斯卡沃幼雛
野獸
增加 % 物品掉落稀有度
monster no map drops [1]
Young Saqawine Rhex
幽魂N
標籤beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Packs
  • 斯卡沃雛鳥, 斯卡沃幼雛, 斯卡沃餓雛
  • 生命
    600%
    閃避
    +50%
    異常狀態臨界值
    600%
    抗性
    0 0 40 0
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.05 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    80%
    類型
    MarakethBirdBestiaryMinion
    Metadata
    MarakethBirdBestiaryMinion
    等級
    68
    生命
    38,600
    護甲值
    28,790
    閃避值
    7,109
    傷害
    336
    法術傷害
    336
    命中
    580
    攻擊間隔
    1.05
    經驗值
    15,383
    召喚物生命
    8,373
    召喚物傷害
    268
    異常狀態臨界值
    38,600
    冰緩
    122
    感電
    122
    易碎
    691
    焦灼
    122
    殘喘
    337
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 269–403
    暴擊率: 5%
    攻擊間隔: 1.05 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/Avians/MarakethBirdBestiaryMinion"] = {
        name = "Young Saqawine Rhex",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    增加 % 物品掉落稀有度
    monster no map drops [1]
    FamilyLeagueMonsterDropModifiers
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • monster slain experience +% Min: 0 Max: 0 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    斯卡沃幼雛
    野獸
    增加 % 物品掉落稀有度
    monster no map drops [1]
    Young Saqawine Rhex
    幽魂N
    地區斯卡沃的棲地
    標籤beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
    Packs
  • 斯卡沃的棲地: 斯卡沃幼雛, 斯卡沃餓雛
  • 生命
    600%
    閃避
    +50%
    異常狀態臨界值
    600%
    抗性
    0 0 40 0
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.05 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    80%
    類型
    MarakethBirdBestiaryMinion
    Metadata
    MarakethBirdBestiaryMinionBossPack
    等級
    70
    生命
    47,033
    護甲值
    33,714
    閃避值
    7,622
    傷害
    379
    法術傷害
    379
    命中
    628
    攻擊間隔
    1.05
    經驗值
    16,080
    召喚物生命
    10,021
    召喚物傷害
    305
    異常狀態臨界值
    47,033
    冰緩
    149
    感電
    149
    易碎
    841
    焦灼
    149
    殘喘
    411
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 303–455
    暴擊率: 5%
    攻擊間隔: 1.05 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/Avians/MarakethBirdBestiaryMinionBossPack"] = {
        name = "Young Saqawine Rhex",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    增加 % 物品掉落稀有度
    monster no map drops [1]
    FamilyLeagueMonsterDropModifiers
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • monster slain experience +% Min: 0 Max: 0 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • Edit

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