不完美褻瀆者
屍體
怪物種類: 不死
製造移動的詛咒地面
右鍵點擊此物品來製造屍體。
Imperfect Blasphemer
不完美褻瀆者 GeofriLow /8
名字 | 顯示物品素質 |
---|---|
DropLevel | 24 |
BaseType | Imperfect Blasphemer |
BaseType | 不完美褻瀆者 |
Class | 屍體 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/GeofriLow |
Icon | Art/2DItems/Currency/Azmeri/GeofriCorpse |
Reference | Community Wiki |
不完美褻瀆者
不死
Imperfect Blasphemer
幽魂 | Y |
---|---|
標籤 | bones, 法術, humanoid, not_dex, undead, very_slow_movement |
生命
225%
生命轉為護盾
20%
護甲
+80%
異常狀態臨界值
225%
抗性
0
0
0
75
傷害
225%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
AzmeriGeofri
Metadata
GeofriLow
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
14,475
護甲
28,790
閃避
4,739
能量護盾
0
傷害
840
法術傷害
840
命中
0
攻擊間隔
1.5
經驗值
15,383
異常狀態臨界值
14,475
冰緩
46
感電
46
易碎
259
焦灼
46
殘喘
126
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 672–1009
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriGeofriSlam
攻擊, 範圍
基本傷害: 672–1009
暴擊率: 5%
攻擊傷害: 115%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
造成 15% 更多攻擊傷害
47% 更少攻擊速度
active skill area of effect radius +% final [-40]
is area damage [1]
voll slam damage +% final at centre [100]
47% 更少攻擊速度
active skill area of effect radius +% final [-40]
is area damage [1]
voll slam damage +% final at centre [100]
AzmeriWanderingEnfeebleGeofri
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 15 秒
alternate minion [644]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
AzmeriWanderingVulnerabilityGeofri
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 15 秒
alternate minion [645]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
AzmeriWanderingTemporalChainsGeofri
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 15 秒
alternate minion [643]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/GeofriLow"] = { name = "Imperfect Blasphemer", life = 2.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "AzmeriWanderingEnfeebleGeofri", "AzmeriWanderingVulnerabilityGeofri", "AzmeriWanderingTemporalChainsGeofri", "AzmeriGeofriSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriWanderingEnfeebleGeofri"] = { name = "AzmeriWanderingEnfeebleGeofri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {644, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriWanderingVulnerabilityGeofri"] = { name = "AzmeriWanderingVulnerabilityGeofri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {645, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriWanderingTemporalChainsGeofri"] = { name = "AzmeriWanderingTemporalChainsGeofri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {643, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGeofriSlam"] = { name = "AzmeriGeofriSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, -47, -40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.