鼠疫圖騰
野獸
Plague Totem
| 幽魂 | N |
|---|---|
| 標籤 | beast, flesh_armour, immobile, is_unarmed, non_attacking, not_int, red_blood, small_height, unusable_corpse |
生命
350%
護甲值
+100%
閃避
+50%
異常狀態臨界值
350%
抗性
傷害
50%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
RatTalismanSummonerTotem
Metadata
TalismanT2RatSummonerTotem
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
22,517
護甲值
57,580
閃避值
7,109
傷害
187
法術傷害
187
命中
580
攻擊間隔
0
經驗值
10,255
召喚物生命
4,884
召喚物傷害
149
異常狀態臨界值
22,517
冰緩
71
感電
71
易碎
403
焦灼
71
殘喘
197
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
TalismanT2SummonRatSwarm
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
冷卻時間: 0.5 秒
alternate minion [80]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
set_item_drop_slots = 0
set_cannot_be_dominated = 1
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_max_frenzy_charges = 0
set_max_power_charges = 0
set_physical_damage_reduction_%_per_endurance_charge = 5
set_resist_all_elements_%_per_endurance_charge = 5
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
}
DiesAfterTime
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rats/TalismanT2RatSummonerTotem"] = {
name = "Plague Totem",
life = 3.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.5,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"TalismanT2SummonRatSwarm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TalismanT2SummonRatSwarm"] = {
name = "TalismanT2SummonRatSwarm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summoned_monsters_no_drops_or_experience",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {80, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.