Grandmasters: Whisprex /153
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| level | 94 |
| main hand weapon type | 6 |
| off hand weapon type | 13 |
| shield block % | 43 |
| old do not use spell block % from assumed block value | 100 |
| block while dual wielding % | 15 |
| shield armour +% | 140 |
| spell damage +% | 140 |
| fire damage +% | 59 |
| attack speed +% | -10 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 859 |
| physical damage reduction rating +% | 240 |
| base evasion rating | 53 |
| evasion rating +% | 25 |
| base maximum life | 100 |
| maximum life +% | 45 |
| base life regeneration rate per minute | 634 |
| base maximum mana | 91 |
| maximum mana +% | 15 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 165 |
| base maximum energy shield | 1466 |
| maximum energy shield +% | 259 |
| local energy shield | 200 |
| local energy shield +% | 347 |
| energy shield recharge rate per minute % | 1200 |
| energy shield recharge rate +% | 20 |
| base resist all elements % | 7 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 46 |
| base cold damage resistance % | 60 |
| base lightning damage resistance % | 77 |
| base chaos damage resistance % | -60 |
| base item found rarity +% | 24 |
| base movement velocity +% | 28 |
| max endurance charges | 4 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base mana cost -% | 6 |
| base cast speed +% | -4 |
| local attribute requirements +% | -18 |
| imp variation | 2 |
| main hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 120 |
| main hand quality | 20 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| local recharge on take crit | 3 |
| resist all elements +% while holding shield | 12 |
| base skill area of effect +% | 10 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 804 |
| elemental damage +% | 43 |
| maximum block % | 78 |
| base shield physical damage reduction rating | 432 |
| base shield maximum energy shield | 84 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| enemy critical strike chance +% against self 20 times value | 53 |
| critical strike chance +% per power charge | 40 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 213 |
| additional strength | 36 |
| base intelligence | 293 |
| additional intelligence | 55 |
| base dexterity | 34 |
| additional dexterity | 41 |
| base critical strike multiplier | 150 |
| self elemental status duration -% | -50 |
| keystone chaos inoculation | 1 |
| from armour movement speed +% | -6 |
| local armour and energy shield +% | 281 |
| main hand local minimum added physical damage | 24 |
| main hand local maximum added physical damage | 44 |
| main hand local critical strike chance | 700 |
| local additional block chance % | 6 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 80 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| additional block % | 20 |
| monster base block % | 12 |
| energy shield % of armour rating gained on block | 2 |
| regenerate energy shield instead of life | 1 |
| curse effect on self +% | -25 |
| life gained on block | 44 |
| mana gained on block | 23 |
| minimum physical damage to return on block | 240 |
| maximum physical damage to return on block | 300 |
| footstep effect variation | 26 |
| number of equipped uniques | 4 |
| fire and cold damage resistance % | 22 |
| fire and lightning damage resistance % | 15 |
| chance to freeze shock ignite % | 5 |
| map spawn two bosses | 20 |
| damage over time +% | 55 |
| global reduce enemy block % | 11 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| melee physical damage +% while holding shield | 10 |
| attack damage +% | 12 |
| charge duration +% | 20 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 3 |
| number of equipped corrupted items | 1 |
| base strength and intelligence | 10 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| enchantment boots movement speed +% when not hit for 4 seconds | 10 |
| stun threshold +% | 20 |
| physical damage to return to melee attacker | 9 |
| guardian reserved mana % given to you and nearby allies as base maximum energy shield | 15 |
| auras grant additional physical damage reduction % to you and your allies | 1 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 10 |
| max talisman degen stacks | 20 |
| keystone elemental overload | 1 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| guardian auras grant life regeneration per minute % | 12 |
| guardian reserved life granted to you and allies as armour % | 160 |
| guardian remove curses and status ailments every 10 seconds | 1 |
| guardian gain life regeneration per minute % for 1 second every 10 seconds | 1800 |
| blight secondary skill effect duration +% | 50 |
| current difficulty | 1 |
| number of equipped items | 10 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| base cannot gain bleeding | 1 |
| elemental damage with attack skills +% | 19 |
| critical ailment dot multiplier + | 50 |
| non aura vaal skills soul requirement +% | 100 |
| local display grants skill blight level | 22 |
| you cannot be hindered | 1 |
| attack ailment damage +% while holding shield | 10 |
| object inherent damage +% final per frenzy charge | 4 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.