苦痛督軍
不死
增加 3300% 物品掉落稀有度
迷蹤效果
迷蹤效果
減少 10% 移動速度
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tormented Warlord
幽魂 | N |
---|---|
標籤 | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
生命
120%
異常狀態臨界值
120%
抗性
30 30 30 20
傷害
0%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
TormentedSpirit
Metadata
TormentedWarlord
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,720
護甲
28,790
閃避
4,739
能量護盾
0
傷害
0
法術傷害
0
命中
290
攻擊間隔
0
經驗值
10,255
異常狀態臨界值
7,720
冰緩
24
感電
24
易碎
138
焦灼
24
殘喘
67
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Haunt
TormentSpiritPause
冷卻時間: 5 秒
WalkEmergeTormentedSpirit
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "TormentSpiritFlee" } Stats { set_monster_no_drops_if_death_timer_expired = 1 set_is_tormented_spirit = 1 set_suppress_phasing_visual = 1 set_cannot_be_tagged_by_sentinel = 1 set_additional_life_scaling_index = 16 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } DiesAfterTime {} BaseEvents { on_construction_complete = "ForceSkillIntoCooldown( TormentSpiritPause );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.6 preload_buff_visual = "torment_touched" preload_buff_visual = "torment_possessed" } Targetable { no_highlight = true } Animated { preload_animated_object = "Metadata/Effects/Spells/curses/tormented/ghostdeath_explode_pos.ao" preload_animated_object = "Metadata/Effects/Spells/curses/tormented.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/TormentedWarlord"] = { name = "Tormented Warlord", life = 1.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { "Haunt", "TormentSpiritPause", "WalkEmergeTormentedSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Haunt"] = { name = "Haunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TormentSpiritPause"] = { name = "TormentSpiritPause", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeTormentedSpirit"] = { name = "WalkEmergeTormentedSpirit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
增加 3300% 物品掉落稀有度
Id | TormentSpiritDropsIncrease |
---|---|
Family | TormentSpiritDropsIncrease |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
迷蹤效果
Id | TormentSpiritPhasing |
---|---|
Family | Torment |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
減少 10% 移動速度
Id | TormentedSpiritImplicitSlowRun |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |