預言 普蘭德斯 暴怒
塗抹 星團珠寶 眾神殿系統 物品 天賦樹 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 徽印 永恆珠寶 命運卡
醉漢特福瓦
[78] 疾風峽灣
Telvar, the Inebriated

醉漢特福瓦(Telvar, the Inebriated)

幽魂N
地區[78] 疾風峽灣
詞綴monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
標籤ghost_blood
傷害100%
生命400%
Energy Shield From Life50%
Ailment Threshold400%
暴擊率5%
類型GhostMapBoss
攻擊距離6 ~ 14
攻擊間隔1.65 秒
傷害分佈20%
閃避+50%
命中+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

GhostPirateAlchemistOrb
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 14341912 火焰傷害
projectile spread radius [0]
ground effect variation [1]
每秒造成 1731.8 基本火焰傷害
+3 秒基礎持續時間

is_area_damage base_is_projectile projectiles_drop_ground_fire projectiles_drop_ground_effects_on_client 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1.5 秒

SummonSpecificBarrelsInFrontTar
alternate minion []
法術 法術可重複 可觸發
施放時間: 1 秒
冷卻時間: 3 秒

SummonSpecificBarrelsFromMortarTar
alternate minion []
projectile minimum range []
造成 473709.6 物理傷害
projectile spread radius []
造成 15852365 火焰傷害

法術 投射物 法術可重複 可觸發
施放時間: 1.8 秒
冷卻時間: 3 秒

SummonSpecificBarrelsInFront
alternate minion [0]
法術 法術可重複 可觸發
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84醉漢特福瓦575051573.31.653047516161128221523840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

GhostPirateAlchemistOrb
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 13081743 火焰傷害
projectile spread radius [0]
ground effect variation [1]
每秒造成 1579.2 基本火焰傷害
+3 秒基礎持續時間

is_area_damage base_is_projectile projectiles_drop_ground_fire projectiles_drop_ground_effects_on_client 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1.5 秒

SummonSpecificBarrelsInFrontTar
alternate minion []
法術 法術可重複 可觸發
施放時間: 1 秒
冷卻時間: 3 秒

SummonSpecificBarrelsFromMortarTar
alternate minion []
projectile minimum range []
造成 428642 物理傷害
projectile spread radius []
造成 14342140 火焰傷害

法術 投射物 法術可重複 可觸發
施放時間: 1.8 秒
冷卻時間: 3 秒

SummonSpecificBarrelsInFront
alternate minion [0]
法術 法術可重複 可觸發
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82醉漢特福瓦515041403.21.652533614198119181266840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

GhostPirateAlchemistOrb
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 10861447 火焰傷害
projectile spread radius [0]
ground effect variation [1]
每秒造成 1311.1 基本火焰傷害
+3 秒基礎持續時間

is_area_damage base_is_projectile projectiles_drop_ground_fire projectiles_drop_ground_effects_on_client 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1.5 秒

SummonSpecificBarrelsInFrontTar
alternate minion []
法術 法術可重複 可觸發
施放時間: 1 秒
冷卻時間: 3 秒

SummonSpecificBarrelsFromMortarTar
alternate minion []
projectile minimum range []
造成 349.9524.9 物理傷害
projectile spread radius []
造成 11721750 火焰傷害

法術 投射物 法術可重複 可觸發
施放時間: 1.8 秒
冷卻時間: 3 秒

SummonSpecificBarrelsInFront
alternate minion [0]
法術 法術可重複 可觸發
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78醉漢特福瓦398541114.41.65170721094010278853640404025
Melee15OnlyLastTarget TargetNear
Melee9OnlyLastTarget
Melee 3
SummonSpecificBarrelsFromMortarSummonSpecificBarrelsFromMortarTar50 NoRepeat
SummonSpecificBarrelsInFront SummonSpecificBarrelsInFrontTar50NoRepeat PlayerInAggroRangeOfMe
SummonSpecificBarrelsInFront SummonSpecificBarrelsInFront50NoRepeat IHaveNotUsedSkillFiveTimes PlayerInAggroRangeOfMe
FireMortar 30

Object Type

version 2
extends "Metadata/Monsters/GhostPirates/GhostPirate"

Actor 
{ 
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/GhostPirates/GhostPirate"
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GhostPirates/GhostPirateMapBoss2"] = {
    name = "Telvar, the Inebriated",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GhostPirateAlchemistOrb",
        "SummonSpecificBarrelsInFront",
        "SummonSpecificBarrelsInFrontTar",
        "SummonSpecificBarrelsFromMortarTar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GhostPirateAlchemistOrb"] = {
    name = "Rolling Magma",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.6333,
    incrementalEffectiveness = 0.036,
    description = "Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Chaining] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "ground_effect_variation",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
        "projectiles_drop_ground_fire",
        "projectiles_drop_ground_effects_on_client",
    },
    levels = {
        [1] = {0.8, 1.2, 0, 1, 6, 3000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 3, 1},  },
        [2] = {1.38, 1.84, 0, 1, 6, 3000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpecificBarrelsInFront"] = {
    name = "SummonSpecificBarrelsInFront",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpecificBarrelsInFrontTar"] = {
    name = "SummonSpecificBarrelsInFrontTar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
    },
    levels = {
        [1] = {2, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpecificBarrelsFromMortarTar"] = {
    name = "SummonSpecificBarrelsFromMortarTar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.7,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "projectile_minimum_range",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
    },
    levels = {
        [1] = {2, 25, 0.2, 0.3, 16, 0.67, 1, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 3, 3},  },
    },
}
幽魂N
地區
詞綴monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
標籤ghost_blood
傷害100%
生命400%
Energy Shield From Life50%
Ailment Threshold400%
暴擊率5%
類型GhostMapBoss
攻擊距離6 ~ 14
攻擊間隔1.65 秒
傷害分佈20%
閃避+50%
命中+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

GhostPirateAlchemistOrb
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 14341912 火焰傷害
projectile spread radius [0]
ground effect variation [1]
每秒造成 1731.8 基本火焰傷害
+3 秒基礎持續時間

is_area_damage base_is_projectile projectiles_drop_ground_fire projectiles_drop_ground_effects_on_client 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1.5 秒

SummonSpecificBarrelsInFrontTar
alternate minion []
法術 法術可重複 可觸發
施放時間: 1 秒
冷卻時間: 3 秒

SummonSpecificBarrelsFromMortarTar
alternate minion []
projectile minimum range []
造成 473709.6 物理傷害
projectile spread radius []
造成 15852365 火焰傷害

法術 投射物 法術可重複 可觸發
施放時間: 1.8 秒
冷卻時間: 3 秒

SummonSpecificBarrelsInFront
alternate minion [0]
法術 法術可重複 可觸發
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84醉漢特福瓦575051573.31.653047516161128221523840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

GhostPirateAlchemistOrb
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 13081743 火焰傷害
projectile spread radius [0]
ground effect variation [1]
每秒造成 1579.2 基本火焰傷害
+3 秒基礎持續時間

is_area_damage base_is_projectile projectiles_drop_ground_fire projectiles_drop_ground_effects_on_client 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1.5 秒

SummonSpecificBarrelsInFrontTar
alternate minion []
法術 法術可重複 可觸發
施放時間: 1 秒
冷卻時間: 3 秒

SummonSpecificBarrelsFromMortarTar
alternate minion []
projectile minimum range []
造成 428642 物理傷害
projectile spread radius []
造成 14342140 火焰傷害

法術 投射物 法術可重複 可觸發
施放時間: 1.8 秒
冷卻時間: 3 秒

SummonSpecificBarrelsInFront
alternate minion [0]
法術 法術可重複 可觸發
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82醉漢特福瓦515041403.21.652533614198119181266840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

GhostPirateAlchemistOrb
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 10861447 火焰傷害
projectile spread radius [0]
ground effect variation [1]
每秒造成 1311.1 基本火焰傷害
+3 秒基礎持續時間

is_area_damage base_is_projectile projectiles_drop_ground_fire projectiles_drop_ground_effects_on_client 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1.5 秒

SummonSpecificBarrelsInFrontTar
alternate minion []
法術 法術可重複 可觸發
施放時間: 1 秒
冷卻時間: 3 秒

SummonSpecificBarrelsFromMortarTar
alternate minion []
projectile minimum range []
造成 349.9524.9 物理傷害
projectile spread radius []
造成 11721750 火焰傷害

法術 投射物 法術可重複 可觸發
施放時間: 1.8 秒
冷卻時間: 3 秒

SummonSpecificBarrelsInFront
alternate minion [0]
法術 法術可重複 可觸發
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78醉漢特福瓦398541114.41.65170721094010278853640404025

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

GhostPirateAlchemistOrb
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 857.81144 火焰傷害
projectile spread radius [0]
ground effect variation [1]
每秒造成 1036 基本火焰傷害
+3 秒基礎持續時間

is_area_damage base_is_projectile projectiles_drop_ground_fire projectiles_drop_ground_effects_on_client 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1.5 秒

SummonSpecificBarrelsInFrontTar
alternate minion []
法術 法術可重複 可觸發
施放時間: 1 秒
冷卻時間: 3 秒

SummonSpecificBarrelsFromMortarTar
alternate minion []
projectile minimum range []
造成 271.2406.9 物理傷害
projectile spread radius []
造成 908.61356 火焰傷害

法術 投射物 法術可重複 可觸發
施放時間: 1.8 秒
冷卻時間: 3 秒

SummonSpecificBarrelsInFront
alternate minion [0]
法術 法術可重複 可觸發
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73醉漢特福瓦29609831.61.651086378728514543240404025

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

GhostPirateAlchemistOrb
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 675.4900.5 火焰傷害
projectile spread radius [0]
ground effect variation [1]
每秒造成 815.7 基本火焰傷害
+3 秒基礎持續時間

is_area_damage base_is_projectile projectiles_drop_ground_fire projectiles_drop_ground_effects_on_client 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1.5 秒

SummonSpecificBarrelsInFrontTar
alternate minion []
法術 法術可重複 可觸發
施放時間: 1 秒
冷卻時間: 3 秒

SummonSpecificBarrelsFromMortarTar
alternate minion []
projectile minimum range []
造成 209.5314.2 物理傷害
projectile spread radius []
造成 701.71047 火焰傷害

法術 投射物 法術可重複 可觸發
施放時間: 1.8 秒
冷卻時間: 3 秒

SummonSpecificBarrelsInFront
alternate minion [0]
法術 法術可重複 可觸發
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68醉漢特福瓦21536617.11.65688856427022344440404025
Melee15OnlyLastTarget TargetNear
Melee9OnlyLastTarget
Melee 3
SummonSpecificBarrelsFromMortarSummonSpecificBarrelsFromMortarTar50 NoRepeat
SummonSpecificBarrelsInFront SummonSpecificBarrelsInFrontTar50NoRepeat PlayerInAggroRangeOfMe
SummonSpecificBarrelsInFront SummonSpecificBarrelsInFront50NoRepeat IHaveNotUsedSkillFiveTimes PlayerInAggroRangeOfMe
FireMortar 30

Object Type

version 2
extends "Metadata/Monsters/GhostPirates/GhostPirate"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor 
{ 
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/GhostPirates/GhostPirate"
extends "Metadata/Monsters/StandaloneMapBoss"
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GhostPirates/GhostPirateMapBoss2Standalone"] = {
    name = "Telvar, the Inebriated",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GhostPirateAlchemistOrb",
        "SummonSpecificBarrelsInFront",
        "SummonSpecificBarrelsInFrontTar",
        "SummonSpecificBarrelsFromMortarTar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GhostPirateAlchemistOrb"] = {
    name = "Rolling Magma",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.6333,
    incrementalEffectiveness = 0.036,
    description = "Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Chaining] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "ground_effect_variation",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
        "projectiles_drop_ground_fire",
        "projectiles_drop_ground_effects_on_client",
    },
    levels = {
        [1] = {0.8, 1.2, 0, 1, 6, 3000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 3, 1},  },
        [2] = {1.38, 1.84, 0, 1, 6, 3000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpecificBarrelsInFront"] = {
    name = "SummonSpecificBarrelsInFront",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpecificBarrelsInFrontTar"] = {
    name = "SummonSpecificBarrelsInFrontTar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
    },
    levels = {
        [1] = {2, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpecificBarrelsFromMortarTar"] = {
    name = "SummonSpecificBarrelsFromMortarTar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.7,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "projectile_minimum_range",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
    },
    levels = {
        [1] = {2, 25, 0.2, 0.3, 16, 0.67, 1, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 3, 3},  },
    },
}
幽魂N
地區
詞綴monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
標籤ghost_blood
傷害100%
生命400%
Energy Shield From Life50%
Ailment Threshold400%
暴擊率5%
類型GhostMapBoss
攻擊距離6 ~ 8
攻擊間隔1.65 秒
傷害分佈20%
閃避+50%
命中+100%
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GhostPirates/GhostPirateMapBoss2Elder"] = {
    name = "Telvar, the Inebriated",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 8,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}