报丧女妖
恶魔
击中时用时空锁链诅咒敌人
Wailing Widow
幽魂Y
地区教堂顶楼, 永恒的实验室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 围城, 幻境地图
标签施法, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
Packs
  • 教堂顶楼: 报丧女妖
  • 永恒的实验室: 报丧女妖, 奇塔弗的信徒, 奇塔弗的信徒, 奇塔弗的信徒
  • 永恒的实验室: 报丧女妖
  • 报丧女妖
  • 报丧女妖, 奇塔弗的信徒, 奇塔弗的信徒, 奇塔弗的信徒
  • 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空: 报丧女妖, 奇塔弗的信徒, 奇塔弗的信徒, 奇塔弗的信徒
  • 生命
    90%
    生命转为护盾
    25%
    闪避值
    +25%
    异常状态临界值
    90%
    抗性
    0 40 0 0
    伤害
    105%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    2.25 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    Banshee
    Metadata
    Banshee
    等级
    83
    生命
    28,815
    护甲
    92,477
    闪避值
    9,825
    能量护盾
    3,830
    伤害
    945
    法术伤害
    945
    命中
    518
    攻击间隔
    2.25
    经验值
    19,698
    异常状态临界值
    28,815
    冰缓
    91
    Shock
    91
    Brittle
    515
    Scorch
    91
    Sap
    252
    BansheeScreech
    法术, 法术可重复, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    冷却时间: 1.5 秒
    造成 1399 - 2098 闪电伤害
    is area damage [1]
    BansheeScreechGeometrySpell
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    冷却时间: 1.5 秒
    造成 1399 - 2098 闪电伤害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee"] = {
        name = "Wailing Widow",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    击中时用时空锁链诅咒敌人
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 全域
  • Craft Tagscaster curse
    报丧女妖
    恶魔
    击中时用时空锁链诅咒敌人
    Wailing Widow
    幽魂Y
    标签施法, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
    Packs
  • 报丧女妖
  • 生命
    90%
    生命转为护盾
    25%
    闪避值
    +25%
    异常状态临界值
    90%
    抗性
    0 40 0 0
    伤害
    105%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    2.25 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    Banshee
    Metadata
    BansheeHellscape_
    等级
    68
    生命
    5,790
    护甲
    28,790
    闪避值
    5,924
    能量护盾
    1,532
    伤害
    392
    法术伤害
    392
    命中
    290
    攻击间隔
    2.25
    经验值
    15,383
    异常状态临界值
    5,790
    冰缓
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    BansheeScreech
    法术, 法术可重复, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    冷却时间: 1.5 秒
    造成 1039 - 1559 闪电伤害
    is area damage [1]
    BansheeScreechGeometrySpell
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    冷却时间: 1.5 秒
    造成 1039 - 1559 闪电伤害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/BansheeHellscape_"] = {
        name = "Wailing Widow",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    击中时用时空锁链诅咒敌人
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 全域
  • Craft Tagscaster curse
    Edit

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