Архимаг Чёрной стражи
Гуманоид
Область: Лагерь Эбенового легиона, Храм Лунарис — уровень 1, Лаборатория вечных, Пустота памяти, Фрагмент воспоминаний
20% шанс блокировать урон от чар
Вы получаете 10% урона от заблокированных ударов
Вы получаете 10% урона от заблокированных ударов
Blackguard Arcmage
Здоровье
90%
Energy Shield From Life
50%
Броня
+25%
Ailment Threshold
90%
Сопротивление
0 0 75 0
Damage
79%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
AxisCaster
Metadata
AxisCasterArc
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
83
Здоровье
28,815
Броня
115,596
Уклонение
7,860
Энергетический щит
7,660
Damage
711
Урон от чар
711
Точность
518
Attack Time
1.305
Опыт
13,132
Ailment Threshold
28,815
Chill
91
Shock
91
Brittle
515
Scorch
91
Sap
252
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 569–854
Шанс критического удара: 5%
Attack Time: 1.305 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningThorns
Spell, Buff, Duration, Lightning, Triggerable
Время применения: 2 сек.
Перезарядка: 3.5 сек.
Базовая длительность - 3.5 секунд(-ы)
AxisCasterArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Цепь молний
Шанс критического удара: 5%
Эффективность добавленного урона: 70%
Время применения: 1 сек.
Герой выпускает в указанного врага молнию, которая поражает по цепи других врагов, но не может сразу вернуться к противнику, получившему удар предыдущим. Каждый удар по цепи будет одновременно выпускать молнию во второго врага, которого главная цепь ещё не поразила, но второстепенные молнии не могут разветвляться дальше.
Наносит от 601 до 1803 урона от молнии
50% уменьшение радиуса действия умения
Поражает целей по цепи: +1
10% шанс наложить шок на врагов
50% уменьшение радиуса действия умения
Поражает целей по цепи: +1
10% шанс наложить шок на врагов
AxisClaimSoldierMinions
Spell, Minion, Area, AreaSpell, CreatesMinion
Время применения: 1 сек.
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Wand" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_misc_beam = "HarbingerShock" preload_misc_animated = "RepeatedPulseLightning" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act3/lightning_sheild/lightning_sheild_mid.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/act3/lightning_sheild/lightning_sheild_epk.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterArc"] = { name = "Blackguard Arcmage", life = 0.9, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "AxisCasterArc", "MonsterLightningThorns", "AxisClaimSoldierMinions", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisCasterArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", "skill_range_+%", }, levels = { [1] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningThorns"] = { name = "MonsterLightningThorns", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Lightning] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {3500, levelRequirement = 3, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisClaimSoldierMinions"] = { name = "AxisClaimSoldierMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
20% шанс блокировать урон от чар
Вы получаете 10% урона от заблокированных ударов
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |