier | 150 |
| avoid all elemental status % | 8 |
| critical strike chance while dual wielding +% | 125 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -3 |
| local armour and evasion +% | 112 |
| main hand local physical damage +% | 133 |
| main hand local minimum added physical damage | 42 |
| main hand local maximum added physical damage | 103 |
| main hand local minimum added fire damage | 32 |
| main hand local maximum added fire damage | 53 |
| main hand local attack speed +% | 23 |
| main hand local critical strike chance | 650 |
| main hand local critical strike chance +% | 25 |
| off hand local minimum added physical damage | 73 |
| off hand local maximum added physical damage | 141 |
| off hand local critical strike chance | 600 |
| off hand local critical strike chance +% | 25 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| physical damage taken % as lightning | 30 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 42 |
| keystone vampirism | 1 |
| melee range + | 2 |
| melee weapon critical strike multiplier + | 150 |
| mana gain per target | 5 |
| melee damage +% | 22 |
| footstep effect variation | 8 |
| number of equipped uniques | 4 |
| additional strength and intelligence | 24 |
| map spawn two bosses | 20 |
| old do not use base life leech from physical damage permyriad | 100 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| claw steal power frenzy endurance charges on hit % | 25 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| physical attack damage +% | 26 |
| claw critical strike multiplier + | 16 |
| pvp shield damage +% final | -15 |
| chance to gain power charge on stun % | 30 |
| gain unholy might for 2 seconds on crit | 1 |
| number of assigned keystones | 1 |
| object inherent damage +% final per frenzy charge | 4 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| local life leech from physical damage permyriad | 200 |
| main hand local life leech from physical damage permyriad | 200 |
| life leech from physical attack damage permyriad | 60 |
| life leech from physical damage with claw permyriad | 120 |
| mana leech from physical damage with claw permyriad | 40 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.