Cría salvaje
Bestia
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Wild Hatchling
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestInsectT1Spectre
Tagsbeast, bludgeoning_weapon, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Vida
189%
Ailment Threshold
189%
Resistencia
0 0 0 0
Damage
98%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 6
Attack Time
0.6 Second
Damage Spread
±20%
Experiencia
70%
Model Size
100%
Type
HarvestInsect
Metadata
HarvestInsectT1
Nivel
68
Vida
12,159
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
366
Daño de hechizos
366
Precisión
290
Attack Time
0.6
Experiencia
7,179
Ailment Threshold
12,159
Chill
38
Shock
38
Brittle
218
Scorch
38
Sap
106
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 293–439
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestInsectBurrow
Tiempo de recarga: 6 seg
La duración base es de 0.5 segundos
cast time overrides attack duration [1]
HarvestInsectEmerge
Attack
Base Damage: 293–439
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
base deal no damage [1]
cast time overrides attack duration [1]
GAHarvestInsectEmergeExplosion
Triggerable, Attack
Base Damage: 293–439
Probabilidad de golpe crítico: 5%
Daño de ataque: 200%
Attack Time: 0.6 seg
Inflige un 100% más de daño de ataque
is area damage [1]
EASHarvestEmerge
Spell
Tiempo de lanzamiento: 1 seg

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	corpse_sink_delay_ms = 2800
}

Preload
{
	preload_misc_animated = "HarvestInsectBurrowerEmergeMarker"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	on_death = "Call( Vines2000 );"
}

Animated
{
	on_event_contact_for_submerge = "HideMeshSegment( insectminion_mesh_spikeShape );"
	on_emerge_01 = "ShowMeshSegment( insectminion_mesh_spikeShape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestInsectT1"] = {
    name = "Wild Hatchling",
    life = 1.89,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.98,
    damageSpread = 0.2,
    attackTime = 0.6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestInsectBurrow",
        "HarvestInsectEmerge",
        "GAHarvestInsectEmergeExplosion",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestInsectBurrow"] = {
    name = "HarvestInsectBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestInsectEmerge"] = {
    name = "HarvestInsectEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_time_overrides_attack_duration",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestInsectEmergeExplosion"] = {
    name = "GAHarvestInsectEmergeExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Cría salvaje
    Bestia
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Wild Hatchling
    SpectreY
    Tagsbeast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
    Vida
    189%
    Ailment Threshold
    189%
    Resistencia
    0 0 0 0
    Damage
    98%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    0.6 Second
    Damage Spread
    ±20%
    Experiencia
    70%
    Model Size
    100%
    Type
    HarvestInsect
    Metadata
    HarvestInsectT1Spectre
    Nivel
    68
    Vida
    12,159
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    366
    Daño de hechizos
    366
    Precisión
    290
    Attack Time
    0.6
    Experiencia
    7,179
    Ailment Threshold
    12,159
    Chill
    38
    Shock
    38
    Brittle
    218
    Scorch
    38
    Sap
    106
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 293–439
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.6 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestInsectBurrow
    Tiempo de recarga: 6 seg
    La duración base es de 0.5 segundos
    cast time overrides attack duration [1]
    HarvestInsectEmerge
    Attack
    Base Damage: 293–439
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.6 seg
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAHarvestInsectEmergeExplosion
    Triggerable, Attack
    Base Damage: 293–439
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 200%
    Attack Time: 0.6 seg
    Inflige un 100% más de daño de ataque
    is area damage [1]
    EASHarvestEmerge
    Spell
    Tiempo de lanzamiento: 1 seg

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Preload
    {
    	preload_misc_animated = "HarvestInsectBurrowerEmergeMarker"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Animated
    {
    	on_event_contact_for_submerge = "HideMeshSegment( insectminion_mesh_spikeShape );"
    	on_emerge_01 = "ShowMeshSegment( insectminion_mesh_spikeShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestInsectT1Spectre"] = {
        name = "Wild Hatchling",
        life = 1.89,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 0.6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestInsectBurrow",
            "HarvestInsectEmerge",
            "GAHarvestInsectEmergeExplosion",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestInsectBurrow"] = {
        name = "HarvestInsectBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestInsectEmerge"] = {
        name = "HarvestInsectEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_time_overrides_attack_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestInsectEmergeExplosion"] = {
        name = "GAHarvestInsectEmergeExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Cría salvaje
    Bestia
    Wild Hatchling
    SpectreN
    Tagsavian_pursuit, beast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    45%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    2 ~ 4
    Attack Time
    0.6 Second
    Damage Spread
    ±20%
    Experiencia
    50%
    Model Size
    70%
    Type
    HarvestInsectSpawned
    Metadata
    HarvestInsectSpawnerT3Insect
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    168
    Daño de hechizos
    168
    Precisión
    290
    Attack Time
    0.6
    Experiencia
    5,128
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 134–202
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.6 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set =
    	"
    		Delay( 0.05, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/InsectSpawner/hatched.epk ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestInsectSpawnerT3Insect"] = {
        name = "Wild Hatchling",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.45,
        damageSpread = 0.2,
        attackTime = 0.6,
        attackRange = 4,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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