鍛造焰核
生物
Wrought Flamecore
幽魂Y
幽魂 取代Metadata/Monsters/LeagueUltimatum/Golem/GolemFireSpectre
標籤bludgeoning_weapon, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
生命
210%
生命轉為護盾
60%
護甲
+60%
異常狀態臨界值
210%
抗性
0 0 30 30
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
140%
Model Size
60%
類型
VaalSpinnerUltimatum
Metadata
GolemFire
等級
68
生命
13,510
護甲
46,064
閃避
4,739
能量護盾
3,676
傷害
299
法術傷害
299
命中
290
攻擊間隔
1.5
經驗值
14,357
異常狀態臨界值
13,510
冰緩
43
感電
43
易碎
242
焦灼
43
殘喘
118
MPSUltimatumFireBasic
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 640.8961.2 火焰傷害
base is projectile [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Monster
{
}

Render
{
	allow_attached_arrows = false
}

Life
{
	on_death = "RemoveEffects( true );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemFire"] = {
    name = "Wrought Flamecore",
    life = 2.1,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 30,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MPSUltimatumFireBasic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumFireBasic"] = {
    name = "MPSUltimatumFireBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 183, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdUltimatumDaemonFireBeam
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
鍛造焰核
生物
Wrought Flamecore
幽魂Y
幽魂 取代Metadata/Monsters/LeagueUltimatum/Golem/GolemFireSpectre
標籤bludgeoning_weapon, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
生命
210%
生命轉為護盾
60%
護甲
+60%
異常狀態臨界值
210%
抗性
0 0 30 30
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
140%
Model Size
60%
類型
VaalSpinnerUltimatum
Metadata
GolemFireRuin_
等級
68
生命
13,510
護甲
46,064
閃避
4,739
能量護盾
3,676
傷害
299
法術傷害
299
命中
290
攻擊間隔
1.5
經驗值
14,357
異常狀態臨界值
13,510
冰緩
43
感電
43
易碎
242
焦灼
43
殘喘
118
MPSUltimatumFireBasic
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 640.8961.2 火焰傷害
base is projectile [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Monster
{
}

Render
{
	allow_attached_arrows = false
}

Life
{
	on_death = "RemoveEffects( true );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemFireRuin_"] = {
    name = "Wrought Flamecore",
    life = 2.1,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 30,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MPSUltimatumFireBasic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumFireBasic"] = {
    name = "MPSUltimatumFireBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 183, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdUltimatumDaemonFireBeamRuin
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
鍛造焰核
生物
Wrought Flamecore
幽魂Y
標籤bludgeoning_weapon, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
生命
210%
生命轉為護盾
60%
護甲
+60%
異常狀態臨界值
210%
抗性
0 0 30 30
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
140%
Model Size
60%
類型
VaalSpinnerUltimatum
Metadata
GolemFireSpectre
等級
68
生命
13,510
護甲
46,064
閃避
4,739
能量護盾
3,676
傷害
299
法術傷害
299
命中
290
攻擊間隔
1.5
經驗值
14,357
異常狀態臨界值
13,510
冰緩
43
感電
43
易碎
242
焦灼
43
殘喘
118
MPSUltimatumFireBasic
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 640.8961.2 火焰傷害
base is projectile [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Monster
{
}

Render
{
	allow_attached_arrows = false
}

Life
{
	on_death = "RemoveEffects( true );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemFireSpectre"] = {
    name = "Wrought Flamecore",
    life = 2.1,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 30,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MPSUltimatumFireBasic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumFireBasic"] = {
    name = "MPSUltimatumFireBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 183, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdUltimatumDaemonFireBeam
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
鍛造焰核
生物
Wrought Flamecore
幽魂Y
標籤bludgeoning_weapon, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Packs
  • 鍛造焰核
  • 生命
    210%
    生命轉為護盾
    60%
    護甲
    +60%
    異常狀態臨界值
    210%
    抗性
    0 0 30 30
    傷害
    80%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    140%
    Model Size
    60%
    類型
    VaalSpinnerUltimatum
    Metadata
    GolemFireAllFlame_
    等級
    68
    生命
    13,510
    護甲
    46,064
    閃避
    4,739
    能量護盾
    3,676
    傷害
    299
    法術傷害
    299
    命中
    290
    攻擊間隔
    1.5
    經驗值
    14,357
    異常狀態臨界值
    13,510
    冰緩
    43
    感電
    43
    易碎
    242
    焦灼
    43
    殘喘
    118
    MPSUltimatumFireBasic
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 640.8961.2 火焰傷害
    base is projectile [1]
    monster projectile variation [183]
    projectile uses contact position [1]
    spell maximum action distance +% [-64]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemFireAllFlame_"] = {
        name = "Wrought Flamecore",
        life = 2.1,
        energyShield = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MPSUltimatumFireBasic",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUltimatumFireBasic"] = {
        name = "MPSUltimatumFireBasic",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 183, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdUltimatumDaemonFireBeam
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Edit

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