不朽狂信者
惡魔
monster casts freezing pulse text [1]
獲得 25% 物理傷害的冰冷傷害
Undying Cultist
幽魂Y
地區黑石陵墓, 永恆實驗室, 遺落地窖, 遺落地窖, 歐霸的咒怨寶庫
標籤法術, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying
Packs
  • 黑石陵墓: 不朽狂信者, 不朽管理者
  • 永恆實驗室: 不朽教徒, 不朽狂信者
  • WorldAreas#811: 不朽教徒, 不朽狂信者, 不朽之炎
  • WorldAreas#891, WorldAreas#1026, 歐霸的咒怨寶庫: 不朽教徒, 不朽狂信者, 不朽之炎
  • 生命
    100%
    閃避
    +30%
    異常狀態臨界值
    100%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    115%
    類型
    CityStalker
    Metadata
    CityStalkerMaleFreezingPulse1
    等級
    77
    生命
    16,523
    護甲
    58,245
    閃避
    8,382
    能量護盾
    0
    傷害
    796
    法術傷害
    796
    命中
    412
    攻擊間隔
    1.245
    經驗值
    12,192
    異常狀態臨界值
    16,523
    冰緩
    52
    感電
    52
    易碎
    296
    焦灼
    52
    殘喘
    144
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 637–955
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterFreezingPulseWhirlwind
    法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可齊射
    冰霜脈衝
    暴擊率: 6%
    附加傷害效用: 125%
    施放時間: 0.65 秒
    發出一個半月形的寒冰投射物,被擊中的敵人將有機率被冰凍。這個投射物很快就會消散,而其傷害與凍結機率將會隨著消逝而遞減。
    造成 11031655 冰冷傷害
    投射物穿透全部目標
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/CityStalkerMaleFreezingPulse1"] = {
        name = "Undying Cultist",
        life = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterFreezingPulseWhirlwind",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFreezingPulseWhirlwind"] = {
        name = "Freezing Pulse",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.7999999523163, 4.1999998092651, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster casts freezing pulse text [1]
    IdMonsterCastsFreezingPulseText
    FamilyMonsterCastsFreezingPulseText
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster casts freezing pulse text Min: 1 Max: 1 全域
  • 獲得 25% 物理傷害的冰冷傷害
    IdMonsterImplicitCold1
    FamilyColdDamageAsPortionOfDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 25 Max: 25 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    不朽狂信者
    惡魔
    獲得 25% 物理傷害的冰冷傷害
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Undying Cultist
    幽魂N
    標籤法術, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying
    Packs
  • 不朽狂信者, 不朽教徒
  • 生命
    100%
    閃避
    +30%
    異常狀態臨界值
    100%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    115%
    類型
    CityStalker
    Metadata
    CityStalkerMaleFreezingPulse1Expedition_
    等級
    68
    生命
    6,433
    護甲
    28,790
    閃避
    6,161
    能量護盾
    0
    傷害
    467
    法術傷害
    467
    命中
    290
    攻擊間隔
    1.245
    經驗值
    10,255
    異常狀態臨界值
    6,433
    冰緩
    20
    感電
    20
    易碎
    115
    焦灼
    20
    殘喘
    56
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 374–560
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterFreezingPulseWhirlwindExpedition
    法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可齊射
    冰霜脈衝
    暴擊率: 6%
    施放時間: 0.65 秒
    發出一個半月形的寒冰投射物,被擊中的敵人將有機率被冰凍。這個投射物很快就會消散,而其傷害與凍結機率將會隨著消逝而遞減。
    造成 11791768 冰冷傷害
    投射物穿透全部目標
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/CityStalkerMaleFreezingPulse1Expedition_"] = {
        name = "Undying Cultist",
        life = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterFreezingPulseWhirlwindExpedition",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFreezingPulseWhirlwindExpedition"] = {
        name = "Freezing Pulse",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {2.7999999523163, 4.1999998092651, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    獲得 25% 物理傷害的冰冷傷害
    IdMonsterImplicitCold1
    FamilyColdDamageAsPortionOfDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 25 Max: 25 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 不朽教徒
    惡魔
    monster casts freezing pulse text [1]
    獲得 25% 物理傷害的冰冷傷害
    Undying Cultist
    幽魂Y
    地區永恆實驗室, 遺落地窖, 遺落地窖, 普蘭德斯莊園, 歐霸的咒怨寶庫
    標籤法術, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying
    Packs
  • 永恆實驗室: 不朽教徒, 不朽狂信者
  • WorldAreas#811: 不朽教徒, 不朽狂信者, 不朽之炎
  • WorldAreas#891, WorldAreas#1026, 歐霸的咒怨寶庫: 不朽教徒, 不朽狂信者, 不朽之炎
  • WorldAreas#912, WorldAreas#1022, 普蘭德斯莊園: 不朽教徒, 不朽格鬥者, 不朽戒士
  • WorldAreas#1380: 不朽戒士, 不朽教徒
  • 生命
    100%
    閃避
    +30%
    異常狀態臨界值
    100%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    115%
    類型
    CityStalker
    Metadata
    CityStalkerFemaleFreezingPulse
    等級
    77
    生命
    16,523
    護甲
    58,245
    閃避
    8,382
    能量護盾
    0
    傷害
    796
    法術傷害
    796
    命中
    412
    攻擊間隔
    1.245
    經驗值
    12,192
    異常狀態臨界值
    16,523
    冰緩
    52
    感電
    52
    易碎
    296
    焦灼
    52
    殘喘
    144
    MonsterFreezingPulseWhirlwind
    法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可齊射
    冰霜脈衝
    暴擊率: 6%
    附加傷害效用: 125%
    施放時間: 0.65 秒
    發出一個半月形的寒冰投射物,被擊中的敵人將有機率被冰凍。這個投射物很快就會消散,而其傷害與凍結機率將會隨著消逝而遞減。
    造成 11031655 冰冷傷害
    投射物穿透全部目標
    base is projectile [1]
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 637–955
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/CityStalkerFemaleFreezingPulse"] = {
        name = "Undying Cultist",
        life = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterFreezingPulseWhirlwind",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFreezingPulseWhirlwind"] = {
        name = "Freezing Pulse",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.7999999523163, 4.1999998092651, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster casts freezing pulse text [1]
    IdMonsterCastsFreezingPulseText
    FamilyMonsterCastsFreezingPulseText
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster casts freezing pulse text Min: 1 Max: 1 全域
  • 獲得 25% 物理傷害的冰冷傷害
    IdMonsterImplicitCold1
    FamilyColdDamageAsPortionOfDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 25 Max: 25 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    不朽教徒
    惡魔
    獲得 25% 物理傷害的冰冷傷害
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Undying Cultist
    幽魂N
    標籤法術, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying
    Packs
  • 不朽狂信者, 不朽教徒
  • 生命
    100%
    閃避
    +30%
    異常狀態臨界值
    100%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    115%
    類型
    CityStalker
    Metadata
    CityStalkerFemaleFreezingPulseExpedition_
    等級
    68
    生命
    6,433
    護甲
    28,790
    閃避
    6,161
    能量護盾
    0
    傷害
    467
    法術傷害
    467
    命中
    290
    攻擊間隔
    1.245
    經驗值
    10,255
    異常狀態臨界值
    6,433
    冰緩
    20
    感電
    20
    易碎
    115
    焦灼
    20
    殘喘
    56
    MonsterFreezingPulseWhirlwindExpedition
    法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可齊射
    冰霜脈衝
    暴擊率: 6%
    施放時間: 0.65 秒
    發出一個半月形的寒冰投射物,被擊中的敵人將有機率被冰凍。這個投射物很快就會消散,而其傷害與凍結機率將會隨著消逝而遞減。
    造成 11791768 冰冷傷害
    投射物穿透全部目標
    base is projectile [1]
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 374–560
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/CityStalkerFemaleFreezingPulseExpedition_"] = {
        name = "Undying Cultist",
        life = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterFreezingPulseWhirlwindExpedition",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFreezingPulseWhirlwindExpedition"] = {
        name = "Freezing Pulse",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {2.7999999523163, 4.1999998092651, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    獲得 25% 物理傷害的冰冷傷害
    IdMonsterImplicitCold1
    FamilyColdDamageAsPortionOfDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 25 Max: 25 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域