魔語之靈莫薇兒
Merveil, the Twisted
幽魂 | N |
---|---|
地區 | 怨忿之窟深處 |
標籤 | 法術, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
生命
560%
生命轉為護盾
100%
異常狀態臨界值
560%
抗性
40
40
40
25
傷害
314%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 9
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
200%
Model Size
121%
類型
SeaWitchBoss
Metadata
BossMerveil2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
13
生命
599
護甲
174
閃避
339
能量護盾
0
傷害
46
法術傷害
46
命中
0
攻擊間隔
1.005
經驗值
594
異常狀態臨界值
599
冰緩
2
感電
2
易碎
11
焦灼
2
殘喘
5
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MerveilGeyser
法術
施放時間: 1 秒
冷卻時間: 2.5 秒
造成 12.53 至 18.79 冰冷傷害
+10 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
+10 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
法術
施放時間: 1 秒
MerveilSummonDaughters
法術
施放時間: 1 秒
MerveilSummonSpawn
法術
施放時間: 0.7 秒
冷卻時間: 6 秒
number of monsters to summon [6]
MerveilMultiGeyser
法術, 可觸發
施放時間: 0.6 秒
造成 12.53 至 18.79 冰冷傷害
+6 秒基礎持續時間
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
+6 秒基礎持續時間
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreech
法術, 可觸發
施放時間: 3.4 秒
冷卻時間: 8 秒
造成 11.38 至 17.07 冰冷傷害
+2 秒基礎持續時間
減少 5% 移動速度
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
+2 秒基礎持續時間
減少 5% 移動速度
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchGlacialCascade
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 物理, 可齊射, 範圍法術
冰川之刺
施放時間: 2 秒
冷卻時間: 7 秒
冰柱從地面接連浮現小爆炸,對範圍內敵人造成傷害。
造成 31.39 至 47.08 冰冷傷害
爆發 +8
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
爆發 +8
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.333 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 43.26 至 64.88 冰冷傷害
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
SeawitchWaveGeometrySpellMerveil
法術, 可觸發
暴擊率: 5%
施放時間: 1.9 秒
造成 49.52 至 74.28 冰冷傷害
不能冰凍
is area damage [1]
spell maximum action distance +% [-60]
不能冰凍
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" } Life { on_death = "FadeOutMusic( 500 ); PlayGlobalAudio( Audio/Music/Act1_Bossfight/Merveil_Resolve.ogg, 2000 );" } Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2"] = { name = "Merveil, the Twisted", life = 5.6, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.14, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascade", "MerveilGeyser", "MerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortar", "SeawitchWaveGeometrySpellMerveil", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilGeyser"] = { name = "MerveilGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMultiGeyser"] = { name = "MerveilMultiGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortar"] = { name = "MerveilMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveil"] = { name = "SeawitchWaveGeometrySpellMerveil", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "never_freeze", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Merveil, the Twisted
惡魔
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
生命
560%
生命轉為護盾
100%
異常狀態臨界值
560%
抗性
40
40
40
25
傷害
314%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 9
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
200%
Model Size
121%
類型
SeaWitchBoss
Metadata
BossMerveil2Gauntlet
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
36,027
護甲
28,790
閃避
4,739
能量護盾
0
傷害
1,173
法術傷害
1,173
命中
0
攻擊間隔
1.005
經驗值
20,510
異常狀態臨界值
36,027
冰緩
114
感電
114
易碎
644
焦灼
114
殘喘
315
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MerveilGeyser
法術
施放時間: 1 秒
冷卻時間: 2.5 秒
造成 60.34 至 90.51 冰冷傷害
+10 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
+10 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
法術
施放時間: 1 秒
MerveilSummonDaughters
法術
施放時間: 1 秒
召喚物有 100% 更多最大生命
MerveilSummonSpawn
法術
施放時間: 0.7 秒
冷卻時間: 4 秒
number of monsters to summon [6]
MerveilMultiGeyser
法術, 可觸發
施放時間: 0.6 秒
造成 60.34 至 90.51 冰冷傷害
+6 秒基礎持續時間
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
+6 秒基礎持續時間
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreech
法術, 可觸發
施放時間: 3.4 秒
冷卻時間: 8 秒
造成 109.4 至 164 冰冷傷害
+2 秒基礎持續時間
減少 5% 移動速度
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
+2 秒基礎持續時間
減少 5% 移動速度
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchGlacialCascade
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 物理, 可齊射, 範圍法術
冰川之刺
施放時間: 2 秒
冷卻時間: 7 秒
冰柱從地面接連浮現小爆炸,對範圍內敵人造成傷害。
造成 197.4 至 296.1 冰冷傷害
爆發 +8
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
爆發 +8
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.333 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 275 至 412.5 冰冷傷害
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
SeawitchWaveGeometrySpellMerveil
法術, 可觸發
暴擊率: 5%
施放時間: 1.9 秒
造成 314.8 至 472.2 冰冷傷害
不能冰凍
is area damage [1]
spell maximum action distance +% [-60]
不能冰凍
is area damage [1]
spell maximum action distance +% [-60]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2Gauntlet"] = { name = "Merveil, the Twisted", life = 5.6, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.14, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascade", "MerveilGeyser", "MerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortar", "SeawitchWaveGeometrySpellMerveil", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilGeyser"] = { name = "MerveilGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMultiGeyser"] = { name = "MerveilMultiGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortar"] = { name = "MerveilMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveil"] = { name = "SeawitchWaveGeometrySpellMerveil", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "never_freeze", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
魔語之靈莫薇兒
惡魔
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
Merveil, the Twisted
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, demon, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, slow_movement |
生命
560%
生命轉為護盾
100%
異常狀態臨界值
560%
抗性
40
40
40
25
傷害
314%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 9
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
200%
Model Size
121%
類型
SeaWitchBoss
Metadata
BossMerveil2Standalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
36,027
護甲
28,790
閃避
4,739
能量護盾
0
傷害
1,173
法術傷害
1,173
命中
0
攻擊間隔
1.005
經驗值
20,510
異常狀態臨界值
36,027
冰緩
114
感電
114
易碎
644
焦灼
114
殘喘
315
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MerveilGeyser
法術
施放時間: 1 秒
冷卻時間: 2.5 秒
造成 60.34 至 90.51 冰冷傷害
+10 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
+10 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreech
法術, 可觸發
施放時間: 3.4 秒
冷卻時間: 8 秒
造成 109.4 至 164 冰冷傷害
+2 秒基礎持續時間
減少 5% 移動速度
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
+2 秒基礎持續時間
減少 5% 移動速度
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchGlacialCascade
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 物理, 可齊射, 範圍法術
冰川之刺
施放時間: 2 秒
冷卻時間: 7 秒
冰柱從地面接連浮現小爆炸,對範圍內敵人造成傷害。
造成 197.4 至 296.1 冰冷傷害
爆發 +8
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
爆發 +8
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.333 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 275 至 412.5 冰冷傷害
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
SeawitchWaveGeometrySpellMerveil
法術, 可觸發
暴擊率: 5%
施放時間: 1.9 秒
造成 314.8 至 472.2 冰冷傷害
不能冰凍
is area damage [1]
spell maximum action distance +% [-60]
不能冰凍
is area damage [1]
spell maximum action distance +% [-60]
GTMapMerveilMultiGeyserStandalone
可觸發, 法術
施放時間: 1 秒
MapMerveilMultiGeyserStandaloneTriggered
法術, 可觸發
施放時間: 1 秒
造成 60.34 至 90.51 冰冷傷害
+6 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
+6 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { slow_animations_go_to_idle = false } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2Standalone"] = { name = "Merveil, the Twisted", life = 5.6, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.14, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascade", "MerveilGeyser", "MapMerveilMultiGeyserStandaloneTriggered", "MerveilMortar", "SeawitchWaveGeometrySpellMerveil", "GTMapMerveilMultiGeyserStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilGeyser"] = { name = "MerveilGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyserStandaloneTriggered"] = { name = "MapMerveilMultiGeyserStandaloneTriggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortar"] = { name = "MerveilMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveil"] = { name = "SeawitchWaveGeometrySpellMerveil", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "never_freeze", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMapMerveilMultiGeyserStandalone"] = { name = "GTMapMerveilMultiGeyserStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.