野性之幼蛛
野獸
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Wild Hatchling
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Red/HarvestInsectT1Spectre
標籤beast, bludgeoning_weapon, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
生命
189%
異常狀態臨界值
189%
抗性
0 0 0 0
傷害
98%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 6
攻擊間隔
0.6 秒
傷害分佈
±20%
經驗值
70%
Model Size
100%
類型
HarvestInsect
Metadata
HarvestInsectT1
等級
68
生命
12,159
護甲
28,790
閃避
4,739
能量護盾
0
傷害
366
法術傷害
366
命中
0
攻擊間隔
0.6
經驗值
7,179
異常狀態臨界值
12,159
冰緩
38
感電
38
易碎
218
焦灼
38
殘喘
106
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 293–439
暴擊率: 5%
攻擊間隔: 0.6 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestInsectBurrow
冷卻時間: 6 秒
+0.5 秒基礎持續時間
cast time overrides attack duration [1]
HarvestInsectEmerge
攻擊
基本傷害: 293–439
暴擊率: 5%
攻擊間隔: 0.6 秒
base deal no damage [1]
cast time overrides attack duration [1]
GAHarvestInsectEmergeExplosion
可觸發, 攻擊
基本傷害: 293–439
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 0.6 秒
造成 100% 更多攻擊傷害
is area damage [1]
EASHarvestEmerge
法術
施放時間: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	corpse_sink_delay_ms = 2800
}

Preload
{
	preload_misc_animated = "HarvestInsectBurrowerEmergeMarker"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	on_death = "Call( Vines2000 );"
}

Animated
{
	on_event_contact_for_submerge = "HideMeshSegment( insectminion_mesh_spikeShape );"
	on_emerge_01 = "ShowMeshSegment( insectminion_mesh_spikeShape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestInsectT1"] = {
    name = "Wild Hatchling",
    life = 1.89,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.98,
    damageSpread = 0.2,
    attackTime = 0.6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestInsectBurrow",
        "HarvestInsectEmerge",
        "GAHarvestInsectEmergeExplosion",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestInsectBurrow"] = {
    name = "HarvestInsectBurrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestInsectEmerge"] = {
    name = "HarvestInsectEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_time_overrides_attack_duration",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestInsectEmergeExplosion"] = {
    name = "GAHarvestInsectEmergeExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 野性之幼蛛
    野獸
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Wild Hatchling
    幽魂Y
    標籤beast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
    生命
    189%
    異常狀態臨界值
    189%
    抗性
    0 0 0 0
    傷害
    98%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 6
    攻擊間隔
    0.6 秒
    傷害分佈
    ±20%
    經驗值
    70%
    Model Size
    100%
    類型
    HarvestInsect
    Metadata
    HarvestInsectT1Spectre
    等級
    68
    生命
    12,159
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    366
    法術傷害
    366
    命中
    0
    攻擊間隔
    0.6
    經驗值
    7,179
    異常狀態臨界值
    12,159
    冰緩
    38
    感電
    38
    易碎
    218
    焦灼
    38
    殘喘
    106
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 293–439
    暴擊率: 5%
    攻擊間隔: 0.6 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestInsectBurrow
    冷卻時間: 6 秒
    +0.5 秒基礎持續時間
    cast time overrides attack duration [1]
    HarvestInsectEmerge
    攻擊
    基本傷害: 293–439
    暴擊率: 5%
    攻擊間隔: 0.6 秒
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAHarvestInsectEmergeExplosion
    可觸發, 攻擊
    基本傷害: 293–439
    暴擊率: 5%
    攻擊傷害: 200%
    攻擊間隔: 0.6 秒
    造成 100% 更多攻擊傷害
    is area damage [1]
    EASHarvestEmerge
    法術
    施放時間: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Preload
    {
    	preload_misc_animated = "HarvestInsectBurrowerEmergeMarker"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Animated
    {
    	on_event_contact_for_submerge = "HideMeshSegment( insectminion_mesh_spikeShape );"
    	on_emerge_01 = "ShowMeshSegment( insectminion_mesh_spikeShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestInsectT1Spectre"] = {
        name = "Wild Hatchling",
        life = 1.89,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 0.6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestInsectBurrow",
            "HarvestInsectEmerge",
            "GAHarvestInsectEmergeExplosion",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestInsectBurrow"] = {
        name = "HarvestInsectBurrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestInsectEmerge"] = {
        name = "HarvestInsectEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_time_overrides_attack_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestInsectEmergeExplosion"] = {
        name = "GAHarvestInsectEmergeExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 野性之幼蛛
    野獸
    Wild Hatchling
    幽魂N
    標籤avian_pursuit, beast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
    生命
    100%
    異常狀態臨界值
    100%
    抗性
    0 0 0 0
    傷害
    45%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    2 ~ 4
    攻擊間隔
    0.6 秒
    傷害分佈
    ±20%
    經驗值
    50%
    Model Size
    70%
    類型
    HarvestInsectSpawned
    Metadata
    HarvestInsectSpawnerT3Insect
    等級
    68
    生命
    6,433
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    168
    法術傷害
    168
    命中
    0
    攻擊間隔
    0.6
    經驗值
    5,128
    異常狀態臨界值
    6,433
    冰緩
    20
    感電
    20
    易碎
    115
    焦灼
    20
    殘喘
    56
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 134–202
    暴擊率: 5%
    攻擊間隔: 0.6 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set =
    	"
    		Delay( 0.05, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/InsectSpawner/hatched.epk ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestInsectSpawnerT3Insect"] = {
        name = "Wild Hatchling",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.45,
        damageSpread = 0.2,
        attackTime = 0.6,
        attackRange = 4,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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