幽魂Y
地區靜謐陵墓, 隧道遺跡, 永恆實驗室, 荒漠流沙, 遺忘峽谷, 塵土飛揚, 荒漠流沙, 遺忘峽谷, 塵土飛揚
標籤法術, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead
Packs
  • 靜謐陵墓: 怨靈
  • 隧道遺跡: 怨靈
  • 永恆實驗室: 怨靈
  • 生命
    144%
    生命轉為護盾
    50%
    異常狀態臨界值
    144%
    抗性
    0 0 40 0
    傷害
    120%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    WraithSpirit
    Metadata
    Wraith
    等級
    68
    生命
    9,264
    護甲
    28,790
    閃避
    4,739
    能量護盾
    3,064
    傷害
    448
    法術傷害
    448
    命中
    290
    攻擊間隔
    1.755
    經驗值
    12,306
    異常狀態臨界值
    9,264
    冰緩
    29
    感電
    29
    易碎
    166
    焦灼
    29
    殘喘
    81
    WraithEtherealKnives
    法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
    虛空匕首
    暴擊率: 5%
    施放時間: 0.8 秒
    向前依弧形射出虛空匕首,造成物理傷害。
    造成 347.8521.7 物理傷害
    造成 15% 更少傷害
    發射 9 個額外投射物
    減少 25% 施放速度
    增加 25% 投射物速度
    base is projectile [1]
    fixed projectile spread [20]
    monster penalty against minions damage +% final vs player minions [-25]
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/Wraith"] = {
        name = "Wraith",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "WraithEtherealKnives",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "number_of_additional_projectiles",
            "base_cast_speed_+%",
            "active_skill_damage_+%_final",
            "base_projectile_speed_+%",
            "fixed_projectile_spread",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    怨靈
    不死
    Wraith
    幽魂Y
    標籤法術, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead
    Packs
  • 怨靈
  • 生命
    144%
    生命轉為護盾
    50%
    異常狀態臨界值
    144%
    抗性
    0 0 40 0
    傷害
    120%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    WraithSpirit
    Metadata
    WraithHellscape_
    等級
    68
    生命
    9,264
    護甲
    28,790
    閃避
    4,739
    能量護盾
    3,064
    傷害
    448
    法術傷害
    448
    命中
    290
    攻擊間隔
    1.755
    經驗值
    12,306
    異常狀態臨界值
    9,264
    冰緩
    29
    感電
    29
    易碎
    166
    焦灼
    29
    殘喘
    81
    WraithEtherealKnives
    法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
    虛空匕首
    暴擊率: 5%
    施放時間: 0.8 秒
    向前依弧形射出虛空匕首,造成物理傷害。
    造成 347.8521.7 物理傷害
    造成 15% 更少傷害
    發射 9 個額外投射物
    減少 25% 施放速度
    增加 25% 投射物速度
    base is projectile [1]
    fixed projectile spread [20]
    monster penalty against minions damage +% final vs player minions [-25]
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithHellscape_"] = {
        name = "Wraith",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "WraithEtherealKnives",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "number_of_additional_projectiles",
            "base_cast_speed_+%",
            "active_skill_damage_+%_final",
            "base_projectile_speed_+%",
            "fixed_projectile_spread",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    怨靈
    不死
    地區: 先祖壁壘
    monster no map drops [1]
    Wraith
    幽魂Y
    幽魂 取代Metadata/Monsters/Spirit/WraithDelveSpectre
    地區先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘
    標籤法術, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
    生命
    144%
    生命轉為護盾
    50%
    異常狀態臨界值
    144%
    抗性
    0 0 40 0
    傷害
    120%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    WraithSpirit
    Metadata
    WraithDelve
    等級
    68
    生命
    9,264
    護甲
    28,790
    閃避
    4,739
    能量護盾
    3,064
    傷害
    448
    法術傷害
    448
    命中
    290
    攻擊間隔
    1.755
    經驗值
    12,306
    異常狀態臨界值
    9,264
    冰緩
    29
    感電
    29
    易碎
    166
    焦灼
    29
    殘喘
    81
    WraithEtherealKnives
    法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
    虛空匕首
    暴擊率: 5%
    施放時間: 0.8 秒
    向前依弧形射出虛空匕首,造成物理傷害。
    造成 347.8521.7 物理傷害
    造成 15% 更少傷害
    發射 9 個額外投射物
    減少 25% 施放速度
    增加 25% 投射物速度
    base is projectile [1]
    fixed projectile spread [20]
    monster penalty against minions damage +% final vs player minions [-25]
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDelve"] = {
        name = "Wraith",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "WraithEtherealKnives",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "number_of_additional_projectiles",
            "base_cast_speed_+%",
            "active_skill_damage_+%_final",
            "base_projectile_speed_+%",
            "fixed_projectile_spread",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 怨靈
    不死
    Wraith
    幽魂Y
    標籤法術, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
    生命
    144%
    生命轉為護盾
    50%
    異常狀態臨界值
    144%
    抗性
    0 0 40 0
    傷害
    120%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    WraithSpirit
    Metadata
    WraithDelveSpectre
    等級
    68
    生命
    9,264
    護甲
    28,790
    閃避
    4,739
    能量護盾
    3,064
    傷害
    448
    法術傷害
    448
    命中
    290
    攻擊間隔
    1.755
    經驗值
    12,306
    異常狀態臨界值
    9,264
    冰緩
    29
    感電
    29
    易碎
    166
    焦灼
    29
    殘喘
    81
    WraithEtherealKnives
    法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
    虛空匕首
    暴擊率: 5%
    施放時間: 0.8 秒
    向前依弧形射出虛空匕首,造成物理傷害。
    造成 347.8521.7 物理傷害
    造成 15% 更少傷害
    發射 9 個額外投射物
    減少 25% 施放速度
    增加 25% 投射物速度
    base is projectile [1]
    fixed projectile spread [20]
    monster penalty against minions damage +% final vs player minions [-25]
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDelveSpectre"] = {
        name = "Wraith",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "WraithEtherealKnives",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "number_of_additional_projectiles",
            "base_cast_speed_+%",
            "active_skill_damage_+%_final",
            "base_projectile_speed_+%",
            "fixed_projectile_spread",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Edit

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