瓦爾嗜血戰士
人形
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
不能獲得充能
Vaal Bloodletter
幽魂Y
幽魂 取代Metadata/Monsters/LegionLeague/LegionVaalCultistSpearSpectre
標籤法術, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
生命
345%
護甲
+25%
閃避
+40%
異常狀態臨界值
345%
抗性
20 20 20 0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
125%
Model Size
110%
類型
LegionVaalCultistSpear
Metadata
LegionVaalCultistSpear
等級
68
生命
22,195
護甲
35,988
閃避
6,635
能量護盾
0
傷害
560
法術傷害
560
命中
290
攻擊間隔
1.5
經驗值
12,819
異常狀態臨界值
22,195
冰緩
70
感電
70
易碎
397
焦灼
70
殘喘
194
VaalincursionMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.2 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 439.3658.9 物理傷害
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile minimum range [10]
projectile spread radius [10]
projectile spread radius per additional projectile [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]

Object Type

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionVaalCultistSpear"] = {
    name = "Vaal Bloodletter",
    life = 3.45,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "VaalincursionMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalincursionMortar"] = {
    name = "VaalincursionMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius_per_additional_projectile",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster ignores delve darkness mechanic [1]
IdMonsterIgnoresDelveDarkness
FamilyMonsterIgnoresDelveDarkness
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 全域
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 不能獲得充能
    IdCannotGainCharges_
    FamilyCannotGainCharges
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot gain charges Min: 1 Max: 1 全域
  • Craft Tagsendurance_charge frenzy_charge power_charge
    瓦爾嗜血戰士
    人形
    monster ignores delve darkness mechanic [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    不能獲得充能
    Vaal Bloodletter
    幽魂Y
    幽魂 取代Metadata/Monsters/LegionLeague/LegionVaalCultistSpearSpectre
    標籤法術, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    生命
    345%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    345%
    抗性
    20 20 20 0
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    110%
    類型
    LegionVaalCultistSpear
    Metadata
    LegionVaalCultistSpearEndless
    等級
    68
    生命
    22,195
    護甲
    35,988
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    12,819
    異常狀態臨界值
    22,195
    冰緩
    70
    感電
    70
    易碎
    397
    焦灼
    70
    殘喘
    194
    VaalincursionMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    施放時間: 1.2 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 439.3658.9 物理傷害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionVaalCultistSpearEndless"] = {
        name = "Vaal Bloodletter",
        life = 3.45,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    IdMonsterIgnoresDelveDarkness
    FamilyMonsterIgnoresDelveDarkness
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 全域
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 不能獲得充能
    IdCannotGainCharges_
    FamilyCannotGainCharges
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot gain charges Min: 1 Max: 1 全域
  • Craft Tagsendurance_charge frenzy_charge power_charge
    瓦爾嗜血戰士
    人形
    monster ignores delve darkness mechanic [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Vaal Bloodletter
    幽魂Y
    標籤法術, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    生命
    345%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    345%
    抗性
    20 20 20 0
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    110%
    類型
    LegionVaalCultistSpear
    Metadata
    LegionVaalCultistSpearSpectre
    等級
    68
    生命
    22,195
    護甲
    35,988
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    12,819
    異常狀態臨界值
    22,195
    冰緩
    70
    感電
    70
    易碎
    397
    焦灼
    70
    殘喘
    194
    VaalincursionMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    施放時間: 1.2 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 439.3658.9 物理傷害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionVaalCultistSpearSpectre"] = {
        name = "Vaal Bloodletter",
        life = 3.45,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    IdMonsterIgnoresDelveDarkness
    FamilyMonsterIgnoresDelveDarkness
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 全域
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 瓦爾嗜血戰士
    人形
    Vaal Bloodletter
    幽魂Y
    幽魂 取代Metadata/Monsters/LegionLeague/LegionVaalCultistSpearSpectre
    標籤法術, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Packs
  • 血難征戰鬥士, 瓦爾嗜血戰士, 哨兵觸手
  • 生命
    345%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    345%
    抗性
    20 20 20 0
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    110%
    類型
    LegionVaalCultistSpear
    Metadata
    LegionVaalCultistSpearStandalone
    等級
    68
    生命
    22,195
    護甲
    35,988
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    12,819
    異常狀態臨界值
    22,195
    冰緩
    70
    感電
    70
    易碎
    397
    焦灼
    70
    殘喘
    194
    VaalincursionMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    施放時間: 1.2 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 439.3658.9 物理傷害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionVaalCultistSpearStandalone"] = {
        name = "Vaal Bloodletter",
        life = 3.45,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }