Erzmagierin der Schwarzgarde
Humanoid
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Blackguard Arcmage
SpectreY
AreaDie Ebenholzkaserne, Der Lunaristempel - Ebene 1, Das ewige Laboratorium, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung
TagsZauberer, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner
Packs
  • Die Ebenholzkaserne, Der Lunaristempel - Ebene 1: Erzmagierin der Schwarzgarde, Soldat der Schwarzgarde
  • Die Ebenholzkaserne, Der Lunaristempel - Ebene 1: Erzmagierin der Schwarzgarde, Elitesoldat der Schwarzgarde
  • Das ewige Laboratorium: Erzmagierin der Schwarzgarde, Soldat der Schwarzgarde
  • Das ewige Laboratorium: Erzmagierin der Schwarzgarde, Elitesoldat der Schwarzgarde, Soldat der Schwarzgarde
  • WorldAreas#834: Elitesoldat der Schwarzgarde, Erzmagierin der Schwarzgarde
  • WorldAreas#928: Elitesoldat der Schwarzgarde, Erzmagierin der Schwarzgarde
  • WorldAreas#809: Erzmagierin der Schwarzgarde, Soldat der Schwarzgarde
  • WorldAreas#887: Erzmagierin der Schwarzgarde, Soldat der Schwarzgarde
  • WorldAreas#1338: Erzmagierin der Schwarzgarde, Elitesoldat der Schwarzgarde, Soldat der Schwarzgarde
  • WorldAreas#1365: Erzmagierin der Schwarzgarde
  • Erzmagierin der Schwarzgarde, Soldat der Schwarzgarde
  • Sturmgetroffener Golem, Erzmagierin der Schwarzgarde, Unvergängliche Aristokratin, Wandelndes Auge
  • Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment: Erzmagierin der Schwarzgarde, Soldat der Schwarzgarde
  • Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Zersplitterte Erinnerung, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment, Erinnerungsfragment: Erzmagierin der Schwarzgarde, Elitesoldat der Schwarzgarde, Soldat der Schwarzgarde
  • Leben
    90%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ailment Threshold
    90%
    Widerstand
    0 0 75 0
    Damage
    79%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    AxisCaster
    Metadata
    AxisCasterArc
    Stufe
    83
    Leben
    28,815
    Rüstung
    115,596
    Ausweichen
    7,860
    Energieschild
    7,660
    Damage
    711
    Zauberschaden
    711
    Genauigkeit
    518
    Attack Time
    1.305
    Erfahrung
    13,132
    Ailment Threshold
    28,815
    Chill
    91
    Shock
    91
    Brittle
    515
    Scorch
    91
    Sap
    252
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 569–854
    Kritische Trefferchance: 5%
    Attack Time: 1.305 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterLightningThorns
    Spell, Buff, Duration, Lightning, Triggerable
    Zauberzeit: 2 Sek.
    Abklingzeit: 3.5 Sek.
    Basisdauer beträgt 3.5 Sekunden
    AxisCasterArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Lichtbogen
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 70%
    Zauberzeit: 1 Sek.
    Ein Bogen aus Blitzen erstreckt sich vom Wirkenden zu einem ausgewählten Gegner und verkettet sich auf weitere Gegner, jedoch nicht unmittelbar zurück. Jedes Mal, wenn sich der Bogen verkettet, verkettet sich ein sekundärer Bogen auf einen weiteren Gegner, den der Hauptbogen noch nicht getroffen hat, doch dieser Bogen kann sich nicht weiter verketten.
    Verursacht 601 bis 1803 Blitzschaden
    50% verkürzte Fertigkeitenreichweite
    Verkettet sich +1 Mal
    10% Chance, Gegner zu schocken
    AxisClaimSoldierMinions
    Spell, Minion, Area, AreaSpell, CreatesMinion
    Zauberzeit: 1 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Wand"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	preload_misc_beam = "HarbingerShock"
    	preload_misc_animated = "RepeatedPulseLightning"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act3/lightning_sheild/lightning_sheild_mid.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/act3/lightning_sheild/lightning_sheild_epk.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterArc"] = {
        name = "Blackguard Arcmage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AxisCasterArc",
            "MonsterLightningThorns",
            "AxisClaimSoldierMinions",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisCasterArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
            "skill_range_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterLightningThorns"] = {
        name = "MonsterLightningThorns",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {3500, levelRequirement = 3, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisClaimSoldierMinions"] = {
        name = "AxisClaimSoldierMinions",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% Chance, Zauberschaden zu blocken
    Ihr erleidet 10% des Schadens von geblockten Treffern
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
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