鼠疫图腾
野兽
Plague Totem
幽魂 | N |
---|---|
标签 | beast, flesh_armour, immobile, is_unarmed, non_attacking, not_int, red_blood, small_height, unusable_corpse |
生命
350%
护甲
+100%
闪避值
+50%
异常状态临界值
350%
抗性
0 0 0 0
伤害
50%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
0 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
RatTalismanSummonerTotem
Metadata
TalismanT2RatSummonerTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,517
护甲
57,580
闪避值
7,109
能量护盾
0
伤害
187
法术伤害
187
命中
290
攻击间隔
0
经验值
10,255
异常状态临界值
22,517
冰缓
71
Shock
71
Brittle
403
Scorch
71
Sap
197
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanT2SummonRatSwarm
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 0.5 秒
alternate minion [80]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Stats { immune_to_curses = 1 set_item_drop_slots = 0 set_cannot_be_dominated = 1 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_physical_damage_reduction_%_per_endurance_charge = 5 set_resist_all_elements_%_per_endurance_charge = 5 } Life { corpse_usable = false } Actor { basic_action = "Emerge" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rats/TalismanT2RatSummonerTotem"] = { name = "Plague Totem", life = 3.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.5, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { "TalismanT2SummonRatSwarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanT2SummonRatSwarm"] = { name = "TalismanT2SummonRatSwarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {80, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }