Grandmasters: __copypaste /133
統計數據 | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 84 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
damage +% | 10 |
physical damage +% | 34 |
attack minimum added physical damage | 3 |
attack maximum added physical damage | 5 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 22 |
chaos damage +% | 12 |
attack speed +% | 40 |
accuracy rating | 245 |
accuracy rating +% | 60 |
base critical strike multiplier + | 19 |
old do not use mana leech from physical damage % | 2 |
base life gained on enemy death | 12 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 862 |
base evasion rating | 1575 |
evasion rating +% | 44 |
local evasion rating +% | 44 |
evasion rating +% per frenzy charge | 4 |
base maximum life | 520 |
maximum life +% | 205 |
base maximum mana | 74 |
maximum mana +% | 47 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 94 |
base maximum energy shield | 15 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 42 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 85 |
base cold damage resistance % | 119 |
base lightning damage resistance % | 77 |
projectiles pierce 1 additional target per 10 stat value | 45 |
arrows pierce 1 additional target per 10 stat value | 10 |
base projectile speed +% | 10 |
base movement velocity +% | 29 |
movement velocity +% per frenzy charge | 2 |
max endurance charges | 3 |
max frenzy charges | 7 |
max power charges | 3 |
base avoid stun % | 30 |
skill effect duration +% | 45 |
base cast speed +% | 6 |
base stun recovery +% | 42 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 120 |
weapon elemental damage +% | 11 |
base stun duration +% | 24 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 38 |
base frenzy charge duration +% | 36 |
base skill area of effect +% | 12 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 156 |
charges gained +% | 20 |
maximum block % | 75 |
projectile damage +% | 182 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed bow gem level + | 1 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 110 |
additional strength | 36 |
base intelligence | 55 |
additional intelligence | 10 |
base dexterity | 285 |
additional dexterity | 39 |
base critical strike multiplier | 150 |
ignore armour movement penalties | 20 |
number of additional curses allowed | 1 |
from armour movement speed +% | -3 |
local armour and evasion +% | 151 |
minimum physical damage to return to melee attacker | 3 |
keystone acrobatics | 1 |
main hand local minimum added physical damage | 27 |
main hand local maximum added physical damage | 40 |
main hand local critical strike chance | 550 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as lightning | 40 |
evasion and physical damage reduction rating +% | 96 |
add frenzy charge on kill % chance | 28 |
footstep effect variation | 14 |
number of equipped uniques | 4 |
additional dexterity and intelligence | 22 |
life regeneration rate per minute % per frenzy charge | 60 |
blood footprints from item | 1 |
attack and cast speed +% per frenzy charge | -3 |
damage +% vs enemies on low life per frenzy charge | 6 |
fire and cold damage resistance % | 11 |
fire and lightning damage resistance % | 16 |
map spawn two bosses | 20 |
damage over time +% | 10 |
arrow damage +50% vs pierced targets | 1 |
attack minimum added physical damage with bow | 11 |
attack maximum added physical damage with bow | 23 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
pvp shield damage +% final | -15 |
number of assigned keystones | 1 |
object inherent damage +% final per frenzy charge | 4 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
local life gain per target | 4 |
base main hand local life gain per target | 4 |
life leech from physical attack damage permyriad | 40 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.