汙染者.凱達弗斯
惡魔
地區: 惡水池
monster raises undead text [1]
Kadavrus the Defiler
幽魂N
地區惡水池
標籤animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
生命
320%
生命轉為護盾
100%
異常狀態臨界值
320%
抗性
0 0 75 0
傷害
180%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 12
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
200%
Model Size
110%
類型
NecromancerKadavrus
Metadata
NecromancerBossFetidPool
等級
5
生命
134
護甲
48
閃避
144
能量護盾
0
傷害
14
法術傷害
14
命中
0
攻擊間隔
1.17
經驗值
102
異常狀態臨界值
134
冰緩
0
感電
0
易碎
2
焦灼
0
殘喘
1
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 11–16
暴擊率: 5%
攻擊間隔: 1.17 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NecromancerReviveSkeleton
法術
施放時間: 1.1 秒
SummonBoneRhoa
法術, 法術可重複, 可觸發
施放時間: 2.5 秒
冷卻時間: 15 秒
alternate minion [390]
number of monsters to summon [5]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	mana_regeneration_rate_per_minute_% = 180
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerBossFetidPool"] = {
    name = "Kadavrus the Defiler",
    life = 3.2,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "NecromancerReviveSkeleton",
        "SummonBoneRhoa",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonBoneRhoa"] = {
    name = "SummonBoneRhoa",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {390, 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster raises undead text [1]
IdMonsterRaisesUndeadText
FamilyMonsterRaisesUndeadText
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster raises undead text Min: 1 Max: 1 全域
  • 汙染者.凱達弗斯
    惡魔
    monster raises undead text [1]
    Kadavrus the Defiler
    幽魂N
    標籤animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
    生命
    320%
    生命轉為護盾
    100%
    異常狀態臨界值
    320%
    抗性
    0 0 75 0
    傷害
    180%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 12
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    110%
    類型
    NecromancerKadavrus
    Metadata
    NecromancerBossFetidPoolStandalone
    等級
    68
    生命
    20,587
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    672
    法術傷害
    672
    命中
    0
    攻擊間隔
    1.17
    經驗值
    20,510
    異常狀態臨界值
    20,587
    冰緩
    65
    感電
    65
    易碎
    368
    焦灼
    65
    殘喘
    180
    MeleeAtAnimationSpeedUnique
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 538–807
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NecromancerReviveSkeleton
    法術
    施放時間: 1.1 秒
    SummonBoneRhoa
    法術, 法術可重複, 可觸發
    施放時間: 2.5 秒
    冷卻時間: 15 秒
    alternate minion [390]
    number of monsters to summon [5]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 180
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Necromancer/NecromancerBossFetidPoolStandalone"] = {
        name = "Kadavrus the Defiler",
        life = 3.2,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "NecromancerReviveSkeleton",
            "SummonBoneRhoa",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NecromancerReviveSkeleton"] = {
        name = "NecromancerReviveSkeleton",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonBoneRhoa"] = {
        name = "SummonBoneRhoa",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {390, 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster raises undead text [1]
    IdMonsterRaisesUndeadText
    FamilyMonsterRaisesUndeadText
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster raises undead text Min: 1 Max: 1 全域
  • Edit

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