เมอร์เวล ผู้ผิดเพี้ยน
ปีศาจ
ด่าน: ถ้ำโทสะ
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
Merveil, the Twisted
Spectre | N |
---|---|
Area | ถ้ำโทสะ |
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
พลังชีวิต
560%
Energy Shield From Life
100%
Ailment Threshold
560%
ค่าต้านทาน
40 40 40 25
Damage
314%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
SeaWitchBoss
Metadata
BossMerveil2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
13
พลังชีวิต
599
ค่าเกราะ
174
การหลบหลีก
339
โล่พลังงาน
107
Damage
46
ความเสียหายเวท
46
ความแม่นยำ
26
Attack Time
1.005
ค่าประสบการณ์
594
Ailment Threshold
599
Chill
2
Shock
2
Brittle
11
Scorch
2
Sap
5
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyser
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 12.53 ถึง 18.79
ระยะเวลาพื้นฐาน 10 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
ระยะเวลาพื้นฐาน 10 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
เวลาร่าย: 1 วินาที
MerveilSummonDaughters
Spell
เวลาร่าย: 1 วินาที
MerveilSummonSpawn
Spell
เวลาร่าย: 0.7 วินาที
คูลดาวน์: 6 วินาที
number of monsters to summon [6]
MerveilMultiGeyser
Spell, Triggerable
เวลาร่าย: 0.6 วินาที
สร้างความเสียหาย น้ำแข็ง 12.53 ถึง 18.79
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreech
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 11.38 ถึง 17.07
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
เยือกแข็งเรียงหลั่น (Glacial Cascade)
เวลาร่าย: 2 วินาที
คูลดาวน์: 7 วินาที
แท่งน้ำแข็งปะทุออกมาจากพื้นเป็นขั้นบันไดเล็กๆ แต่ละขั้นจะสร้างความเสียหายให้กับศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย น้ำแข็ง 31.39 ถึง 47.08
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.333 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 43.26 ถึง 64.88
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
SeawitchWaveGeometrySpellMerveil
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 49.52 ถึง 74.28
ไม่สามารถสร้างสถานะ แช่แข็ง ได้
is area damage [1]
spell maximum action distance +% [-60]
ไม่สามารถสร้างสถานะ แช่แข็ง ได้
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" } Life { on_death = "FadeOutMusic( 500 ); PlayGlobalAudio( Audio/Music/Act1_Bossfight/Merveil_Resolve.ogg, 2000 );" } Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2"] = { name = "Merveil, the Twisted", life = 5.6, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.14, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascade", "MerveilGeyser", "MerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortar", "SeawitchWaveGeometrySpellMerveil", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilGeyser"] = { name = "MerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMultiGeyser"] = { name = "MerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortar"] = { name = "MerveilMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveil"] = { name = "SeawitchWaveGeometrySpellMerveil", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "never_freeze", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Merveil, the Twisted
ปีศาจ
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
พลังชีวิต
560%
Energy Shield From Life
100%
Ailment Threshold
560%
ค่าต้านทาน
40 40 40 25
Damage
314%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
SeaWitchBoss
Metadata
BossMerveil2Gauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
36,027
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
1,173
ความเสียหายเวท
1,173
ความแม่นยำ
290
Attack Time
1.005
ค่าประสบการณ์
20,510
Ailment Threshold
36,027
Chill
114
Shock
114
Brittle
644
Scorch
114
Sap
315
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyser
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 60.34 ถึง 90.51
ระยะเวลาพื้นฐาน 10 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
ระยะเวลาพื้นฐาน 10 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
เวลาร่าย: 1 วินาที
MerveilSummonDaughters
Spell
เวลาร่าย: 1 วินาที
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 100%
MerveilSummonSpawn
Spell
เวลาร่าย: 0.7 วินาที
คูลดาวน์: 4 วินาที
number of monsters to summon [6]
MerveilMultiGeyser
Spell, Triggerable
เวลาร่าย: 0.6 วินาที
สร้างความเสียหาย น้ำแข็ง 60.34 ถึง 90.51
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreech
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 109.4 ถึง 164
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
เยือกแข็งเรียงหลั่น (Glacial Cascade)
เวลาร่าย: 2 วินาที
คูลดาวน์: 7 วินาที
แท่งน้ำแข็งปะทุออกมาจากพื้นเป็นขั้นบันไดเล็กๆ แต่ละขั้นจะสร้างความเสียหายให้กับศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย น้ำแข็ง 197.4 ถึง 296.1
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.333 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 275 ถึง 412.5
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
SeawitchWaveGeometrySpellMerveil
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 314.8 ถึง 472.2
ไม่สามารถสร้างสถานะ แช่แข็ง ได้
is area damage [1]
spell maximum action distance +% [-60]
ไม่สามารถสร้างสถานะ แช่แข็ง ได้
is area damage [1]
spell maximum action distance +% [-60]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2Gauntlet"] = { name = "Merveil, the Twisted", life = 5.6, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.14, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascade", "MerveilGeyser", "MerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortar", "SeawitchWaveGeometrySpellMerveil", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilGeyser"] = { name = "MerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMultiGeyser"] = { name = "MerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortar"] = { name = "MerveilMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveil"] = { name = "SeawitchWaveGeometrySpellMerveil", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "never_freeze", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
เมอร์เวล ผู้ผิดเพี้ยน
ปีศาจ
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
Merveil, the Twisted
Spectre | N |
---|---|
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, slow_movement |
พลังชีวิต
560%
Energy Shield From Life
100%
Ailment Threshold
560%
ค่าต้านทาน
40 40 40 25
Damage
314%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
SeaWitchBoss
Metadata
BossMerveil2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
36,027
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
1,173
ความเสียหายเวท
1,173
ความแม่นยำ
290
Attack Time
1.005
ค่าประสบการณ์
20,510
Ailment Threshold
36,027
Chill
114
Shock
114
Brittle
644
Scorch
114
Sap
315
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyser
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 60.34 ถึง 90.51
ระยะเวลาพื้นฐาน 10 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
ระยะเวลาพื้นฐาน 10 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreech
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 109.4 ถึง 164
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
เยือกแข็งเรียงหลั่น (Glacial Cascade)
เวลาร่าย: 2 วินาที
คูลดาวน์: 7 วินาที
แท่งน้ำแข็งปะทุออกมาจากพื้นเป็นขั้นบันไดเล็กๆ แต่ละขั้นจะสร้างความเสียหายให้กับศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย น้ำแข็ง 197.4 ถึง 296.1
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.333 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 275 ถึง 412.5
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
SeawitchWaveGeometrySpellMerveil
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 314.8 ถึง 472.2
ไม่สามารถสร้างสถานะ แช่แข็ง ได้
is area damage [1]
spell maximum action distance +% [-60]
ไม่สามารถสร้างสถานะ แช่แข็ง ได้
is area damage [1]
spell maximum action distance +% [-60]
GTMapMerveilMultiGeyserStandalone
Triggerable, Spell
เวลาร่าย: 1 วินาที
MapMerveilMultiGeyserStandaloneTriggered
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 60.34 ถึง 90.51
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { slow_animations_go_to_idle = false } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2Standalone"] = { name = "Merveil, the Twisted", life = 5.6, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.14, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascade", "MerveilGeyser", "MapMerveilMultiGeyserStandaloneTriggered", "MerveilMortar", "SeawitchWaveGeometrySpellMerveil", "GTMapMerveilMultiGeyserStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilGeyser"] = { name = "MerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyserStandaloneTriggered"] = { name = "MapMerveilMultiGeyserStandaloneTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortar"] = { name = "MerveilMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveil"] = { name = "SeawitchWaveGeometrySpellMerveil", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "never_freeze", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMapMerveilMultiGeyserStandalone"] = { name = "GTMapMerveilMultiGeyserStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |