ผีขุนศึกตายโหง
อันเดด
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 3300%
ทะลุมิติ
ทะลุมิติ
ลดความเร็วในการเคลื่อนที่ 10%
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tormented Warlord
Spectre | N |
---|---|
Tags | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
พลังชีวิต
120%
Ailment Threshold
120%
ค่าต้านทาน
30 30 30 20
Damage
0%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedWarlord
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,720
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
0
ความเสียหายเวท
0
ความแม่นยำ
290
Attack Time
0
ค่าประสบการณ์
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Haunt
TormentSpiritPause
คูลดาวน์: 5 วินาที
WalkEmergeTormentedSpirit
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "TormentSpiritFlee" } Stats { set_monster_no_drops_if_death_timer_expired = 1 set_is_tormented_spirit = 1 set_suppress_phasing_visual = 1 set_cannot_be_tagged_by_sentinel = 1 set_additional_life_scaling_index = 16 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } DiesAfterTime {} BaseEvents { on_construction_complete = "ForceSkillIntoCooldown( TormentSpiritPause );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.6 preload_buff_visual = "torment_touched" preload_buff_visual = "torment_possessed" } Targetable { no_highlight = true } Animated { preload_animated_object = "Metadata/Effects/Spells/curses/tormented/ghostdeath_explode_pos.ao" preload_animated_object = "Metadata/Effects/Spells/curses/tormented.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/TormentedWarlord"] = { name = "Tormented Warlord", life = 1.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { "Haunt", "TormentSpiritPause", "WalkEmergeTormentedSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Haunt"] = { name = "Haunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TormentSpiritPause"] = { name = "TormentSpiritPause", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeTormentedSpirit"] = { name = "WalkEmergeTormentedSpirit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 3300%
Id | TormentSpiritDropsIncrease |
---|---|
Family | TormentSpiritDropsIncrease |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ทะลุมิติ
Id | TormentSpiritPhasing |
---|---|
Family | Torment |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ลดความเร็วในการเคลื่อนที่ 10%
Id | TormentedSpiritImplicitSlowRun |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |