哀嚎寡婦
惡魔
擊中時使敵人受到時空鎖鏈詛咒
Wailing Widow
幽魂Y
地區聖堂屋頂, 永恆實驗室, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 禁斷圍城, 尋夢追憶
標籤法術, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
Packs
  • 聖堂屋頂: 哀嚎寡婦
  • 永恆實驗室: 哀嚎寡婦, 奇塔弗狂熱者, 奇塔弗狂熱者, 奇塔弗狂熱者
  • 永恆實驗室: 哀嚎寡婦
  • 哀嚎寡婦
  • 哀嚎寡婦, 奇塔弗狂熱者, 奇塔弗狂熱者, 奇塔弗狂熱者
  • 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空: 哀嚎寡婦, 奇塔弗狂熱者, 奇塔弗狂熱者, 奇塔弗狂熱者
  • 生命
    90%
    生命轉為護盾
    25%
    閃避
    +25%
    異常狀態臨界值
    90%
    抗性
    0 40 0 0
    傷害
    105%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    2.25 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    Banshee
    Metadata
    Banshee
    等級
    83
    生命
    28,815
    護甲
    92,477
    閃避
    9,825
    能量護盾
    3,830
    傷害
    945
    法術傷害
    945
    命中
    518
    攻擊間隔
    2.25
    經驗值
    19,698
    異常狀態臨界值
    28,815
    冰緩
    91
    感電
    91
    易碎
    515
    焦灼
    91
    殘喘
    252
    BansheeScreech
    法術, 法術可重複, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    冷卻時間: 1.5 秒
    造成 13992098 閃電傷害
    is area damage [1]
    BansheeScreechGeometrySpell
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    冷卻時間: 1.5 秒
    造成 13992098 閃電傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee"] = {
        name = "Wailing Widow",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    擊中時使敵人受到時空鎖鏈詛咒
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 全域
  • Craft Tagscaster curse
    哀嚎寡婦
    惡魔
    擊中時使敵人受到時空鎖鏈詛咒
    Wailing Widow
    幽魂Y
    標籤法術, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
    Packs
  • 哀嚎寡婦
  • 生命
    90%
    生命轉為護盾
    25%
    閃避
    +25%
    異常狀態臨界值
    90%
    抗性
    0 40 0 0
    傷害
    105%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    2.25 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    Banshee
    Metadata
    BansheeHellscape_
    等級
    68
    生命
    5,790
    護甲
    28,790
    閃避
    5,924
    能量護盾
    1,532
    傷害
    392
    法術傷害
    392
    命中
    290
    攻擊間隔
    2.25
    經驗值
    15,383
    異常狀態臨界值
    5,790
    冰緩
    18
    感電
    18
    易碎
    104
    焦灼
    18
    殘喘
    51
    BansheeScreech
    法術, 法術可重複, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    冷卻時間: 1.5 秒
    造成 10391559 閃電傷害
    is area damage [1]
    BansheeScreechGeometrySpell
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    冷卻時間: 1.5 秒
    造成 10391559 閃電傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/BansheeHellscape_"] = {
        name = "Wailing Widow",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    擊中時使敵人受到時空鎖鏈詛咒
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 全域
  • Craft Tagscaster curse
    Edit

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