Оживлённый топор
Механизм
Область: InvasionBoss
40% повышение скорости атаки
monster no drops or experience [1]
50% физического урона становится уроном от холода
emerge speed +% [0,30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
50% физического урона становится уроном от холода
emerge speed +% [0,30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Animated Axe
Spectre | N |
---|---|
Area | InvasionBoss |
Tags | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Packs |
Здоровье
170%
Ailment Threshold
170%
Сопротивление
0 0 0 0
Damage
94%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
85%
Model Size
100%
Type
AnimatedWeaponMonsterSideArea
Metadata
AnimatedWeaponMonster1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
10,937
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
351
Урон от чар
351
Точность
290
Attack Time
1.5
Опыт
8,717
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 281–421
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 minion_does_not_equip_quiver = 1 monster_gets_item_stats = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false on_death = "Delete();" } Animated { animated_object = "Metadata/Monsters/AnimatedItem/AnimatedItemDedicated.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { allow_attached_arrows = false use_attached_selection_box_if_no_drawcalls = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster1"] = { name = "Animated Axe", life = 1.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% повышение скорости атаки
Id | MonsterImplicitFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
50% физического урона становится уроном от холода
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
emerge speed +% [0,30]
Id | EmergeSpeedHigh |
---|---|
Family | VariableEmergeSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Оживлённый топор
Механизм
Область: InvasionBoss
40% повышение брони
monster no drops or experience [1]
50% физического урона становится уроном от огня
emerge speed +% [0,30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
50% физического урона становится уроном от огня
emerge speed +% [0,30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Animated Axe
Spectre | N |
---|---|
Area | InvasionBoss |
Tags | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Packs |
Здоровье
170%
Ailment Threshold
170%
Сопротивление
0 0 0 0
Damage
94%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
85%
Model Size
100%
Type
AnimatedWeaponMonsterSideArea
Metadata
AnimatedWeaponMonster2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
10,937
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
351
Урон от чар
351
Точность
290
Attack Time
1.5
Опыт
8,717
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 281–421
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 minion_does_not_equip_quiver = 1 monster_gets_item_stats = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false on_death = "Delete();" } Animated { animated_object = "Metadata/Monsters/AnimatedItem/AnimatedItemDedicated.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { allow_attached_arrows = false use_attached_selection_box_if_no_drawcalls = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster2"] = { name = "Animated Axe", life = 1.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% повышение брони
Id | MonsterImplicitDamageReduction1 |
---|---|
Family | IncreasedPhysicalDamageReductionRatingPercent |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
50% физического урона становится уроном от огня
Id | MonsterConvertToFireDamage2 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
emerge speed +% [0,30]
Id | EmergeSpeedHigh |
---|---|
Family | VariableEmergeSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Оживлённый топор
Механизм
300% повышение глобального шанса критического удара
+65% к глобальному множителю критического удара
+65% к глобальному множителю критического удара
Animated Axe
Spectre | N |
---|---|
Tags | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Packs |
Здоровье
200%
Ailment Threshold
200%
Сопротивление
0 0 0 0
Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
AnimatedWeaponMonster
Metadata
AnimatedWeaponDescent3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
448
Урон от чар
448
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 359–538
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 minion_does_not_equip_quiver = 1 monster_gets_item_stats = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false on_death = "Delete();" } Animated { animated_object = "Metadata/Monsters/AnimatedItem/AnimatedItemDedicated.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { allow_attached_arrows = false use_attached_selection_box_if_no_drawcalls = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AnimatedItem/AnimatedWeaponDescent3"] = { name = "Animated Axe", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
300% повышение глобального шанса критического удара
+65% к глобальному множителю критического удара
Id | MonsterImplicitCriticals1 |
---|---|
Family | MonsterCriticalStrikes |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage critical |