幽魂 | N |
---|---|
地區 | 北部密林 |
標籤 | beast, cannot_be_monolith, chaos_affinity, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
生命
400%
異常狀態臨界值
400%
抗性
0 75 0 0
傷害
240%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 22
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
RootSpiderBossType
Metadata
RootSpiderBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
53
生命
9,400
護甲
8,552
閃避
2,730
能量護盾
0
傷害
413
法術傷害
413
命中
159
攻擊間隔
1.5
經驗值
12,648
異常狀態臨界值
9,400
冰緩
30
感電
30
易碎
168
焦灼
30
殘喘
82
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
RootSpiderProjectilePoison
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 330–496
暴擊率: 5%
攻擊間隔: 1.5 秒
發射 2 個額外投射物
30% 物理傷害轉化至混沌傷害
增加 100% 投射物速度
base is projectile [1]
monster projectile variation [22]
spell maximum action distance +% [-30]
visual hit effect chaos is green [1]
30% 物理傷害轉化至混沌傷害
增加 100% 投射物速度
base is projectile [1]
monster projectile variation [22]
spell maximum action distance +% [-30]
visual hit effect chaos is green [1]
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 330–496
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RootSpiderBurrow
+2 秒基礎持續時間
spell maximum action distance +% [120]
spell maximum action distance +% [120]
RootSpiderEmerge
攻擊
基本傷害: 330–496
暴擊率: 5%
攻擊間隔: 1.5 秒
造成 10% 更少傷害
SummonRootSpiderBossMinions
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 2 秒
冷卻時間: 8 秒
alternate minion [233]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [70]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [70]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { preload_object_type = "RootSpiderHole" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RootSpiders/RootSpiderBoss"] = { name = "Tunnelworm", life = 4, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "RootSpiderProjectilePoison", "RootSpiderBurrow", "RootSpiderEmerge", "SummonRootSpiderBossMinions", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderProjectilePoison"] = { name = "RootSpiderProjectilePoison", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "number_of_additional_projectiles", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {22, -30, 100, 2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderBurrow"] = { name = "RootSpiderBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {2000, 120, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderEmerge"] = { name = "RootSpiderEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRootSpiderBossMinions"] = { name = "SummonRootSpiderBossMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {233, 3, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |