Chaqualhador Infestado
Morto-vivo
Resistênte a Torres de Raio
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistência
0 0 40 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeleton1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
35,988
Evasão
4,739
Escudo de Energia
0
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.2
Experiência
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448–672
Chance de Crítico: 5%
Attack Time: 1.2 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeleton1"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistênte a Torres de Raio
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
50% do Dano Físico Convertido em Dano de Raio
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Chaqualhador Infestado
Morto-vivo
Resistênte a Torres de Raio
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistência
0 0 40 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeleton2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
35,988
Evasão
4,739
Escudo de Energia
0
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.2
Experiência
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448–672
Chance de Crítico: 5%
Attack Time: 1.2 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeleton2"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistênte a Torres de Raio
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
50% do Dano Físico Convertido em Dano de Raio
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Chaqualhador Infestado
Morto-vivo
Resistênte a Torres de Raio
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistência
0 0 40 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeleton3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
35,988
Evasão
4,739
Escudo de Energia
0
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.2
Experiência
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448–672
Chance de Crítico: 5%
Attack Time: 1.2 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeleton3"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistênte a Torres de Raio
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
50% do Dano Físico Convertido em Dano de Raio
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Chaqualhador Infestado
Morto-vivo
Resistênte a Torres de Raio
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistência
0 0 40 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeletonSummoned1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
35,988
Evasão
4,739
Escudo de Energia
0
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.2
Experiência
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448–672
Chance de Crítico: 5%
Attack Time: 1.2 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" BaseEvents { on_construction_complete = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" } Actor { on_end_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeletonSummoned1"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistênte a Torres de Raio
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
50% do Dano Físico Convertido em Dano de Raio
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Chaqualhador Infestado
Morto-vivo
Resistênte a Torres de Raio
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistência
0 0 40 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeletonSummoned2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
35,988
Evasão
4,739
Escudo de Energia
0
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.2
Experiência
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448–672
Chance de Crítico: 5%
Attack Time: 1.2 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" BaseEvents { on_construction_complete = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" } Actor { on_end_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeletonSummoned2"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistênte a Torres de Raio
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
50% do Dano Físico Convertido em Dano de Raio
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Chaqualhador Infestado
Morto-vivo
Resistênte a Torres de Raio
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
50% do Dano Físico Convertido em Dano de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistência
0 0 40 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeletonSummoned3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
35,988
Evasão
4,739
Escudo de Energia
0
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.2
Experiência
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448–672
Chance de Crítico: 5%
Attack Time: 1.2 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" BaseEvents { on_construction_complete = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" } Actor { on_end_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeletonSummoned3"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistênte a Torres de Raio
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
50% do Dano Físico Convertido em Dano de Raio
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |