靈現之毒蛛


monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Arachnid
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHarvest/Green/HarvestMeleeSpiderT1Spectre |
標籤 | animal_claw_weapon, beast, 法術, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
生命
270%
異常狀態臨界值
270%
抗性




傷害
85%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.29 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
HarvestMeleeSpider
Metadata
HarvestMeleeSpiderT1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
17,370
護甲
28,790
閃避值
4,739
傷害
318
法術傷害
318
命中
580
攻擊間隔
1.29
經驗值
10,255
Minion Life
3,768
Minion Damage
254
異常狀態臨界值
17,370
冰緩
55
感電
55
易碎
311
焦灼
55
殘喘
152
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 254–381
暴擊率: 5%
攻擊間隔: 1.29 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

HarvestMeleeSpiderSnipe
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 2 秒
冷卻時間: 7 秒
造成 404.4 至 606.7 物理傷害
投射物穿透全部目標
25% 物理傷害轉化至混沌傷害
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
EASHarvestEmerge
法術
施放時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" basic_action = "Emerge2" main_hand_unarmed_type = "Dagger" } Life { corpse_sink_delay_ms = 1900 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Render { selection_height_override = 80 } Life { on_death = "Call( Vines1100 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestMeleeSpiderT1"] = { name = "Vivid Arachnid", life = 2.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.29, attackRange = 15, accuracy = 1, skillList = { "Melee", "HarvestMeleeSpiderSnipe", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestMeleeSpiderSnipe"] = { name = "HarvestMeleeSpiderSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "use_scaled_contact_offset", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 145, 25, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
靈現之毒蛛


monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Arachnid
幽魂 | Y |
---|---|
標籤 | animal_claw_weapon, beast, 法術, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Packs |
生命
270%
異常狀態臨界值
270%
抗性




傷害
85%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.29 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
HarvestMeleeSpider
Metadata
HarvestMeleeSpiderT1MemoryLine
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
17,370
護甲
28,790
閃避值
4,739
傷害
318
法術傷害
318
命中
580
攻擊間隔
1.29
經驗值
10,255
Minion Life
3,768
Minion Damage
254
異常狀態臨界值
17,370
冰緩
55
感電
55
易碎
311
焦灼
55
殘喘
152
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 254–381
暴擊率: 5%
攻擊間隔: 1.29 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

HarvestMeleeSpiderSnipe
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 2 秒
冷卻時間: 7 秒
造成 404.4 至 606.7 物理傷害
投射物穿透全部目標
25% 物理傷害轉化至混沌傷害
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
EASHarvestEmerge
法術
施放時間: 1 秒
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" basic_action = "Emerge2" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine" Render { selection_height_override = 80 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestMeleeSpiderT1MemoryLine"] = { name = "Vivid Arachnid", life = 2.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.29, attackRange = 15, accuracy = 1, skillList = { "Melee", "HarvestMeleeSpiderSnipe", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestMeleeSpiderSnipe"] = { name = "HarvestMeleeSpiderSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "use_scaled_contact_offset", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 145, 25, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
靈現之毒蛛


monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Arachnid
幽魂 | Y |
---|---|
標籤 | animal_claw_weapon, beast, 法術, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
生命
270%
異常狀態臨界值
270%
抗性




傷害
85%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.29 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
HarvestMeleeSpider
Metadata
HarvestMeleeSpiderT1Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
17,370
護甲
28,790
閃避值
4,739
傷害
318
法術傷害
318
命中
580
攻擊間隔
1.29
經驗值
10,255
Minion Life
3,768
Minion Damage
254
異常狀態臨界值
17,370
冰緩
55
感電
55
易碎
311
焦灼
55
殘喘
152
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 254–381
暴擊率: 5%
攻擊間隔: 1.29 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

HarvestMeleeSpiderSnipe
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 2 秒
冷卻時間: 7 秒
造成 404.4 至 606.7 物理傷害
投射物穿透全部目標
25% 物理傷害轉化至混沌傷害
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
EASHarvestEmerge
法術
施放時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" basic_action = "Emerge2" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre" Render { selection_height_override = 80 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestMeleeSpiderT1Spectre"] = { name = "Vivid Arachnid", life = 2.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.29, attackRange = 15, accuracy = 1, skillList = { "Melee", "HarvestMeleeSpiderSnipe", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestMeleeSpiderSnipe"] = { name = "HarvestMeleeSpiderSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "use_scaled_contact_offset", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 145, 25, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.