MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
เทลวาร์ ผู้ร่ำสุรา
อันเดด
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
ด่าน: Coves, Coves Map
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Telvar, the Inebriated
Spectre
AreaCoves, Coves Map
Tagsนักเวท, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, I_see_brothers_card, large_height, melee, non_unique_map_boss, not_str, physical_affinity, slashing_weapon, undead, very_fast_movement
พลังชีวิต
400%
Energy Shield From Life
50%
การหลบหลีก
+50%
Ailment Threshold
400%
ค่าต้านทาน
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
165%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
GhostMapBoss
Metadata
GhostPirateMapBoss2
เลเวล
78
พลังชีวิต
4,002,799
ค่าเกราะ
62,934
อัตราการหลบหลีก
10,001
โล่พลังงาน
22,656
Damage
1,269
ความเสียหายเวท
1,894
ความแม่นยำ
856
Attack Time
1.005
ค่าประสบการณ์
136,147
Minion Life
796,107
Minion Energy Shield
4,506
Minion Damage
1,050
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
Phys Convert Ele
290%
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 20153022
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GhostPirateAlchemistOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
ลูกพลังหินหลอม (Rolling Magma)
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
ปล่อยลูกไฟที่สร้างความเสียหาย พื้นที่ เมื่อตกถึงพื้น สกิลนี้จะเด้งไปข้างหน้าเพื่อสร้างความเสียหายหลายครั้ง
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย ไฟ 1086 ถึง 1447
base fire damage to deal per minute [78666]
base is projectile [1]
ground effect variation [1]
is area damage [1]
projectiles drop ground effects on client [1]
projectiles drop ground fire [1]
FireMortar
SummonSpecificBarrelsInFrontTar
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 3 วินาที
alternate minion [2]
SummonSpecificBarrelsFromMortarTar
Spell, Projectile, Multicastable, Triggerable
เวลาร่าย: 1.8 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย ไฟ 1172 ถึง 1750
active skill area of effect radius +% final [-40]
alternate minion [2]
base is projectile [1]
projectile minimum range [25]
projectile spread radius [16]
spell maximum base physical damage [524.9]
spell minimum base physical damage [349.9]
SummonSpecificBarrelsInFront
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที

Object Type

version 2
extends "Metadata/Monsters/GhostPirates/GhostPirate"

Actor 
{ 
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Transitionable
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GhostPirates/GhostPirateMapBoss2"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Telvar, the Inebriated",
    life = 4,
    energyShield = 0.5,
    damage = 1.65,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GhostPirateAlchemistOrb",
        "SummonSpecificBarrelsInFront",
        "SummonSpecificBarrelsInFrontTar",
        "SummonSpecificBarrelsFromMortarTar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GhostPirateAlchemistOrb"] = {
    name = "Rolling Magma",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "ground_effect_variation",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
        "projectiles_drop_ground_fire",
        "projectiles_drop_ground_effects_on_client",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 1, 3000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {1.3799999952316, 1.8400000333786, 6, 1, 3000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpecificBarrelsInFront"] = {
    name = "SummonSpecificBarrelsInFront",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpecificBarrelsInFrontTar"] = {
    name = "SummonSpecificBarrelsInFrontTar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
    },
    levels = {
        [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpecificBarrelsFromMortarTar"] = {
    name = "SummonSpecificBarrelsFromMortarTar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "alternate_minion",
        "projectile_minimum_range",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.20000000298023, 0.30000001192093, 0.6700000166893, 1, 2, 25, 16, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • เทลวาร์ ผู้ร่ำสุรา
    อันเดด
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Telvar, the Inebriated
    Spectre
    Tagsนักเวท, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement
    พลังชีวิต
    400%
    Energy Shield From Life
    50%
    การหลบหลีก
    +50%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    165%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    130%
    Type
    GhostMapBoss
    Metadata
    GhostPirateMapBoss2Standalone
    เลเวล
    68
    พลังชีวิต
    557,385
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    โล่พลังงาน
    12,254
    Damage
    702
    ความเสียหายเวท
    1,048
    ความแม่นยำ
    580
    Attack Time
    1.005
    ค่าประสบการณ์
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    2,658
    Minion Damage
    561
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 11151672
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GhostPirateAlchemistOrb
    Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
    ลูกพลังหินหลอม (Rolling Magma)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    ปล่อยลูกไฟที่สร้างความเสียหาย พื้นที่ เมื่อตกถึงพื้น สกิลนี้จะเด้งไปข้างหน้าเพื่อสร้างความเสียหายหลายครั้ง
    ระยะเวลาพื้นฐาน 3 วินาที
    สร้างความเสียหาย ไฟ 675.4 ถึง 900.5
    base fire damage to deal per minute [48940]
    base is projectile [1]
    ground effect variation [1]
    is area damage [1]
    projectiles drop ground effects on client [1]
    projectiles drop ground fire [1]
    FireMortar
    SummonSpecificBarrelsInFrontTar
    Spell, Multicastable, Triggerable
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 3 วินาที
    alternate minion [2]
    SummonSpecificBarrelsFromMortarTar
    Spell, Projectile, Multicastable, Triggerable
    เวลาร่าย: 1.8 วินาที
    คูลดาวน์: 3 วินาที
    สร้างความเสียหาย ไฟ 701.7 ถึง 1047
    active skill area of effect radius +% final [-40]
    alternate minion [2]
    base is projectile [1]
    projectile minimum range [25]
    projectile spread radius [16]
    spell maximum base physical damage [314.2]
    spell minimum base physical damage [209.5]
    SummonSpecificBarrelsInFront
    Spell, Multicastable, Triggerable
    เวลาร่าย: 1 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/GhostPirates/GhostPirate"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor 
    { 
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Transitionable
    {
    	
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GhostPirates/GhostPirateMapBoss2Standalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Telvar, the Inebriated",
        life = 4,
        energyShield = 0.5,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "GhostPirateAlchemistOrb",
            "SummonSpecificBarrelsInFront",
            "SummonSpecificBarrelsInFrontTar",
            "SummonSpecificBarrelsFromMortarTar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhostPirateAlchemistOrb"] = {
        name = "Rolling Magma",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chains] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "ground_effect_variation",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
            "projectiles_drop_ground_fire",
            "projectiles_drop_ground_effects_on_client",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 1, 3000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3},  cost = { }, },
            [2] = {1.3799999952316, 1.8400000333786, 6, 1, 3000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonSpecificBarrelsInFront"] = {
        name = "SummonSpecificBarrelsInFront",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonSpecificBarrelsInFrontTar"] = {
        name = "SummonSpecificBarrelsInFrontTar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
        },
        levels = {
            [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonSpecificBarrelsFromMortarTar"] = {
        name = "SummonSpecificBarrelsFromMortarTar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "alternate_minion",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 0.30000001192093, 0.6700000166893, 1, 2, 25, 16, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • เทลวาร์ ผู้ร่ำสุรา
    อันเดด
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Telvar, the Inebriated
    Spectre
    Tagselder_map_boss, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, large_height, non_attacking, not_str, slashing_weapon, undead, very_fast_movement
    พลังชีวิต
    400%
    Energy Shield From Life
    50%
    การหลบหลีก
    +50%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    165%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    130%
    Type
    GhostMapBoss
    Metadata
    GhostPirateMapBoss2Elder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GhostPirates/GhostPirateMapBoss2Elder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Telvar, the Inebriated",
        life = 4,
        energyShield = 0.5,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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