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凋落禁地 Tower /1
IconFlyingMinion
哨兵塔
需求: 500
範圍: 75
召喚 10 個飛行的召喚物
召喚物傷害:高
召喚物生命:低
在前個召喚物死後才能再召喚下個召喚物

對同種類凋落怪物沒有效果
塗抹 Scout Tower /5
類型ItemsResult
戒指AmberOil琥珀油瓶
AmberOil琥珀油瓶
你哨兵塔召喚的召喚物增加 25% 傷害
戒指TealOil清綠油瓶
VioletOil奼紫油瓶
你的哨兵塔增加 25% 範圍
戒指AzureOil碧藍油瓶
OpalescentOil乳白油瓶
你哨兵塔召喚的召喚物增加 25% 移動速度
戒指AzureOil碧藍油瓶
SilverOil純銀油瓶
你的哨兵塔召喚 1 個額外召喚物
戒指IndigoOil靛青油瓶
BlackOil漆黑油瓶
你哨兵塔召喚的召喚物擊中時造成惡語術
哨兵塔
創造物
Scout Tower
幽魂N
標籤construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
BlightTower
Metadata
BlightTowerSummonMinionsFlyingRank4_
等級
68
生命
6,433
護甲值
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
召喚物生命
1,395
召喚物傷害
298
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
Phys Convert Ele
240%
BlightTowerSummonAirSupport
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
冷卻時間: 8 秒
alternate minion [404]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [10]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BlightTowerSummonAirSupport_buff1
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
冷卻時間: 8 秒
增加 20% 召喚物施放速度
增加 20% 召喚物移動速度
alternate minion [404]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [10]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BlightTowerSummonAirSupport_buff2
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
冷卻時間: 8 秒
增加 30% 召喚物施放速度
增加 30% 召喚物移動速度
alternate minion [404]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [10]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BlightTowerSummonAirSupport_buff3
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
冷卻時間: 8 秒
增加 40% 召喚物施放速度
增加 40% 召喚物移動速度
alternate minion [404]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [10]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerMinionsBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonMinionsFlyingRank4_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Scout Tower",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerSummonAirSupport",
        "BlightTowerSummonAirSupport_buff1",
        "BlightTowerSummonAirSupport_buff2",
        "BlightTowerSummonAirSupport_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerSummonAirSupport"] = {
    name = "BlightTowerSummonAirSupport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {10, 404, -80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerSummonAirSupport_buff1"] = {
    name = "BlightTowerSummonAirSupport_buff1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "minion_movement_speed_+%",
        "minion_cast_speed_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {10, 404, -80, 20, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerSummonAirSupport_buff2"] = {
    name = "BlightTowerSummonAirSupport_buff2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "minion_movement_speed_+%",
        "minion_cast_speed_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {10, 404, -80, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerSummonAirSupport_buff3"] = {
    name = "BlightTowerSummonAirSupport_buff3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "minion_movement_speed_+%",
        "minion_cast_speed_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {10, 404, -80, 40, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Edit

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