墮道三巨頭之夢魘
惡魔
地區: 憎惡地圖
trigger cascade target variation [1]
trigger cascade behaviour variation [3]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 70% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
不能被擊退
Nightmare of the Depraved Trinity
幽魂N
地區憎惡地圖
標籤bludgeoning_weapon, 法術, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
生命
1200%
生命轉為護盾
100%
閃避
+50%
異常狀態臨界值
1200%
抗性
50 50 50 30
傷害
210%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 18
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
UnholyTrioMapUber
Metadata
UnholyTrioMapUber
等級
84
生命
35,247,049
護甲
99,834
閃避
12,180
能量護盾
16,265
傷害
2,280
法術傷害
3,403
命中
538
攻擊間隔
1.206
經驗值
218,625
異常狀態臨界值
16,566,113
冰緩
52,382
感電
52,382
易碎
296,351
焦灼
52,382
殘喘
144,722
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 3621–5431
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
UnholyTrioTriggerCascade1
可觸發
冷卻時間: 10 秒
trigger cascade A [2]
trigger cascade B [45]
trigger cascade angle [16]
trigger cascade angle between arms [120]
trigger cascade ms between spikes [70]
trigger cascade number of arms [2]
trigger cascade number of spikes [8]
trigger skill restriction [1]
UnholyTrioTriggerCascade2
可觸發
冷卻時間: 8 秒
trigger cascade B [100]
trigger cascade angle [5]
trigger cascade angle between arms [90]
trigger cascade ms between spikes [250]
trigger cascade number of arms [3]
trigger cascade number of spikes [6]
SSMSentinelSummonLightningBrutusUber
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 3 秒
alternate minion [613]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [0]
summoned monsters are minions [1]
UnholyTrioCleaveUber
攻擊, 範圍, 攻擊可重複, 近戰, ThresholdJewelArea, 物理
劈砍
基本傷害: 3621–5431
暴擊率: 5%
攻擊傷害: 130%
攻擊傷害: 130%
攻擊間隔: 1.8 秒
角色以弧狀揮動武器(雙持時則揮動兩把武器),並同時對多名敵人造成傷害。限定斧與劍。
造成 30% 更多攻擊傷害
30% 更少攻擊速度
active skill area of effect radius +% final [20]
cleave disable predictive damage [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [20]
UnholyTrioShavronneStormCallUber
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, 法術可重複, 閃電, 可秘能爆發, 可齊射, 範圍法術
風暴呼喚
暴擊率: 5%
施放時間: 1.8 秒
在一個位置設置一個標記。經過短暫的時間後,閃電會打擊該標記附近,並在你施放的任何其他標記處也引發雷擊。
造成 24347301 閃電傷害
+2 秒基礎持續時間
100% 機率感電敵人
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-65]
trigger skill restriction [1]
UnholyTrioBloodProjectileUber
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 2 秒
冷卻時間: 6 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 531796.5 物理傷害
發射 12 個額外投射物
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [30]
spell maximum action distance +% [-60]
DoedreBubbleBurstUnholyTrioUber
法術, 傷害, 範圍, 可觸發, 被觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
造成 10571585 物理傷害
動能爆破有 1 次額外爆破
active skill area of effect radius +% final [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
MaligaroBladefallFirestorm2Uber
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
烈炎風暴
暴擊率: 5%
施放時間: 1 秒
呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
造成 600.1900.2 物理傷害
+0.25 秒基礎持續時間
50% 物理傷害轉化至混沌傷害
0.12 秒撞擊一次
擊中時使敵人中毒
增加 200% 中毒持續時間
基礎範圍為 1
cast on trigger cascade event % [100]
firestorm base area of effect +% [-60]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
UnholyTrioCurseSludgeWithMortar1Uber
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.27 秒
冷卻時間: 8 秒
造成 13532029 物理傷害
active skill area of effect radius +% final [30]
alternate minion [261]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [5]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
UnholyTrioCurseSludgeWithMortar2Uber
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.27 秒
冷卻時間: 8 秒
造成 13532029 物理傷害
active skill area of effect radius +% final [30]
alternate minion [262]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [6]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
UnholyTrioSlamUber
攻擊, 範圍, 近戰, 可觸發
基本傷害: 3621–5431
暴擊率: 5%
攻擊傷害: 50%
攻擊傷害: 50%
攻擊間隔: 1.8 秒
造成 50% 更少攻擊傷害
active skill area of effect radius +% final [-10]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
UnholyTrioSlamActiveUber
攻擊, 範圍, 可觸發
基本傷害: 3621–5431
暴擊率: 5%
攻擊傷害: 160%
攻擊傷害: 160%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
造成 60% 更多攻擊傷害
42% 更少攻擊速度
active skill area of effect radius +% final [125]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
UnholyTrioBallLightningStandaloneUber
法術, 投射物
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 12 秒
造成 24787435 閃電傷害
你的擊中必定感電
+30 秒基礎持續時間
增加 100% 感電效果
active skill area of effect radius +% final [50]
base is projectile [1]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state = "add_effects; enabled;"

	create_state_enabled_0 = "RemoveCollidability();"
	on_or_create_state_enabled_1 = "MakeCollidable();"
}


Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_monster_delay_item_drops_millis = 3000
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk );"
}

StateMachine
{
	on_or_create_state_add_effects_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/unholy_trio_shav_glow.epk, Metadata/Monsters/UnholyTrio/UnholyTrioLegsStandalone.ao );"
	on_or_create_state_enabled_0 = "PlayAnimation( emerge_slam_01); PauseAnimation();"
	on_state_enabled_1 = "ResumeAnimation();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/UnholyTrio/UnholyTrioMapUber"] = {
    name = "Nightmare of the Depraved Trinity",
    life = 12,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2.1,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 18,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "SSMSentinelSummonLightningBrutusUber",
        "UnholyTrioTriggerCascade1",
        "UnholyTrioTriggerCascade2",
        "UnholyTrioCleaveUber",
        "UnholyTrioShavronneStormCallUber",
        "UnholyTrioBloodProjectileUber",
        "DoedreBubbleBurstUnholyTrioUber",
        "MaligaroBladefallFirestorm2Uber",
        "UnholyTrioCurseSludgeWithMortar1Uber",
        "UnholyTrioCurseSludgeWithMortar2Uber",
        "UnholyTrioSlamUber",
        "UnholyTrioSlamActiveUber",
        "UnholyTrioBallLightningStandaloneUber",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMSentinelSummonLightningBrutusUber"] = {
    name = "SSMSentinelSummonLightningBrutusUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 613, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioTriggerCascade1"] = {
    name = "UnholyTrioTriggerCascade1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_A",
        "trigger_cascade_B",
        "trigger_cascade_angle",
        "trigger_cascade_ms_between_spikes",
        "trigger_skill_restriction",
        "trigger_cascade_number_of_arms",
        "trigger_cascade_angle_between_arms",
    },
    levels = {
        [1] = {8, 2, 45, 16, 70, 1, 2, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioTriggerCascade2"] = {
    name = "UnholyTrioTriggerCascade2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.93,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_B",
        "trigger_cascade_angle",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_number_of_arms",
        "trigger_cascade_angle_between_arms",
    },
    levels = {
        [1] = {6, 100, 5, 250, 3, 90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioCleaveUber"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cleave_disable_predictive_damage",
    },
    levels = {
        [1] = {-30, 20, -30, 20, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioShavronneStormCallUber"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cast_on_trigger_cascade_event_%",
        "trigger_skill_restriction",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 2000, -65, 100, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioBloodProjectileUber"] = {
    name = "UnholyTrioBloodProjectileUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {1.2000000476837, 1.7999999523163, -60, 30, 12, 20, -33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoedreBubbleBurstUnholyTrioUber"] = {
    name = "DoedreBubbleBurstUnholyTrioUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cluster_burst_spawn_amount",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, -50, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroBladefallFirestorm2Uber"] = {
    name = "Firestorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "cast_on_trigger_cascade_event_%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_area_of_effect_radius",
        "base_poison_duration_+%",
        "is_area_damage",
        "firestorm_use_server_effects",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 250, 120, -60, 100, 50, -60, 10, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioCurseSludgeWithMortar1Uber"] = {
    name = "UnholyTrioCurseSludgeWithMortar1Uber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.27,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "projectile_uses_contact_position",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 261, 30, 5, 5, -30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioCurseSludgeWithMortar2Uber"] = {
    name = "UnholyTrioCurseSludgeWithMortar2Uber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.27,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "projectile_uses_contact_position",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 262, 30, 6, 5, -30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioSlamUber"] = {
    name = "UnholyTrioSlamUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-75, -10, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioSlamActiveUber"] = {
    name = "UnholyTrioSlamActiveUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-42, -50, 125, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioBallLightningStandaloneUber"] = {
    name = "UnholyTrioBallLightningStandaloneUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "shock_effect_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, 30000, 50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
trigger cascade target variation [1]
IdTriggerCascadeTargetVariation1_
FamilyTriggerCascadeTargetVariation
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • trigger cascade target variation Min: 1 Max: 1 全域
  • trigger cascade behaviour variation [3]
    IdTriggerCascadeBehaviourVariation3_
    FamilyTriggerCascadeTargetVariation
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • trigger cascade behaviour variation Min: 3 Max: 3 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 70% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster special map drop chance +% final [300]
    IdMonsterUberMapBoss
    FamilyMonsterUberMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 墮道三巨頭之夢魘
    惡魔
    trigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    行動速度不能被調整至低於 70% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster special map drop chance +% final [300]
    不能被擊退
    Nightmare of the Depraved Trinity
    幽魂N
    標籤bludgeoning_weapon, 法術, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
    生命
    1890%
    生命轉為護盾
    100%
    閃避
    +50%
    異常狀態臨界值
    1890%
    抗性
    50 50 50 30
    傷害
    210%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 18
    攻擊間隔
    1.8 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    100%
    類型
    UnholyTrioMapUberStandalone
    Metadata
    UnholyTrioMapUberStandalone
    等級
    68
    生命
    2,633,646
    護甲
    28,790
    閃避
    7,109
    能量護盾
    6,127
    傷害
    893
    法術傷害
    1,334
    命中
    290
    攻擊間隔
    1.206
    經驗值
    169,208
    異常狀態臨界值
    1,659,197
    冰緩
    5,246
    感電
    5,246
    易碎
    29,681
    焦灼
    5,246
    殘喘
    14,495
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1419–2128
    暴擊率: 5%
    攻擊間隔: 1.8 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    UnholyTrioTriggerCascade1
    可觸發
    冷卻時間: 10 秒
    trigger cascade A [2]
    trigger cascade B [45]
    trigger cascade angle [16]
    trigger cascade angle between arms [120]
    trigger cascade ms between spikes [70]
    trigger cascade number of arms [2]
    trigger cascade number of spikes [8]
    trigger skill restriction [1]
    UnholyTrioTriggerCascade2
    可觸發
    冷卻時間: 8 秒
    trigger cascade B [100]
    trigger cascade angle [5]
    trigger cascade angle between arms [90]
    trigger cascade ms between spikes [250]
    trigger cascade number of arms [3]
    trigger cascade number of spikes [6]
    SSMSentinelSummonLightningBrutusUber
    法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
    施放時間: 3 秒
    alternate minion [613]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [0]
    summoned monsters are minions [1]
    UnholyTrioCleaveUber
    攻擊, 範圍, 攻擊可重複, 近戰, ThresholdJewelArea, 物理
    劈砍
    基本傷害: 1419–2128
    暴擊率: 5%
    攻擊傷害: 130%
    攻擊傷害: 130%
    攻擊間隔: 1.8 秒
    角色以弧狀揮動武器(雙持時則揮動兩把武器),並同時對多名敵人造成傷害。限定斧與劍。
    造成 30% 更多攻擊傷害
    30% 更少攻擊速度
    active skill area of effect radius +% final [20]
    cleave disable predictive damage [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum action distance +% [20]
    UnholyTrioShavronneStormCallUber
    法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, 法術可重複, 閃電, 可秘能爆發, 可齊射, 範圍法術
    風暴呼喚
    暴擊率: 5%
    施放時間: 1.8 秒
    在一個位置設置一個標記。經過短暫的時間後,閃電會打擊該標記附近,並在你施放的任何其他標記處也引發雷擊。
    造成 12413723 閃電傷害
    +2 秒基礎持續時間
    100% 機率感電敵人
    cast on trigger cascade event % [100]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-65]
    trigger skill restriction [1]
    UnholyTrioBloodProjectileUber
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    暴擊率: 5%
    施放時間: 2 秒
    冷卻時間: 6 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 313.4470.1 物理傷害
    發射 12 個額外投射物
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    projectile minimum range [20]
    projectile spread radius [30]
    spell maximum action distance +% [-60]
    DoedreBubbleBurstUnholyTrioUber
    法術, 傷害, 範圍, 可觸發, 被觸發, 範圍法術
    暴擊率: 5%
    施放時間: 1 秒
    造成 609.5914.3 物理傷害
    動能爆破有 1 次額外爆破
    active skill area of effect radius +% final [60]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    MaligaroBladefallFirestorm2Uber
    法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
    烈炎風暴
    暴擊率: 5%
    施放時間: 1 秒
    呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
    造成 357535.5 物理傷害
    +0.25 秒基礎持續時間
    50% 物理傷害轉化至混沌傷害
    0.12 秒撞擊一次
    擊中時使敵人中毒
    增加 200% 中毒持續時間
    基礎範圍為 1
    cast on trigger cascade event % [100]
    firestorm base area of effect +% [-60]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    UnholyTrioCurseSludgeWithMortar1Uber
    法術, 投射物, 法術可重複, 可觸發
    暴擊率: 5%
    施放時間: 1.27 秒
    冷卻時間: 8 秒
    造成 780.21170 物理傷害
    active skill area of effect radius +% final [30]
    alternate minion [261]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-30]
    monster projectile variation [5]
    number of monsters to summon [1]
    projectile minimum range [30]
    projectile spread radius [5]
    projectile uses contact position [1]
    summoned monsters are minions [1]
    UnholyTrioCurseSludgeWithMortar2Uber
    法術, 投射物, 法術可重複, 可觸發
    暴擊率: 5%
    施放時間: 1.27 秒
    冷卻時間: 8 秒
    造成 780.21170 物理傷害
    active skill area of effect radius +% final [30]
    alternate minion [262]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-30]
    monster projectile variation [6]
    number of monsters to summon [1]
    projectile minimum range [30]
    projectile spread radius [5]
    projectile uses contact position [1]
    summoned monsters are minions [1]
    UnholyTrioSlamUber
    攻擊, 範圍, 近戰, 可觸發
    基本傷害: 1419–2128
    暴擊率: 5%
    攻擊傷害: 50%
    攻擊傷害: 50%
    攻擊間隔: 1.8 秒
    造成 50% 更少攻擊傷害
    active skill area of effect radius +% final [-10]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    UnholyTrioSlamActiveUber
    攻擊, 範圍, 可觸發
    基本傷害: 1419–2128
    暴擊率: 5%
    攻擊傷害: 160%
    攻擊傷害: 160%
    攻擊間隔: 1.8 秒
    冷卻時間: 3 秒
    造成 60% 更多攻擊傷害
    42% 更少攻擊速度
    active skill area of effect radius +% final [125]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    UnholyTrioBallLightningStandaloneUber
    法術, 投射物
    暴擊率: 5%
    施放時間: 3 秒
    冷卻時間: 12 秒
    造成 12253676 閃電傷害
    你的擊中必定感電
    +30 秒基礎持續時間
    增加 100% 感電效果
    active skill area of effect radius +% final [50]
    base is projectile [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    }
    
    StateMachine
    {
    	define_shared_state = "add_effects;"
    }
    
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    	set_monster_delay_item_drops_millis = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk );"
    }
    
    StateMachine
    {
    	on_or_create_state_add_effects_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/unholy_trio_shav_glow.epk, Metadata/Monsters/UnholyTrio/UnholyTrioLegsStandalone.ao );"
    	on_or_create_state_add_effects_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/unholy_trio_shav_glow.epk, Metadata/Monsters/UnholyTrio/UnholyTrioLegsStandalone.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/UnholyTrio/UnholyTrioMapUberStandalone"] = {
        name = "Nightmare of the Depraved Trinity",
        life = 18.9,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 2.1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 18,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
            "SSMSentinelSummonLightningBrutusUber",
            "UnholyTrioTriggerCascade1",
            "UnholyTrioTriggerCascade2",
            "UnholyTrioCleaveUber",
            "UnholyTrioShavronneStormCallUber",
            "UnholyTrioBloodProjectileUber",
            "DoedreBubbleBurstUnholyTrioUber",
            "MaligaroBladefallFirestorm2Uber",
            "UnholyTrioCurseSludgeWithMortar1Uber",
            "UnholyTrioCurseSludgeWithMortar2Uber",
            "UnholyTrioSlamUber",
            "UnholyTrioSlamActiveUber",
            "UnholyTrioBallLightningStandaloneUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMSentinelSummonLightningBrutusUber"] = {
        name = "SSMSentinelSummonLightningBrutusUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 613, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioTriggerCascade1"] = {
        name = "UnholyTrioTriggerCascade1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "trigger_cascade_number_of_spikes",
            "trigger_cascade_A",
            "trigger_cascade_B",
            "trigger_cascade_angle",
            "trigger_cascade_ms_between_spikes",
            "trigger_skill_restriction",
            "trigger_cascade_number_of_arms",
            "trigger_cascade_angle_between_arms",
        },
        levels = {
            [1] = {8, 2, 45, 16, 70, 1, 2, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioTriggerCascade2"] = {
        name = "UnholyTrioTriggerCascade2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.93,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "trigger_cascade_number_of_spikes",
            "trigger_cascade_B",
            "trigger_cascade_angle",
            "trigger_cascade_ms_between_spikes",
            "trigger_cascade_number_of_arms",
            "trigger_cascade_angle_between_arms",
        },
        levels = {
            [1] = {6, 100, 5, 250, 3, 90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioCleaveUber"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cleave_disable_predictive_damage",
        },
        levels = {
            [1] = {-30, 20, -30, 20, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioShavronneStormCallUber"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cast_on_trigger_cascade_event_%",
            "trigger_skill_restriction",
            "base_chance_to_shock_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 2000, -65, 100, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioBloodProjectileUber"] = {
        name = "UnholyTrioBloodProjectileUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, -60, 30, 12, 20, -33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoedreBubbleBurstUnholyTrioUber"] = {
        name = "DoedreBubbleBurstUnholyTrioUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Triggered] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cluster_burst_spawn_amount",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, -50, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaligaroBladefallFirestorm2Uber"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "cast_on_trigger_cascade_event_%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_base_area_of_effect_radius",
            "base_poison_duration_+%",
            "is_area_damage",
            "firestorm_use_server_effects",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 250, 120, -60, 100, 50, -60, 10, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioCurseSludgeWithMortar1Uber"] = {
        name = "UnholyTrioCurseSludgeWithMortar1Uber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.27,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 261, 30, 5, 5, -30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioCurseSludgeWithMortar2Uber"] = {
        name = "UnholyTrioCurseSludgeWithMortar2Uber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.27,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 262, 30, 6, 5, -30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioSlamUber"] = {
        name = "UnholyTrioSlamUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-75, -10, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioSlamActiveUber"] = {
        name = "UnholyTrioSlamActiveUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-42, -50, 125, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UnholyTrioBallLightningStandaloneUber"] = {
        name = "UnholyTrioBallLightningStandaloneUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "shock_effect_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 30000, 50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    trigger cascade target variation [1]
    IdTriggerCascadeTargetVariation1_
    FamilyTriggerCascadeTargetVariation
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • trigger cascade target variation Min: 1 Max: 1 全域
  • trigger cascade behaviour variation [3]
    IdTriggerCascadeBehaviourVariation3_
    FamilyTriggerCascadeTargetVariation
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • trigger cascade behaviour variation Min: 3 Max: 3 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 70% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster special map drop chance +% final [300]
    IdMonsterUberMapBoss
    FamilyMonsterUberMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • Edit

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