受感染的毒蛇
野獸
種類: 恐喙鳥
屬類: 爬行動物
科類: 飛沙
50% 物理傷害轉換為閃電傷害
monster no map drops [1]
增加 1000% 護甲
stance movement speed +% final [100]
Infected Adder
幽魂Y
標籤beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Packs
  • 受感染的毒蛇, 腐爛的巨蛇
  • 生命
    94%
    護甲
    +15%
    閃避
    +15%
    異常狀態臨界值
    94%
    抗性
    30 0 0 30
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.095 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    100%
    類型
    Snake
    Metadata
    DexMissionSnakeFlame
    等級
    68
    生命
    6,047
    護甲
    33,109
    閃避
    5,450
    能量護盾
    0
    傷害
    374
    法術傷害
    374
    命中
    290
    攻擊間隔
    1.095
    經驗值
    12,819
    異常狀態臨界值
    6,047
    冰緩
    19
    感電
    19
    易碎
    108
    焦灼
    19
    殘喘
    53
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊間隔: 1.095 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Snake/DexMissionSnakeFlame"] = {
        name = "Infected Adder",
        life = 0.94,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    50% 物理傷害轉換為閃電傷害
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    增加 1000% 護甲
    stance movement speed +% final [100]
    IdStanceSnakeSlither
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 100 Max: 100 全域
  • physical damage reduction rating +% Min: 1000 Max: 1000 全域
  • Craft Tagsdefences armour speed
    IdDexMissionCorruptedBeastEffect1
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    mission_beast_corrupted
    Edit

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