嗜殺者洛柯
野獸
種類: 羊人術師
屬類: 犬科動物
科類: 獸性
攻擊擊中時有 25% 機率造成癱瘓
display monster may inflict maim [1]
Rocco, the Bloodthirsty
幽魂N
標籤animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height
生命
300%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
240%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
PurgeHoundSpawnMapBoss
Metadata
PurgeHoundSpawnMapBoss2
等級
68
生命
19,300
護甲
28,790
閃避
4,739
能量護盾
0
傷害
897
法術傷害
897
命中
0
攻擊間隔
1.005
經驗值
20,510
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 717–1076
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PurgeHoundWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 717–1076
暴擊率: 5%
攻擊間隔: 1.005 秒
冷卻時間: 6 秒
ignores proximity shield [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "Emerge3"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.2
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PurgeHound/PurgeHoundSpawnMapBoss2"] = {
    name = "Rocco, the Bloodthirsty",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "PurgeHoundWhirlingBlades",
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PurgeHoundWhirlingBlades"] = {
    name = "PurgeHoundWhirlingBlades",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.6,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
攻擊擊中時有 25% 機率造成癱瘓
IdMonsterMaimOnHitChance
FamilyMonsterMaimOnHit
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • maim on hit % Min: 25 Max: 25 全域
  • Craft Tagsattack
    display monster may inflict maim [1]
    IdMonsterInflictsMaimText
    FamilyMonsterInflictsMaimText
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • display monster may inflict maim Min: 1 Max: 1 全域
  • Edit

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