Заражённый остов
Нежить
Устойчив к башням молнии
50% физического урона становится уроном от молнии
Избегает заморозки
Избегает охлаждения
Избегает поджога
Невосприимчивость к шоку
Blighted Rattler
SpectreN
Tagsblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Здоровье
600%
Броня
+25%
Ailment Threshold
600%
Сопротивление
0 0 40 0
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeleton1
Уровень
68
Здоровье
38,600
Броня
35,988
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
290
Attack Time
1.2
Опыт
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.2 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeleton1"] = {
    name = "Blighted Rattler",
    life = 6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Устойчив к башням молнии
IdBlightLightningType
FamilyBlightMonsterType
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • 50% физического урона становится уроном от молнии
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    Заражённый остов
    Нежить
    Устойчив к башням молнии
    50% физического урона становится уроном от молнии
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    Blighted Rattler
    SpectreN
    Tagsblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Здоровье
    600%
    Броня
    +25%
    Ailment Threshold
    600%
    Сопротивление
    0 0 40 0
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    BlightLightningSkeleton
    Metadata
    BlightLightningSkeleton2
    Уровень
    68
    Здоровье
    38,600
    Броня
    35,988
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.2
    Опыт
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.2 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeleton2"] = {
        name = "Blighted Rattler",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Устойчив к башням молнии
    IdBlightLightningType
    FamilyBlightMonsterType
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • 50% физического урона становится уроном от молнии
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    Заражённый остов
    Нежить
    Устойчив к башням молнии
    50% физического урона становится уроном от молнии
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    Blighted Rattler
    SpectreN
    Tagsblight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Здоровье
    600%
    Броня
    +25%
    Ailment Threshold
    600%
    Сопротивление
    0 0 40 0
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    BlightLightningSkeleton
    Metadata
    BlightLightningSkeleton3
    Уровень
    68
    Здоровье
    38,600
    Броня
    35,988
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.2
    Опыт
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.2 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeleton3"] = {
        name = "Blighted Rattler",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Устойчив к башням молнии
    IdBlightLightningType
    FamilyBlightMonsterType
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • 50% физического урона становится уроном от молнии
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    Заражённый остов
    Нежить
    Устойчив к башням молнии
    50% физического урона становится уроном от молнии
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    Blighted Rattler
    SpectreN
    Tagsblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Здоровье
    600%
    Броня
    +25%
    Ailment Threshold
    600%
    Сопротивление
    0 0 40 0
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    BlightLightningSkeleton
    Metadata
    BlightLightningSkeletonSummoned1
    Уровень
    68
    Здоровье
    38,600
    Броня
    35,988
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.2
    Опыт
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.2 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton"
    
    BaseEvents
    {
    	on_construction_complete = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );"
    }
    
    Actor
    {
    	on_end_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeletonSummoned1"] = {
        name = "Blighted Rattler",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Устойчив к башням молнии
    IdBlightLightningType
    FamilyBlightMonsterType
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • 50% физического урона становится уроном от молнии
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    Заражённый остов
    Нежить
    Устойчив к башням молнии
    50% физического урона становится уроном от молнии
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    Blighted Rattler
    SpectreN
    Tagsblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Здоровье
    600%
    Броня
    +25%
    Ailment Threshold
    600%
    Сопротивление
    0 0 40 0
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    BlightLightningSkeleton
    Metadata
    BlightLightningSkeletonSummoned2
    Уровень
    68
    Здоровье
    38,600
    Броня
    35,988
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.2
    Опыт
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.2 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton"
    
    BaseEvents
    {
    	on_construction_complete = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );"
    }
    
    Actor
    {
    	on_end_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeletonSummoned2"] = {
        name = "Blighted Rattler",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Устойчив к башням молнии
    IdBlightLightningType
    FamilyBlightMonsterType
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • 50% физического урона становится уроном от молнии
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    Заражённый остов
    Нежить
    Устойчив к башням молнии
    50% физического урона становится уроном от молнии
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    Blighted Rattler
    SpectreN
    Tagsblight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Здоровье
    600%
    Броня
    +25%
    Ailment Threshold
    600%
    Сопротивление
    0 0 40 0
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    BlightLightningSkeleton
    Metadata
    BlightLightningSkeletonSummoned3
    Уровень
    68
    Здоровье
    38,600
    Броня
    35,988
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.2
    Опыт
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.2 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton"
    
    BaseEvents
    {
    	on_construction_complete = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );"
    }
    
    Actor
    {
    	on_end_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeletonSummoned3"] = {
        name = "Blighted Rattler",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Устойчив к башням молнии
    IdBlightLightningType
    FamilyBlightMonsterType
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • 50% физического урона становится уроном от молнии
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Избегает заморозки
    Избегает охлаждения
    Избегает поджога
    Невосприимчивость к шоку
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    Edit

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